obermaig

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About obermaig

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  1. obermaig

    [UPDATE] VCOM AI (Exile 1.0.4)

    here is in ..userconfig\VCOM_AI\AISettingsV3.hpp - VERSION 3 Config. The Server Addon use AISettingsV4.hpp (Mod from Workshop ).. The Configs are unequal, that was reason by me for the rpt-Errors. If i use the Version 4 Config in Client part - no more Errors in logs
  2. obermaig

    [UPDATE] VCOM AI (Exile 1.0.4)

    3.3.0 is released, https://github.com/genesis92x/VcomAI-3.0/releases/tag/3.3.0 use the script-Version. Have no more errors in RPTs with this Version
  3. Confirmed. With handleDamage = off in Infistar do Reborn-System works perfectly on our "2xW ExileREBORN Server". Exile+Reborn is the best postapocalyptical survival Game-Solution!
  4. obermaig

    ExAd v1.0.4

    I have it! in config.cpp, custom code for ExAd was a typo
  5. obermaig

    ExAd v1.0.4

    Hi, Overlord, many thanks for checking , but this bracket is end of class CfgXM8. I have all checked many times....
  6. obermaig

    ExAd v1.0.4

    Hi together, i need HELP!!!! I have a big problem since the 1.0.4 update. When I click on the button for CHVD or UnitScanner or SB_Settings, an empty window appears without buttons. You can not do anything except relog. The all another Apps works propertly. i have study all install manuals, all files for the 3 Apps and exad are original from last github. No errors in rpt logs I'm fully desperate here is my config.cpp exad section, what is wrong please?
  7. obermaig

    [RELEASE] Anomaly & Creatures Pack by Alias

    Hi, great Missions - but why are so many crates on my map, i have only 2 crates defined and in anomaly scripts set bottom only 2 lines via anomaly. My Farty Script: My spectre Script: And Screamer:
  8. obermaig

    [RELEASE] Anomaly & Creatures Pack by Alias

    Hi good Idea @geekm0nkey, i think so it's possible! And better to place this code into the section with a createMarker, or not?
  9. obermaig

    [RELEASE] Anomaly & Creatures Pack by Alias

    And what is as Protection Gear defined? "H_PilotHelmetFighter_B" (the Helmet is by Guards equipt) or "H_CrewHelmetHeli_B" from Install-Description ?
  10. obermaig

    [RELEASE] Anomaly & Creatures Pack by Alias

    Ah Thanks!
  11. obermaig

    [RELEASE] Anomaly & Creatures Pack by Alias

    Hi, Nice Job!. How to activate Strigoi Anomaly in occupation? And what is Spectre in config? Greeting
  12. obermaig

    [Release] Recruit Ai Bodyguards

    Not forget, Zeds and many Missions AI are EAST too!
  13. obermaig

    [Release] Recruit Ai Bodyguards

    Yes, this money-thing may be works, but if a player died, are AIs orphan and useless.... Great Idea with a cleaning Script, many Thanks... I try to find a way for timeout or event-based cleanup of only player owned Guards... Like onRespawn or onDead functions Greeting!
  14. obermaig

    [Release] Recruit Ai Bodyguards

    The Ryanzombies are engaged from the Bodyguards
  15. obermaig

    [Release] Recruit Ai Bodyguards

    Hello Aussie Battler, please help us! We've discovered an urgent problem - if player dies or disconnects, his guards will stay on until the restart. When you reconnect and spawn the new AIs, they are going to the first-spawned Guards to stand idle ... So our server was after 2 hours with 15 AIs that did nothing and just took performance. Is it possible to disapear the guards by a timeout, or to make them disappear instantly when the Ownerr-Player disconnected or dead? Greeting!