ItsDutch

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ItsDutch last won the day on December 8 2018

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About ItsDutch

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  • Birthday 05/18/1987

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  1. ItsDutch

    Base light overhaul (+EBM) (Updated 04.03)

    will try this thanks mate ^^
  2. ItsDutch

    Release] Airfield Military Base Chernarus 2035

    Mine looks better:P but i dont share i got like 8 diffirent nw airfields
  3. ItsDutch

    [RELEASE] Assassination Mission

    if the don't walk just change the hight of the marker. here a example for mission.sqm class Item88 // change this nr { dataType="Marker"; position[]={7859.8608,213.50101,5101.8638}; // Change this coords for startpoint 1 name="nikos_start_1"; type="mil_start"; alpha=0; id=21763; atlOffset=0.00039672852; class CustomAttributes { class Attribute0 { property="ExileMarkerZone"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute1 { property="ExileMarkerIcon"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; nAttributes=2; }; }; class Item89 // change this nr { dataType="Marker"; position[]={7191.6509,372.685,9017.335}; //Change this coords for Finishpoint 1 name="nikos_1"; type="mil_end"; alpha=0; id=21764; atlOffset=-0.00042724609; class CustomAttributes { class Attribute0 { property="ExileMarkerZone"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute1 { property="ExileMarkerIcon"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; nAttributes=2; }; }; class Item90 // change this nr { dataType="Marker"; position[]={9502.625,274.59799,10166.086}; //Change this coords for startpoint 2 name="nikos_start_2"; type="mil_start"; alpha=0; angle=266.99997; id=21765; atlOffset=44.181168; class CustomAttributes { class Attribute0 { property="ExileMarkerZone"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute1 { property="ExileMarkerIcon"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; nAttributes=2; }; }; class Item91// change this nr { dataType="Marker"; position[]={5627.4858,433.78201,9293.8691}; //Change this coords for Finishpoint 2 name="nikos_2"; type="mil_end"; alpha=0; angle=266.99997; id=21766; atlOffset=116.53616; class CustomAttributes { class Attribute0 { property="ExileMarkerZone"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute1 { property="ExileMarkerIcon"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; nAttributes=2; }; }; class Item92// change this nr { dataType="Marker"; position[]={5122.5,225.935,5508.3618}; //Change this coords for startpoint 3 name="nikos_start_3"; type="mil_start"; alpha=0; angle=332; id=21767; atlOffset=-89.140106; class CustomAttributes { class Attribute0 { property="ExileMarkerZone"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute1 { property="ExileMarkerIcon"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; nAttributes=2; }; }; class Item93 // change this nr { dataType="Marker"; position[]={2694.304,385.11899,8651.8135}; // //Change this coords for Finishpoint 3 name="nikos_3"; type="mil_end"; alpha=0; angle=332; id=21768; atlOffset=105.27771; class CustomAttributes { class Attribute0 { property="ExileMarkerZone"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute1 { property="ExileMarkerIcon"; expression="false"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; nAttributes=2; }; };
  4. ItsDutch

    [RELEASE] Assassination Mission

    Remove this 1 plz
  5. ItsDutch

    Escort player!

    any luck on this?
  6. ItsDutch

    Interior Lock & Unlock

    Did you check this out ?? its a nice script but the unlock option for the person who die is strange would be better if the person gets killed... the vehicle will be unlocked. anyone checked this out ?? i read it wrong before. u said its posted... i gues i have to remove the other unlock function in action folders
  7. ItsDutch

    [Release] Fishing boat script [UPDATED]

    just merge the files that are the same its only a small part in the top u need to merge with the vector 1
  8. ItsDutch

    [Release] Fishing boat script [UPDATED]

    this comes out of the extend survival pack
  9. ItsDutch

    [RELEASE] Missile warning for all vehicles

    i like yours ^^
  10. ItsDutch

    [scarCODE] Server Info Menu

    try infistar xm8apps you can easly add stuff on there and u can add it next to normal xm8 or exad xm8
  11. ItsDutch

    [scarCODE] Server Info Menu

    should be possible to add to xm8 but idk how... if u dont want it on start up u can set a custom key for it so people can open it with a custom key
  12. ItsDutch

    [scarCODE] Server Info Menu

    del plz
  13. ItsDutch

    How to rollback Arma 3 to version 1.84

    verifySignatures = 2; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed) and arma want to bring in v3
  14. ItsDutch

    Ama 1.88 Bugs MEGATHREAD

    np yw ^^