• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • WolfkillArcadia

      1.0.4 "Pineapple" Release   03/08/18

      Inmates! We have launched 1.0.4 update for Exile. You can read about the release here:   
    • WolfkillArcadia

      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:
      ExileServer_object_lock_network_grindNotificationRequest.sqf
      ExileServer_object_construction_network_*.sqf

      Just download the server files from the downloads section. 

dadirusso

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About dadirusso

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  • Birthday 05/31/92

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  1. Yeah You can do it. You just need to debinarise config make edit, then binarise and put it back inside exile_client
  2. Hi! I'm trying to find a way to make this without mod. In which file Ii must make this edit, because i cant find it
  3. Hi guys! Few days I'm trying to come out with this problem. I want turn off party names in green on and waypoints. How can I do it?
  4. Thank You! Will try
  5. Hi guys! I've heared that there is a possibility to hide server files from players to prevent "steal ideas", exactly move mission loading on server. How can I do it or how can I move just some files out? config.cpp description.ext initPlayerLocal.sqf initServer.sqf mission.sqm
  6. But if Iwant change code so inside game I can turn on all lights that I want (example floodlight and shabby), how can I do it? Because I dont want place it by mapping, I wanna craft them
  7. How can I add there "_floodLights = _portableGenerator nearObjects ["Exile_Construction_FloodLight_Static", 50];" other type of lights? I've tried all ways but cant figure how can I do it. Portable generator starts but light doesnt turn on.
  8. Hi @kuplion! Tried to substitute old exilez 2.0 with yours and add new feature, helicrashes. There was few zombies with the same configurations, maybe next time will test it better. Now I've reinstalled for players old exilez 2.0 and loot doesnt want spawn or spawns few of them. Maybe the error started with the modification in CfgExileCustomCode?
  9. I've setuped new server but there arent any animal class or configs inside config.cpp
  10. Try with this. For me I've solved with this post
  11. How can I deactivate it on server side so noone will see this error on connection? map chernarusredux
  12. And how it's called flag item? I wanna put it in spawn
  13. Have you added rhs to the loottable? Can you see it?
  14. Hi at All! I've got very interesting trouble. I've done all positions for maybe 70% of buildings for redux, will fix them after and share if you want, in all of them spawn only arma weapons and equipment, but I removed it all and added RHS items. Rhs items doesnt spawn but arma still spawn without problem. How it possible? And this isn't my first server