[ARC] almostOVERDOSE

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About [ARC] almostOVERDOSE

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    Bambi
  • Birthday 03/19/1980

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  1. [ARC] almostOVERDOSE

    Script needed to spawn backpacks that are EMPTY

    thanks mate ill have a look
  2. [ARC] almostOVERDOSE

    Script needed to spawn backpacks that are EMPTY

    Hi, running a mod atm that is spawning backpacks that are loaded with items, if anyone can help with a fix for this id be grateful,obviously i want them empty when either purchased or spawned as loot, cheers in advance, almostOD
  3. [ARC] almostOVERDOSE

    [SOLVED] "jump" glitch and "restore" player health

    Sorry if its been up before,i had a quick browse and couldnt see anything,Two things i have come across recently.... 1.The jump functon is exploitable,if you run over a placed or server placed item,like a campfire(player) or pile of tyres(server) lets say...and hit v at the right time,you can vault walls as high as the castle at devils no sweat 2.when your at trader if your low health,being run over will restore it to full...actually as i wrote that im realising its prols exile not antihack,but anyways Cheers
  4. [ARC] almostOVERDOSE

    GHG IronFront Exile Beketov

    An Exile First!!!! IronFront Exile Beketov proudly presented by GrindHouseGamingAUS | WW2 COMES TO EXILE!!! Features include: DMS,Occupation,Dayz Style Loot,EnhancedMovement,Eject with parachute,Custom Traders,Russian Roulette ArenA, and MUCH MUCH MORE
  5. [ARC] almostOVERDOSE

    [Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23

    I have a prisoner vs police theme for occupation on my server... And it's perfect ATM, except I'm a fein for the fine details,and id like my roaming officers of the laws standard issue police offroad to have the beacon lights flashing .....any idea if it could be done...and how? Thanks in advance
  6. [ARC] almostOVERDOSE

    Exile Cup items Help please

    just incase your still struggling with It bud.../\ and if you run tanoa and want my loot config(cup included) which I'm quite proud of...let me know
  7. [ARC] almostOVERDOSE

    GrindHouseGamingAUS Exile Tanoa

    GHG exile tanoa | all 3 CUPS | CBA | Hardcore DMS and Roaming Ai | DragonfyreEDEN support
  8. [ARC] almostOVERDOSE

    [Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23

    ok,thanks for the reply. ill set survivor to 100 then as im guessing it is as close as im going to get to even as possible
  9. [ARC] almostOVERDOSE

    [Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23

    What number does the survivor spawn chance need to be set to,to have a 50/50 survivor/bandit ratio on my server? Thanks in advance
  10. [ARC] almostOVERDOSE

    setting time for my namalsk server

    Hey all, Id like to set my namalsk server to a 4hr restart with 2hrs day,1 hr of dusk,and 1 of night. i have browsed the how-to's and all but for some reason my brain isnt catching on to what im reading concerning this specific config,i know i have to set static time, then say 15,1 for a 3pm start and normal time multiplier...but the rest is chinese to me. if someone could help with this id really appreciate it. thanks
  11. [ARC] almostOVERDOSE

    [Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23

    please help me sort this.. 18:14:39 Error in expression < SC_LootCrateItems = [ ["Exile_Item_GloriousKnakworst",1,2], > 18:14:39 Error position: <Exile_Item_GloriousKnakworst",1,2], > 18:14:39 Error Missing ] 18:14:39 File x\addons\a3_exile_occupation\config.sqf, line 420 18:14:39 Error in expression < SC_LootCrateItems = [ ["Exile_Item_GloriousKnakworst",1,2], > 18:14:39 Error position: <Exile_Item_GloriousKnakworst",1,2], > 18:14:39 Error Missing ] 18:14:39 File x\addons\a3_exile_occupation\config.sqf, line 420 18:14:39 "[OCCUPATION]:: Occupation failed to read config.sqf, check for typos (time: 15.007)" my config looks like this.... SC_LootCrateItems = [ ["Exile_Item_GloriousKnakworst",1,2], ["Exile_Item_PlasticBottleFreshWater",1,2], ["Exile_Item_Beer",5,1], ["Exile_Item_BaseCameraKit",0,2], ["Exile_Item_InstaDoc",1,1], ["Exile_Item_Matches",1,0], ["Exile_Item_CookingPot",1,0], ["Exile_Item_MetalPole",1,0], ["Exile_Item_LightBulb",1,0], ["Exile_Item_FuelCanisterEmpty",1,0], ["Exile_Item_WoodPlank",1,8], ["Exile_Item_woodFloorKit",1,2], ["Exile_Item_WoodWindowKit",1,1], ["Exile_Item_WoodDoorwayKit",1,1], ["Exile_Item_WoodFloorPortKit",1,2], ["Exile_Item_Laptop",0,1], ["Exile_Item_CodeLock",0,1], ["Exile_Item_Cement",2,10], ["Exile_Item_Sand",2,10] ];
  12. [ARC] almostOVERDOSE

    SERVER loads but cant be seen

    Solved,the arma rollback to 1.58 did the trick for now
  13. [ARC] almostOVERDOSE

    SERVER loads but cant be seen

    please help before i pick a fight with a stranger just to punch something my rpt says all G but the server is in the bermuda triangle can anyone make something of this that i cant see? thanks http://pastebin.com/Z1KREmVG this is what my local rpt says when i direct connect http://pastebin.com/11mz1Y4W
  14. [ARC] almostOVERDOSE

    Battleye restriction #8

    cheers bud
  15. [ARC] almostOVERDOSE

    Battleye restriction #8

    getting this one.... #8 "HREADS = _this select 1;SERVER_LOOPTIME = _this select 2;callExtensionUSEcount = _this select 3;" if anyone could help please