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      Official Discord   03/15/17

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      New XM8 Discord Bot   05/15/17

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    • WolfkillArcadia

      1.0.4 "Pineapple" Release   03/08/18

      Inmates! We have launched 1.0.4 update for Exile. You can read about the release here:   
    • WolfkillArcadia

      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:
      ExileServer_object_lock_network_grindNotificationRequest.sqf
      ExileServer_object_construction_network_*.sqf

      Just download the server files from the downloads section. 

marcheur

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About marcheur

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  1. its ok I answered you mate in private also
  2. yep. I'm stuck on Australia, but on tanoa I got it working. pm me
  3. because it's not supposed to be like that and because I have a survival exile server where there is zero economy, and where people already use that system to get their cars from AI. no point to make twice the same thing isnt it ? Anyhow, why choose a code if the vehicles arent supposed to be persistant ?
  4. Thanks for that idea, I thought about it already, but thats just weird. It correctly sets up a 4 digit code. In my mind, they should be persistant as result anyway... But I dont want players to use code locks to get vehicles from roaming AI so, better have that mod working...
  5. Hey guys, I just finished to add many recipes to CDAH for the mods we use, but cars are considered by server as beeing non persistant. ANyone got an idea about to make sure the crafted vehicles are persistant ? Thanks a lot !
  6. Infistar has an antidupe system, check its settings
  7. I got it working on tanoa its all good ty I guess you dont use infistar ?
  8. damn me, I must be f*cking blind. lol. Made it on Tanoa server too. Ill be glad to help if anyone needs it too.
  9. Nothing in RPT I guess ZZK-Gaming ?
  10. Does anyone have the trick to make this work on Tanoa ? Please !!!!!!
  11. I did try, still not working... Got the option and all, but nothing happens. (on Tanoa. Cause on Altis it works perfectly)
  12. And they will break something else in return. As always Will try that pbo directly in @exile_server and remove the starting parameter see if this solves using defib on tanoa (while I never had any problem on altis servers) Edit : I still dont have the Enigma welcome message, and have no players to test. I don't know if it's now working but I doubt it does. Anyone using enigma revive on tanoa ? What's the trick to make it work on tanoa ???
  13. Thanks Kuplion Ill take a look at it, though I managed to make it work with any unlocked vehicles, wich fits with our needs I'm after something else now. Off topic : how to make enigma revive work on Tanoa. Never been able to, though it's off topic, ill search more...
  14. Hey guys, I really need that script working at all times on one of my servers because it's exile without any trader. So you can't buy vehicles. The only way is to catch AI vehicles with that script. The problem I have is that the script works perfectly with non persistant vehicles I spawn (with infistar), with DMS non persistant vehicles, but not with A3XAI vehicles at all. They consider vehicle is allready claimed while it's not. Anyone got any idea to help me with that.
  15. I'd like to add my own comment here to tell my thoughs about Killer Servers. They are very friendly, answer really fast, react very fast, and mostly : they know and understand perfectly what they speak about. My servers were at Nitrado, but after lot of VERY weird crashes, or some other problems, I finally realized that they didnt really know what they were doing or even just understand what I was speaking about if I started to speak with some technical words... I moved to Killer Servers and my coder life changed And question of performances, none of my players told me anything wrong yet, and as far as I saw everything was running fine so everything is good !!! I vouch for that company.