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      1.0.4 "Pineapple" Release   03/08/18

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      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:
      ExileServer_object_lock_network_grindNotificationRequest.sqf
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      Just download the server files from the downloads section. 

Bloodshot_pico

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  1. Update: Finally fixed up a really stupid mistake I made early on with the maps, but they should all be fixed now. Meaning all the maps currently on my github should have 100 players to select from rather than the 1. Sorry for the slow updates and taking forever to finally push this thing out. More updates to follow but at the slow pace with other projects in the way. ^^' ~Blood
  2. Hello, so I've been trying to get X-Cam Taunus to work on my PC's server for testing and I seem to be having problems with the map loading etc. The mission.pbo is read fine but for some reason the server keeps spitting this out in the console and RPT. Warning Message: No entry 'bin\config.bin/CfgWorlds.XCamTaunus'. Warning Message: No entry '.gridNumbersOverLines'. Warning Message: '/' is not a value Warning Message: No entry '.centerPosition'. Warning Message: []: '/' not an array Cannot evaluate '' - no file Warning Message: []: '/' not an array Cannot evaluate '' - no file Warning Message: No entry 'bin\config.bin/CfgWorlds.XCamTaunus'. Warning Message: No entry '.gridNumbersOverLines'. Warning Message: '/' is not a value Warning Message: No entry '.centerPosition'. Warning Message: []: '/' not an array Cannot evaluate '' - no file Warning Message: []: '/' not an array Cannot evaluate '' - no file I have read a few threads on this matter and the only thing I could really recall from them being helpful was to make sure my mods were being read in a certain order, so I switched it up to make sure it was reading them correcting. And well this didn't have any effect. I've tested various versions of the mod along with mission.pbos to make sure that wasn't the case of the map not loading. I used the Steam and ArmAholic mod to try and see if one of them worked and it did nothing. I also tested someone else's mission.pbo to make sure I wasn't being silly in making my mission.sqm and this had the same result. As for the other Taunus mission file I used this one: If anyone could help with this problem, then tip of my hat off to you. I'm going to keep testing and will post my fix here when I find one. ~Blood
  3. That's interesting I'll have to look at it soon but hopefully the winter says it has 100 slots. .-.
  4. That's interesting. :')
  5. Yeah I'm not sure when it's back up as well, I'm sure it's been down for a few days now. So don't worry about it. But would you be able to check the Chernarus one out for me or would you need Armaholic still?
  6. You might have downloaded it before I actually made the changes, since you thought it was the winter version. And thank you for testing.
  7. Chernarus should have 100 slots too. It says that I edited the folder 13 minutes ago.
  8. Are you sure? Can you send me screenshots or anything?
  9. I have added a Chernarus Winter version to the downloads, although I cannot test it out myself so hopefully someone can do that for me as I work on other maps and other versions of these? That would be a huge help. Tell me if anything is wrong with the other versions as well when I post them I will try my best to fix as many problems as I can. If anyone needs a custom one of these making then by all means ask away and tell me what you're after. Another thing is that I'm probably just going to be putting out base files for now or try my best to push a few of these out as I can considering I'm basically avoiding the traders and other place-ables right now since they're a pain but I'll get around to them, but if anyone else can help then by all means message me. ~Bloodshot_pico
  10. Sorry for the late response but they should work.
  11. Seems interesting. Although I'm assuming you're going to want something from this?
  12. You just place the mission.pbo into your MPmissions folder on the server yes.
  13. You can make them yourself.
  14. Depends honestly in what you're wanting first.
  15. Would I be able to use this in a github repo and give you credit?