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      Official Discord   03/15/17

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      New XM8 Discord Bot   05/15/17

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      1.0.4 "Pineapple" Release   03/08/18

      Inmates! We have launched 1.0.4 update for Exile. You can read about the release here:   
    • WolfkillArcadia

      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:
      ExileServer_object_lock_network_grindNotificationRequest.sqf
      ExileServer_object_construction_network_*.sqf

      Just download the server files from the downloads section. 

Mythbustar

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About Mythbustar

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  • Birthday 09/12/81
  1. versuch es mal mit einer Taucherbrille InGame natürlich
  2. Hab mir mal die Mühe gemacht die Classnamen zu suchen dem einen hilfts dem anderen nicht " mpmission/Exile.Altis/config.cpp " T-140 Angara [O_MBT_04_cannon_F] T-140 Angara [O_T_MBT_04_cannon_F] T-140K Angara [O_MBT_04_command_F] T-140K Angara [O_T_MBT_04_command_F] Rhino MGS [B_AFC_Wheeled_01_cannon_F] Rhino MGS [B_T_AFC_Wheeled_01_cannon_F] Rhino MGS UP [B_AFC_Wheeled_01_up_cannon_F] Rhino MGS UP [B_T_AFC_Wheeled_01_up_cannon_F] AWC 301 Nyx [Panzerabwehr] [I_LT_01_AT_F] AWC 302 Nyx [Luftabwehr] [I_LT_01_AA_F] AWC 303 Nyx [Aufklärer] [I_LT_01_scout_F] AWC 304 Nyx [Autokanone] [I_LT_01_cannon_F] /////////////////////////////////////////////////////////////////////////////// // Tank DLC new Beispiel /////////////////////////////////////////////////////////////////////////////// class I_LT_01_AT_F { quality = 3; price = 150000; }; class I_LT_01_AA_F { quality = 3; price = 150000; }; class I_LT_01_scout_F { quality = 3; price = 100000; }; class I_LT_01_cannon_F { quality = 3; price = 100000; }; class B_AFC_Wheeled_01_cannon_F { quality = 5; price = 550000; }; class B_T_AFC_Wheeled_01_cannon_F { quality = 5; price = 650000; }; class B_AFC_Wheeled_01_up_cannon_F { quality = 5; price = 550000; }; class B_T_AFC_Wheeled_01_up_cannon_F { quality = 5; price = 650000; }; class O_MBT_04_cannon_F { quality = 6; price = 750000; }; class O_T_MBT_04_cannon_F { quality = 6; price = 750000; }; class O_MBT_04_command_F { quality = 6; price = 850000; }; class O_T_MBT_04_command_F { quality = 6; price = 850000; }; "I_LT_01_AT_F", "I_LT_01_AA_F", "I_LT_01_scout_F", "I_LT_01_cannon_F", "B_AFC_Wheeled_01_cannon_F", "B_T_AFC_Wheeled_01_cannon_F", "B_AFC_Wheeled_01_up_cannon_F", "B_T_AFC_Wheeled_01_up_cannon_F", "O_MBT_04_cannon_F", "O_T_MBT_04_cannon_F", "O_MBT_04_command_F", "O_T_MBT_04_command_F" Gutes Gelingen
  3. We have Finish " Thanks " all
  4. yes I have this all Copy from my Mission.sqm addons[]= { "exile_client", "secondary_weapons", "A3_Ui_F", "A3_Structures_F_Civ_InfoBoards", "a3_map_altis" }; Copy from my config.cpp class CfgExileCustomCode { exileclient_system_lootmanager_thread_spawn = "EBM\exileclient_system_lootmanager_thread_spawn.sqf"; ExileClient_gui_traderDialog_updateInventoryDropdown = "overrides\ExileClient_gui_traderDialog_updateInventoryDropdown.sqf"; ExileClient_gui_wasteDumpDialog_show = "overrides\ExileClient_gui_wasteDumpDialog_show.sqf"; ExileServer_system_trading_network_wasteDumpRequest = "overrides\ExileServer_system_trading_network_wasteDumpRequest.sqf"; ExileClient_gui_selectSpawnLocation_show = "Spawn\territoryspawn.sqf"; ExileClient_gui_toaster_addToast = "Custom\MWT\ExileClient_gui_toaster_addToast.sqf"; //Dual Arms Client ExileClient_object_player_event_onInventoryClosed = "Custom\dual_arms\ExileClient_object_player_event_onInventoryClosed.sqf"; ExileClient_object_player_event_onInventoryOpened = "Custom\dual_arms\ExileClient_object_player_event_onInventoryOpened.sqf"; ExileClient_object_player_event_onKilled = "Custom\dual_arms\ExileClient_object_player_event_onKilled.sqf"; ExileClient_object_player_event_onTake = "Custom\dual_arms\ExileClient_object_player_event_onTake.sqf"; ExileClient_gui_hud_event_onKeyUp = "Custom\dual_arms\ExileClient_gui_hud_event_onKeyUp.sqf"; ExileClient_gui_traderDialog_updateInventoryListBox = "custom\dual_arms\ExileClient_gui_traderDialog_updateInventoryListBox.sqf"; //Dual Arms Server ExileServer_system_network_event_onHandleDisconnect = "Custom\dual_arms\ExileServer_system_network_event_onHandleDisconnect.sqf"; /* You can overwrite every single file of our code without touching it. To do that, add the function name you want to overwrite plus the path to your custom file here. If you wonder how this works, have a look at our bootstrap/fn_preInit.sqf function. Simply add the following scheme here: <Function Name of Exile> = "<New File Name>"; Example: ExileClient_util_fusRoDah = "myaddon\myfunction.sqf"; */ }; where is that in the description.ext #include "Custom\dual_arms\CfgSecondaryWeapons.hpp" ????????? Mod is Server Side MFG
