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Chernaruski last won the day on January 11

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  1. Chernaruski

    [Updated] ExileReborn - A complete survival package

    Are you asking or letting us know? Cause I didn't figure how to get this working with infi on.
  2. Chernaruski

    Extended Base Mod

    just thinking out loud : What about your mission.sqm does it have "extendedbase" in addOns[]= ? All parts are in DB , but not shown after restart? Recheck you loading the mod correctly and check for RPT DB related errors
  3. Chernaruski

    [Updated] ExileReborn - A complete survival package

    You can comment out everything related to zombies in function init/compile/config file (client+server side). Just search through it and // it out. Thats what I did.
  4. Chernaruski

    Translate Exile to others language

    @WolfkillArcadia Do I have your blessing to translate 1.0.4 to Russian? I don't care how many code lines are there. The only thing I was wondering if its allowed to begin with. I want to start from: exile_client & exile_server, and then move to items descriptions etc. I preffer to translate the hardcode, so the final outcome will be exile_client_ru & exile_server_ru
  5. Chernaruski

    AVS - Advanced Vehicle System

    How and where can I change ammo related DB insert of a newly created persistent vehicles to prevent DB related errors? Or maybe completely cut out ammo related code, since I don't use militarized vehicles at all...? ALTER TABLE vehicle ADD ammo text NOT NULL; UPDATE vehicle SET ammo='[]' The above code, only changes the already created persistent entries and must be done manually via sql query, but when some of the persistent vehicles destroyed , new ones automatically spawned with their ammo data empty (see the attached screenshot , two bottom lines) and not with " [] " entry. Which creates AVS error "AVS ERROR - INVALID MAGAZINE SAVED IN DATABASE: " "AVS ERROR - Magazines should be saved an array. Blank entries should be: [] Verify your database."
  6. Chernaruski

    [RELEASE] Missile warning for all vehicles

    Any example screenshots? Remember seen something similar at Stokes store
  7. Chernaruski

    Inventory Sounds

    Exile client files I overwrite are: Bag open sound - ExileClient_object_player_event_onInventoryOpened.sqf Bag closes sound - ExileClient_object_player_event_onInventoryClosed.sqf Pickup sound (the one when the hand icon appears) - ExileClient_object_player_event_onTake.sqf Drop item - ExileClient_object_player_event_onPut.sqf
  8. Chernaruski

    [Updated] ExileReborn - A complete survival package

    Yeah, I am , as I said: with infistar off , features such as bleeding & knock out are working for players and admin. When its on , it works only for an admin. All I can think of is that infistar gives admin full access to execute ExileReborn commmands and scripts. When the players are restricted for some reason. You @infiSTAR and team of your mods, recommended me to add functions to remoteExec. I've tested it, before contacting you on Discord, without luck. To be more specific, here is the function Knock out and Exile related overwrite. So I'm trying to get to bottom of this and make it work with infi on.
  9. Chernaruski

    Brama Cookbook ( Solved )

    I was wondering , how can we make it have both Search Box and Categories ?
  10. Chernaruski

    [Updated] ExileReborn - A complete survival package

    Anynone knows how to allow ExileReborn functions to run with @infiSTAR ? When I'm logged in as admin, all ExileReborn features such as bleeding, knock out, etc working for me. Players report they don't have it. Then I decided to test things without infi and everything worked just fine for both of us. So I guess, I need to allow some of the ExileReborn function to be executed , not sure which one tho... Anyone got ExileReborn running with infiStar ?
  11. Chernaruski

    ExAd v1.0.4

    I tried them too , same result as with files from 1-st post. The only thing I can think off , is its possible it somehow clash with infistar apps, but I've read it shouldn't and if you have enough app free slots they should work correctly independently. @Brenner its in config.cpp I didn't post the whole file , but be sure its there. class CfgExileCustomCode { /* You can overwrite every single file of our code without touching it. To do that, add the function name you want to overwrite plus the path to your custom file here. If you wonder how this works, have a look at our bootstrap/fn_preInit.sqf function. Simply add the following scheme here: <Function Name of Exile> = "<New File Name>"; Example: ExileClient_util_fusRoDah = "myaddon\myfunction.sqf"; */ ExileClient_gui_xm8_slide = "ExAdClient\XM8\CustomCode\ExileClient_gui_xm8_slide.sqf"; ExileClient_gui_xm8_show = "ExAdClient\XM8\CustomCode\ExileClient_gui_xm8_show.sqf"; }; CfgRemoteExec is in seperate called in by infistar file CfgRemoteExec.hpp called from description.ext class CfgRemoteExec { class Functions { mode = 1; jip = 0; class fnc_AdminReq { allowedTargets=2; }; // infiSTAR AntiHack class fn_xm8apps_server { allowedTargets=2; }; // infiSTAR xm8apps class ExileServer_system_network_dispatchIncomingMessage { allowedTargets=2; }; // ExileMod class ExAdServer_fnc_clientRequest { allowedTargets=2; }; // ExAd }; class Commands { mode = 0; jip = 0; }; }; Found a solution for this:
  12. Chernaruski

    ExAd v1.0.4

    I was trying to get the new updated , allegedly compatible, with exile 1.0.4 version to run and my server is got stuck in a restart loop after exad_core and exad_dv was uploaded... I've triple-checked, everything seems to be in order. Anyone dealt with something similar? It seems RPT spits errors about ExAd right before it loop-restart..maybe I got some corrupted/old pbo's ? I downloaded everything from the first post and followed each step in the instruction thoroughly. 8:38:35 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'. 8:38:35 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_DV.units'. 8:38:35 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_VG.units'. Exile.ini description.ext Config.cpp (the relevant part) Full RPT
  13. Chernaruski

    Custom Crafting - Tutorial

    I don't know how to use "OR" in Exilemod recipes. I was telling that I saw somewhere its possible, but how it was done ... thought someone here may know.
  14. Nice one @Cyunide . Any chance for you to make it possible to be able to do a complete items for an items trade, no currency involved ? For example: instead of naming your price in poptabs you choose an item and how many of it you request for the lot.
  15. Chernaruski

    Merging Ravage and Exile

    @K01_F15H and where the spawning module goes in your mission.sqm?