z3sp

Member
  • Content count

    54
  • Donations

    0.00 EUR 
  • Joined

  • Last visited

Community Reputation

5 Neutral

About z3sp

  • Rank
    Inmate
  • Birthday 02/05/1995

Recent Profile Visitors

1117 profile views
  1. z3sp

    [Mission concept] Lijinhaven Fortress Raid - Tanoa

    Very nicely designed my friend.
  2. z3sp

    [WIP] Exile Hardcore Server

    1: Yeah you are correct, however, alot of servers simply just use rain and fog. But I want to increase the frequency of lightning and more heavy fog. 2: Also agreed, thanks for that feedback, I will have a think about that. 3: And thanks Map: Tanoa or Esseker, I really have not decided. I like Esseker because it has a more survival feel to it like Namalsk, but Tanoa is more of a fresh clean untouched map. As for the helicopters, I think there may be a way to incorporate a sort of Pilot training scheme which players have to pass in order to purchase and fly gunships ect. I really do like that Prison Island lore you have presented and I am very tempted to implement that as the servers conditions and lore. Thank you for your comments.
  3. z3sp

    [WIP] Exile Hardcore Server

    Hello! Trawling through the forums, I saw that there was a demand for hardcore/realism servers. Well, your prayers have been answered, because id like to share some exciting news that I am currently working on fulfilling your desires! I would like to make my server unique, that stands out from your average vanilla exile servers, and that Is exactly my mission! So without further edo, id like to present some features that this server will include: - Alot of these features require custom coding, so may take some time to be implemented on my end. Gameplay: * Server will be locked to 1st person; custom code to be implemented which allows for 3rd person to be enter whilst building/in owned territory for ease, accuracy and simplicity. * Weather conditions will include fog, rain, thunder, lightning and all that fun jazz, as well as a realtime day/night cycle [GMT-00][UK Time] * Tactical Radio or other realism radio systems may/will be implemented * Armoured vehicles, gunships, fighter jets, any vehicle with weaponry will completely be removed, this is simply to cohere with my spin of "Exile Lore". Traders: * All vanilla Exile traders will be completely removed. New traders will be implemented as "Camps" rather than some spec ops guy selling every weapon. By camps, I mean small settlements, where an AI may sell the odd weapons and items. * Traders will be rotated around different spawns, and trader locations will be announced via the XM8 list or custom messages. * Traders will not be displayed on the map, but will be announced via a 6 figure grid reference instead. * High end/black market traders, could spawn in more areas than normal traders, will be harder to geographically access, may be concealed (In caves, shrubbery ect) * Prices will have a complete overhaul, higher end weapons and items will sell for a lot more but are much harder to obtain. * Traders will not sell every weapon and traders will come in tier categories such as Tier 1 Weapons, Tier 2 Weapons, Tier 3 Weapons, Tier 1 Items, so on so forth. * Player to Player trading/auction house will be implemented and accessible from the Centralised Hub [More on the Centralised Hub below Centralised Hub: * The Centralised Hub will be a settlement located in the middle of the map where players can trade items, group up, meet new people ect. * The Centralised Hub will be entirely custom made, will feature rest stops, gas stations, food traders, parking bays, helipads ect. * This is a community meeting point for players in the server looking to group up, or looking for survival supplies. * The Centralised Hub will feature an Admin zone, where you can personally come up to the Admins, ask them questions ect. This is an exciting project I am hoping to work on and I would definitely be up for any suggestions. improvements and feedback. Please, if this is something you are interested, please let me know in this post, and I will tag you when the server is live. Thanks. z3sp
  4. z3sp

    Infistar whitelist steambanned player

    Best off contacting infistar or tagging him like so @infiSTAR *EDIT* Nevermind, you already tagged him My only solution would be to create a custom code within infistar on a sort of "If", "Then" and Or" code. (If VAC Banned then ban_for_steam_ban, or add exception using user ids). Personally I dont have it enabled due to many circumstances involving how players can be VAC banned (IE Stolen CDKeys/Accounts), there is no need in my opinion. The Anti-Hack and BE does a good enough job in keeping cheaters out anyway.
  5. z3sp

    Exile 3DEN Plugin

    I believe this will change the game for server owners and developers to make their servers unique. A common problem is people all using the same mission files, so server lack creativity, with these new updates, you can literally craft your server environment to your like, adding your own stamp and mark onto the server. Outfuckingstanding.
  6. z3sp

    Connection Issues

    After multiple server reinstalls, wipes and mission files, I still cannot connect to my Tanoa server. I have: * Updated Client and Server to APEX Build * Mission File kind of load and but still says connecting failed * Change Exile.Tanoa in the Config Notes: * Server for some reason doesnt display [DEV] tags in the server list like most of them * This occurs in the ArmA 3 mod launcher while searching for my server * Im not sure how since when I update to Apex through my server host, it uses the steam update so it all should be configured. RPT Logs: [RPT Seems to look rather normal, server is initialising so it my be a problem on my side, still doesnt explain why the server does not display [DEV] Tags, If I cant sort this, I am willing to pay somebody £20/$27 dollar if they can install my server through my host with the mods I require, I will give you access to a Sub-Admin account. Thanks for any help
  7. z3sp