  5. 11:05:56 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.secondary_weapons 11:05:56 Mission TESTSERVER_Exile.Altis: Missing 'description.ext::Header' 11:05:56 Starting mission: 11:05:56 Mission file: TESTSERVER_Exile (__cur_mp) 11:05:56 Mission world: Altis 11:05:56 Mission directory: mpmissions\__cur_mp.Altis\ 11:05:56 Unsupported language English in stringtable 11:05:56 Unsupported language English in stringtable 11:05:57 Missing addons detected: 11:05:57 secondary_weapons
  6. PLS. INSTALL VIDEO ...... for EXILE -.- were have Crash the Database and later killed the Server -.- THX
  7. db_log........... extDB2: Found extdb-conf.ini extDB2: Detected 12 Cores, Setting up 6 Worker Threads [12:01:11:799388 +02:00] [Thread 5144] extDB2: Database Type: MySQL [12:01:11:810272 +02:00] [Thread 5144] extDB2: Database Session Pool Started [12:01:11:812112 +02:00] [Thread 5144] extDB2: SQL_CUSTOM_V2: Loading Template Filename: D:\home\sid_315067\arma3\@exileserver\extDB\sql_custom_v2\exile.ini [12:01:11:812273 +02:00] [Thread 5144] extDB2: SQL_CUSTOM_V2: Version 12 Detected, Latest Version 12 Available [12:01:12:302542 +02:00] [Thread 20472] extDB2: SQL_CUSTOM_V2: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_execute error [mysql_stmt_error]: Deadlock found when trying to get lock; try restarting transaction [mysql_stmt_errno]: 1213 [mysql_stmt_sqlstate]: 40001 [statemnt]: DELETE FROM territory WHERE deleted_at < DATE_SUB(NOW(), INTERVAL ? DAY) [12:01:12:302582 +02:00] [Thread 20472] extDB2: SQL_CUSTOM_V2: Wiping Statements + Session [12:01:12:313042 +02:00] [Thread 20472] extDB2: SQL_CUSTOM_V2: Error: UniqueID: 1 Input String: deleteUnpaidTerritories:3
  8. Grüße ..... Hab jetzt mehrfach über "GOOGLE" versucht ob sich ewentuell was finden lässt wo man zb. das Upgraden der Basen von Poptaps auf Respekt umstellen kann . Mehr wie "wer suchet der Findet " kam da auch nicht . Ich danke und schönen Abend
  9. Habe die Map Altis am Laufen und ich stehe neben der von Mir ebend gesetzten flagge habe versucht den Fix ----> jedoch funzt es nicht
  10. Vectorbuilding ist auf dem Server sowie EBM Hotfix ?? ok wann war der ? hab heute früh die Serverfiles gezogen von Exile MFG
  11. Grüße .... Haben das Problem das man nach dem Bauen der BaseFlagge keine Objekte platzieren kann Das Problem trat nach dem Update von Exile 1.0.4. auf für Ratschläge wäre ich "Dankbar".
  12. Guten Tag .... Alle Missionen die ICH gebastelt habe, habe ich zum Größten Teil nur die Grünen Mauern drin. Ich benutze nur @101_editor und den @M3e_eden Editor . Da ich zur zeit mehrere Server besuche gehe ich davon aus das es an dem Server selber liegt , den diese Problem ist leider nur bei dir @Powerstriker46. Wir sehen Uns
  13. Grüße Euch Suchen für Exile einen Aktuellen AI Script der auch gewartet wird dieser sollte beinhalten Random AI,s , Boden Luft und ewentuell zu Wasser Ich bedanke mich für Vorschläge
  14. Hab Dich auch Lieb ;-* @Stupid
  15. Moin Moin Grüßt Euch Wie kann man die " Billboards " RICHTIG ausrichten ??? Das ist aus dem Editor : class Item1 { dataType="Object"; class PositionInfo { position[]={23357.908,6.0466733,24200.313}; angles[]={0,3.9626262,0}; <----- was ist das ? " Winkel " }; side="Empty"; flags=5; class Attributes { }; id=3; type="Land_Billboard_F"; }; und so würde ich es eintragen für den Server class Item1 { position[]={23357.908,6.0466733,24200.313}; azimut=0,3.9626262,0; <------------ denke es liegt an dem hier id=100; side="EMPTY"; vehicle="Land_Billboard_F"; skill=0.60000002; init="this allowDamage false;this setvectorup [0,0,1];this setObjectTexture [0, ""img\verweis.paa""];"; }; Dennoch dreht sich der Spass jedesmal andersrum -.- jemand eine Idee Danke Euch und Bis Später