Blake2394

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About Blake2394

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  • Birthday February 3

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  1. Blake2394

    Server Crashing on Boot

    Hello, Since the 1.78 update, my server has been crashing on boot. Sometimes it boots fine but I would say it has a 9 in 10 chance of crashing on boot or restart. I have updated to the latest versions of infiSTAR and CBA to see if that would fix it and it has not. I have reinstalled the server files and am running 1.80 now and still the same issue. Below are the links to the rpt, bidmp, and mdmp. Also to note, everything was working fine before the 1.78 update. Server RPT: https://pastebin.com/MdqU2hyN BIDMP: https://www.dropbox.com/s/f6lracszhwnnf5k/Arma3ExileChernarus_2017-12-06_10-53-40.bidmp?dl=0 MDMP: https://www.dropbox.com/s/qy915h47navu8he/Arma3ExileChernarus_2017-12-06_10-53-40.mdmp?dl=0 Any help would be appreciated. I have seacrched the BIS Forums and the Exile Forms and I see people having issues but nothing like mine. Also, I do not have the netlog pram in my bat file.
  2. Blake2394

    Working Exile server became dead after 1.78

    Having the same issue. It's crashing after read mission. No errors in RPT and not using netlog. If I sit there and keep starting it, about 1 of 10 times it wont crash. It was working fine pre-update so not a mission issue.
  3. Blake2394

    4 Types of Side Events

    This is awesome! I loved this on my A2 server. Will defiantly be adding this!
  4. Blake2394

    Custom Respect Loadouts Preconfigured

    Just checked and its all done right. I have done many other overrides in the past. It however is still using the loadOut in the BambiSettings class. I can spawn just fine and no errors. It just is not using the overrides classes.
  5. Blake2394

    Contaminated Zones

    Hi, That is located in the class Markers I do not have a class Radiation in the mission.sqm I think that's why it is not working.
  6. Blake2394

    Custom Respect Loadouts Preconfigured

    Hey, I just tried installing this on my server and it's still using the default load-out in the config.cpp. I did edit the file to remove some classes and updated the respect values for my server but I don't think that would caus it to not work. Any idea? Here is my edited file.
  7. Blake2394

    AVS - Advanced Vehicle System

    Yah that means it's not saving the ammo. It's not a issue with anything else. I wounder If I can look at both sripts and see if I can call the save ammo to db function from this new script.
  8. Blake2394

    AVS - Advanced Vehicle System

    Thanks for this! I wonder how to get this working with avs where avs saves the ammo...
  9. Blake2394

    AVS - Advanced Vehicle System

    Without logs I can't see whats going on. This scrip dose not work completely anyways. It fails to rearm tanks. It's too bad because this script is really needed with saving the ammo to database.
  10. Blake2394

    Contaminated Zones

    So like this? Because this was already in there. Do I need to delete the pos from the config.cpp? class Item24 { position[] = {2383.57, 0, 14375.3}; name = "ExileMarker25"; text = "Contaminated Zone"; markerType = "ELLIPSE"; type = "ExileContaminatedZone"; colorName = "ColorBlack"; fillName = "Border"; a = 500; b = 500; drawBorder = 1; }; class Item25 { position[] = {2383.57, 0, 14375.3}; name = "ExileMarker26"; text = ""; type = "ExileContaminatedZoneIcon"; }; class Item26 { position[] = {7260.04, 0, 3017.12}; name = "ExileMarker27"; text = "Contaminated Zone"; markerType = "ELLIPSE"; type = "ExileContaminatedZone"; colorName = "ColorBlack"; fillName = "Border"; a = 500; b = 500; drawBorder = 1; }; class Item27 { position[] = {7260.04, 0, 3017.12}; name = "ExileMarker28"; text = ""; type = "ExileContaminatedZoneIcon"; };
  11. Blake2394

    AVS - Advanced Vehicle System

    Try mine. dont comment anything out. If your still getting kicked post a updated server rpt.
  12. Blake2394

    Contaminated Zones

    Hi, I am having a issue with contaminated zones. The first position in the code below works but the second one dose not. I must be missing something here lol. class Radiation { // 1 = enabled, 0 = disabled enable = 1; /* Defines contaminated zones in a specific map. You can define multiple zones per map. The format of the zones is: [Position ASL(!), Full Radiation Radius, Maximum Radius] The radius works as follows: |-------------------------------------------------------| Maximum Radius |------------------------| Full Radiation Radius Within the full radiation radius, radiation factor is always at a maximum. Outside of this, it lowers down to no radiation smoothly. Radiation: |------------------------|------------------------------| 1 1 1 1 0.75 0.5 0.25 0 */ contaminatedZones[] = { {{2383.58,0.00152588,14375.3},150,250}, {{7259.98,0.00135422,3017},150,250} }; }; I am not sure if its because i used { and not [ ? Thanks in advance!
  13. Blake2394

    AVS - Advanced Vehicle System

    Since you have the other maps commented out you need to remove the comma at the end of the Altis line like this: // This array contains world center and radius for maps supported. AVS_WorldInfo = [ ["Altis", [15360, 15360, 0], 15360] //["Esseker", [6150,6150,0], 6150], //["Chernarus", [7700,8500,0], 11000], //["Lingor3", [4968.00,4938.00,0], 10000], //["Tanoa", [7680,7680,0], 7680] ];
  14. Blake2394

    AVS - Advanced Vehicle System

    Can you post your AVS_configuration.sqf? Looks like line 21 has something wrong.
  15. Blake2394

    AVS - Advanced Vehicle System

    Mind posting your server RPT? I had the same issue with the most recent build of AVS.