Warrior

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About Warrior

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  1. Warrior

    [UPDATE] VCOM AI (Exile 1.0.4)

    Hmmm any reason for this to pop up in the rpt: Warning Message: Script \userconfig\VCOM_AI\AISettingsV3.hpp not found The file is there and i have the following set in my config.cfg allowedLoadFileExtensions[] = {"sqf","hpp"}; allowedPreprocessFileExtensions[] = {"sqf","hpp"};
  2. Noticed a few people have had issues getting this to work, I had the same issue when pressing the market app button it would completely lock out the client, its a pretty bad bug and i had to remove this until a fix is found. Just curious if the app creator has any input on what could be causing this? @Cyunide Any help appreciated as would love to have this working on our server.
  3. Warrior

    Hunger and Thirst not saving

    Ok thanks @joew00 I haven't had a chance to look into this with other things popping up lately but will take a look and let you know.
  4. @Bones51 I had to update Bones_fnc_getVehicleLoadout.sqf too as it had the pylon information update, I can confirm all is working now THANK YOU SO MUCH this has absolutely made my day now!
  5. @Bones51 Ok will clear the ammo array, cheers
  6. RPT:
  7. Hmmm ive replaced "ExileServer_object_vehicle_database_load.sqf" but stuck on waiting for server to load checking rpt now
  8. Good work @Bones51 I will check this out right now, thanks for finding the problem I've been keen to get this all up and working.
  9. For now i have lowered the detection range from 50m to 10m, it will still work up to 50m away but it seems to spam toasts alot less
  10. Warrior

    Hunger and Thirst not saving

    Hey, I seem to have an issue where hunger and thirst are not saving to the database at all, the database constantly is showing 100 for both, in game they will go down as usual but as soon as a player logs out and back in they are reset back to 100 in game? I have quite a few overrides in place for several different scripts but am unsure what file it is exactly that would update the database for hunger and thirst? Is there anyone that can point me in the right direction please.
  11. @Razor77 This should be fine, out of curiosity let me know if you have issues with ATGM vanishing after server restarts from your choppers (if you happen to use attack choppers) its proving to be a real headache for me... literally having to replace every attack chopper and armed drone every restart just so they continue to rearm ok.
  12. @Razor77 Which save ammo script are you using? I tried an updated version but mine froze on player log in, I reverted back to the old save ammo script in order to keep server running for now
  13. Yeah i removed my markers for that point exactly but i may place map markers for ones located at the traders purely for convenience, also has anyone found a fix for the toast spam created by Bones_fnc_vspInRange.sqf yet? When the rearm points are nearby it can get very annoying, would maybe lowering the range of detection be a fix?
  14. @Bones51 Tried updating to this latest version after noticing your pylon update (hoping it may fix the UAV issue I've been having, I've got an issue when logging in the character is stuck in debug and the rpt is spammed with errors, so many i cant even really tell what is coming from where? RPT:
  15. @Razor77 Dont forget to add them into Bones_fnc_markServicePoints.sqf too if you want to mark the service points on the map and Bones_fnc_vspInRange.sqf if you want to use the toast alerts when they are nearby.