• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • WolfkillArcadia

      1.0.4 "Pineapple" Release   03/08/18

      Inmates! We have launched 1.0.4 update for Exile. You can read about the release here:   
    • WolfkillArcadia

      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:
      ExileServer_object_lock_network_grindNotificationRequest.sqf
      ExileServer_object_construction_network_*.sqf

      Just download the server files from the downloads section. 

chiconanni

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About chiconanni

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    Inmate
  1. I'm here.. Tell me what is your idea about the server! You can PM me if you want! Ty in advance!
  2. i cannot find this file "Exileclient_hud_event_onKeyDown.sqf", where is it? thx in advance!
  3. Hello! i need some assistance setting up my vehicles. The thing is, i inserted all of my vehicles in the right place on file, did just one file with all my vehicles (air, water, car etc.), well, i don't want for example, the B_Truck_01_ammo_F to be towned or lifted, so i removed Truck_F from the list and insert every class with truck in the class name, and removed just the B_Truck_01_ammo_F, but he insists to be towned and lifted. Anyone knows why? Another question. Does anyone know how to configure, lets suppose, B_Truck_mover to be the only vehicle that can tow a plane? I dont want every groung vehicle be able to town planes. Thx in advance and sorry for my bad english!
  4. Sorry i didn't see this... i will check this later on.. thx!
  5. How do i override this? I need to know! Thx in advance!
  6. No one?
  7. @Sgt Smash Good Job man! Im glad i was able to help!
  8. I have another weird thing... Ive made a mission with an anti air tank, but sometimes i found it over 2 miles away from mission... need to keep it in the mission range... Any ideas?
  9. No problem! Give some feeback if it works! I wanna know too.. Ty
  10. Hey @Sgt Smash, i can be wrong, but i think that in this session (see spoiler), you justa have to change the function from "DMS_fnc_SpawnPersistentVehicle" to "DMS_fnc_SpawnNonPersistentVehicle" and its done.. but if im wrong, someone please help! Hope i help!
  11. Hello. I dont know if im asking this again (in case someone did it before). Ive made 3 static missions on a custom map (Saint Kapaulio), and fixed 2 static missions at same time. Somtimes one of them spanws without map marker... There is only one error related do dms on RPT, and it is in spoiler. Ive checked and found nothing.. but of course i did something wrong. Any help will be apreciated. Thx in advance! Edit: Any of my missions has reinforcements! Edit2: Today start to give this one too (second spoiler)
  12. Hey Smash, did you fix this? Im having issues with the folder's name..
  13. Hello community! Im facing issues with mod, when i copy .bikey to my server \keys, my arma launcher shows wrong signature (red one), in all mods... and when i push out the key from folder, server starts to show all mods in green! Anyone has this too? Thx in advance and sorry for my bad english!
  14. Hey People! Here is my files for operation trebuchet! There are some thing to fix.. but i think it is allmost everything! Hope you enjoy! itemlist.hpp And Categories.hpp
  15. Did a quick look and didn't notice the website there.. Thx Kuplion!