    Trouble connecting to my server

    After multiple server reinstalls, wipes and mission files, I still cannot connect to my Tanoa server. I have: * Updated Client and Server to APEX Build * Mission File kind of load and but still says connecting failed * Change Exile.Tanoa in the Config Notes: * Server for some reason doesnt display [DEV] tags in the server list like most of them * This occurs in the ArmA 3 mod launcher while searching for my server * Im not sure how since when I update to Apex through my server host, it uses the steam update so it all should be configured. RPT Logs: [RPT Seems to look rather normal, server is initialising so it my be a problem on my side, still doesnt explain why the server does not display [DEV] Tags, If I cant sort this, I am willing to pay somebody £20/$27 dollar if they can install my server through my host with the mods I require, I will give you access to a Sub-Admin account. Thanks for any help
  8. I am having trouble connecting to my Tanoa server. I have used the "Upgrade to Apex Pre-Release Build" in my hosts panel, changed the required build in A3DS\server.cfg to requiredBuild = 137131; and it seems to be failing to connect "Connecting Failed" upon joining. RPT Server Params: -ip=37.187.170.89 -port=2307 -noPause -noSound "-cfg=A3DS\basic.cfg" -ranking="" -par="" "-config=A3DS\server.cfg" "-profiles=A3DS" "-servermod=@ExileServer;" "-mod=@Exile;" -world=empty -autoinit
  9. z3sp

    arma 3

    Got a feeling that this is a troll post, but Im answering it anyway because im that type of guy. Basically, you are missing mods that server uses. As you can see, this server requires those mods, but Community Base Addons is missing, so if I joined, I would get that error you posted. You need to download and enable all the required mods.
  10. z3sp

    Tanoa Servers

    How are people creating Tanoa servers? Thinking about setting one up and then setting up custom traders and such. However, I have the development build, but I cant find any mission files, server files or anything on the web. I tried using Steam Update through my hosting provider but it had done nothing, Thanks
  11. z3sp

    [District Se7en] Exile Namalsk

    District Se7en proudly presents and ArmA 3 Namalsk Exile Server! I started this server with the purpose of trying to revive the old style DayZ servers where it is more survival based rather than high loot/PvP based. So with that in mind, loot is scarce, weather conditions such as fog, overcast and rain play into the server. I want to try to recreate the awe and buzz back when ArmA IIs DayZ mod first came into the public domain. We have not packed the server full of high loot. The server runs Namalsk, as I feel that It is probably one of the best maps to recreate a survival feeling. We firmly believe that base building is the way forward, which is why we have increased the amount of items you can build in a territory by 20 for each level. We have a strong ruleset for base building, we dont want those eyesore sky bases which are built for PvP, we want nice, aesthetically pleasing organised bases. Server Mods [Required] @CBA_A3, @Exile, @Namalsk, @CUP_Weapons, @CUP_Units, @CUP_Vehicles. Additional Addons: MarXet: - A System that allows players to put items up on the market for a price they desire and other players can buy them. AKA Auction House, found in Trader City Defiants Mission System: - AI Group Spawning, Static and Dynamic Missions Exile Occupation: - A System that spawns AI to occupy towns and city, bambi AI [Friendly to Players] spawn and fight enemy AI, Random loot crates, Roaming AI and DayZ Styled Heli crash sites. Zupa Capture Points: - Allows Players to take control and capture a generated base for a set amount of time, capture it as a group or solo, once captured, a crate will parachute down and give weapons, clothing and poptabs as a reward. - AI is the first line of defence and will attack close to capture. Base is cleaned up [Deleted] via a carpet bomb 300 seconds after capture. We plan on implementing the following but I am having issues installing XM8 apps at the moment. - Virtual Garage - Lock Grinding - Base Hacking - Repair Mate - Recopies - Custom Airdrops [For Poptabs] - Deploy Bike Note: The server still needs quite a bit of tweaking, as do the forums, if you want to contribute to the forums, please do so, it will greatly help. As a registration reward, we will give you 10000 Poptabs free. Also note you start with 10k Poptabs too. This is a server I am really hopeful of, so come and join us. Thank You, Saiko D7 Owner
  12. z3sp

    Adding CUP

    I cannot get my head around loottables, compilers, traders ect. I am trying to add CUP Units, Vehicles and Weapons to both the loot tables and trader configs. I have tried but I am confusing myself too much. I have got as far as to compiling this: But I also need a trader list, categories and all that headthumping stuff to coincide with it. If anyone would be kind enough to help me, id appreciate it.
  13. z3sp

    [Release] Improved XM8 apps

    @Jamie Thanks, I did run into another issue, my server wont load (stuck on the first loading screen with the map). RPT says this File mpmissions\__cur_mp.Namalsk\description.ext, line 87: /CfgXM8/: Missing '}' line 87 of my description.ext is this though, #include "MarXet\dialog\RscMarXetDialog.hpp" So I am rather confused at this. Also should be this? "" execVM "XM8_apps\scripts\XM8_apps_init.sqf"; or this? [] execVM "XM8_apps\scripts\XM8_apps_init.sqf"; Thanks
  14. z3sp

    Issues with Exile_Server_Config

    // Fixed but I have another issue. I only have 3 circles on the map? No traders or names or anything.
  15. z3sp

    Issues with Exile_Server_Config

    I stand corrected, there is, ill test now.