• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • WolfkillArcadia

      1.0.4 "Pineapple" Release   03/08/18

      Inmates! We have launched 1.0.4 update for Exile. You can read about the release here:   
    • WolfkillArcadia

      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:
      ExileServer_object_lock_network_grindNotificationRequest.sqf
      ExileServer_object_construction_network_*.sqf

      Just download the server files from the downloads section. 

Adam Kadmon

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About Adam Kadmon

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  1. Huuuu can't wait to see that feature implemented, I needs it
  2. 1st of all do not use TADST (We highly recommend against it.) Secondly, please post your RPT so that we can help troubleshoot further.
  3. @TroyT I'd say that you should account a headless client per server, and plan for it to make it use the same resources as another server would on the same box. So if you run 2 servers on 1 box, then you should run 1 server and 1 HC on the same box. I am not sure how many resources your HC will use, so depending on that, you could even have 2 HC for 1 server on the same box, it all depends on what they are doing.
  4. Well the whole point of having different hold actions and different sounds is immersion ya know. While right now people hear that unnatural sound that is currently being used, it can be further implemented with sounds of metal scraps, or someone searching through stuff, opening a fridge, a drawer etc... You get where I am going?
  5. @[RG] Salutesh @yukihito23 https://github.com/salutesh/Exile_Scavenge/blob/c4f30164de7045f51fe1df03f15e340da316fd54/core/code/client/ExileExpansionClient_object_player_scavenge_addAction.sqf#L89 Any chance you could change the code so we can customize the sound? Or even better, customize it for the different "furniture" types as well?
  6. @Torndeco Could you show me how DS_Houses replace buildings in the mod? I've added some other buildings in my own mod, and would like to use the same replace system DS_Houses uses, because launching a search and replace server side is too laggy for the server!
  7. Not planning on using it on Esseker
  8. @MetalHead @TroyT any change u guys can re-release it on github with all the changes to make it work?
  9. LOL I had no idea
  10. Not sure what JOJO is lol
  11. @jaxx0rr how do you make it so it doesn't show players or vehicles but only AI?
  12. FOUND THE INTRUDER HMMWV_M2_GPK_1 exile_psycho_hmmw\data\hmmwv_canvas_1_as.paa. IS FINALLY GONE! HURRAY!
  13. Does anyone know where to modify timer for how long it takes to plant them? Very much appreciated!