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About kenzo47

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  1. I was running the underwater loot crate script as well. I haven't tested it with this one but thanks for the update!
  2. Thanks for taking the time to help me out, I appreciate it. PBO: RPT: I couldn't upload the RPT to pastebin, it was too big.
  3. I'm still not getting any "Gear Crate" markers when using these settings. Testted a clean install of the stable as well as the latest dev and still having that issue. SC_occupyLootCrates = true; SC_numberofLootCrates = 2; SC_LootCrateGuards = 8; SC_LootCrateGuardsRandomize = true; SC_occupyLootCratesMarkers = true;
  4. kenzo47

    Enigma Exile Update Respect/Poptabs [18/03/16]

    Hello, when I use your example script my total money get's set to the amount that I want to be added. _addpoptabs = 10000; _newPoptabs = ExileClientPlayerMoney + _addpoptabs; ENIGMA_UpdateStats = [player,_newPoptabs]; publicVariableServer "ENIGMA_UpdateStats"; Instead of adding 10000 poptabs it sets my total amount to 10000. I'm trying to make a paycheck script but I'm kinda stuck.
  5. kenzo47

    [Updated] Claim Non-Persistent Vehicles

    Alright, thanks for confirming
  6. kenzo47

    Tripwire Exile Lingor EU

    What are you on about? We're using: as a base for our server and we've added a ton of mods Btw, really nice of you trying to guess our admin logins. I have banned you from our server.
  7. Thanks for offering to help but I might've found the problem. I think it's an issue with PBO Manager. I tried to install the claim vehicle script and my serverside PBO wouldn't load with that addon either. I will try a complete clean install later this evening with the additional pbo prefix files
  8. kenzo47

    [Updated] Claim Non-Persistent Vehicles

    What do you mean? I'm getting the same error as you were getting. This is the first time installing this and I still get that error. Nevermind, got it working. Fix: I added 2 files ($PBOPREFIX$ and PboPrefix.txt) with contents: "ClaimVehicles_Server" and I repacked the server side PBO with PBO Manager. Everything seems to work fine now.
  9. I'm still getting: 7:35:16 No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'. I don't know how this is possible. Also, the instructions tell me to add this to my config.cpp: class CfgExileCustomCode { ExileServer_system_territory_database_load = "ExAdClient\VirtualGarage\CustomCode\ExileServer_system_territory_database_load.sqf"; }; But there's no "ExileServer_system_territory_database_load.sqf" file on github. I packed the PBO's serverside and placed them in my @ExileServer\addons folder. All my other mods work perfectly fine.
  10. I'm still having this issue with the latest DEV version. I want less of these crates on the map. Is this something I'm doing wrong?
  11. kenzo47

    Tripwire Exile Lingor EU

    We're working on the website. Welcome to Tripwire Gaming's Lingor server. We're here to stay. Newly started server with active admins and loads of content. Unlike other Exile Lingor servers we use fair trader prices. Not pay to win crap. Teamspeak Password: tgc
  12. kenzo47

    Duping Weapons

    Thanks for this. Had some issues with duping as well.
  13. I finally found out what causes the "Gear Crate" markers to disappear. SC_numberofLootCrates = 6; // if SC_occupyLootCrates = true spawn this many loot crates (overrided below for Namalsk) SC_LootCrateGuards = 4; // number of AI to spawn at each crate I changed SC_numberofLootCrates to 2 and SC_LootCrateGuards to 7 and no markers showed up but the AI still spawned, I checked with InfiSTAR.