♜ Ģօɾɱ էհε Ølძ

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♜ Ģօɾɱ էհε Ølძ last won the day on November 17

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  1. ♜ Ģօɾɱ էհε Ølძ

    [RELEASE] Assassination Mission

    It’s one of the bugs it’s developed unfortunately. On my server, he walks sometimes. Or he’ll run when shot at. I’ve asked Fresqo to have a look at it but I’ve had no response yet.
  2. ♜ Ģօɾɱ էհε Ølძ

    Run Database Query

    Hi all, I know this may seem like a stupid question, however, I've searched for an answer without success and as I have a very limited knowledge and experience in Database stuff I need to ask it. How do I run a Query and/or other scripts on my database? Can someone point me in the direction of a tutorial? Any help would be much appreciated. TIA.
  3. ♜ Ģօɾɱ էհε Ølძ

    [Release] Purchased vehicles spawn at specific location

    My bad, was looking in the wrong place, been a long day here lol
  4. ♜ Ģօɾɱ էհε Ølძ

    [Release] Purchased vehicles spawn at specific location

    The file: ExileServer_system_trading_network_purchaseVehicleRequest doesn't seem to exist anymore in Exile 1.0.4 Can anyone shed any light? TIA
  5. ♜ Ģօɾɱ էհε Ølძ

    [RELEASE] Assassination Mission

    Have you set up your markers in the editor correctly? They must match the names in each of the arrays:
  6. ♜ Ģօɾɱ էհε Ølძ

    [RELEASE] Assassination Mission

    That’s what I’ve been trying unsuccessfully to fix (as mentioned above), which is why I added a backpack and loot in it as well
  7. ♜ Ģօɾɱ էհε Ølძ

    [RELEASE] Assassination Mission

    Yeah why not. If it works do it. The way I have it is the way Fresqo set it up...
  8. ♜ Ģօɾɱ էհε Ølძ

    [RELEASE] Assassination Mission

    You can if you like, just add/edit it in
  9. ♜ Ģօɾɱ էհε Ølძ

    [RELEASE] Assassination Mission

    Hi all, Thought I might as well put this up so that others can use it. I take no credit as the original author, I just helped adapt it to work on Exile. Assassination Mission Author: Fresqo Edits for Exile by Fresqo and ♜ Ģօɾɱ էհε Ølძ Information: This script was originally written by Fresqo for a Roleplay server but has now been adapted work on Exile. It has been structured to work serverside with DMS however it could also be edited to work without it. Description: Assassination side mission Nikos spawns at one of the random start markers and walks to a random end marker. If anyone gets within a certain distance he goes into hiding. If he gets to his destination he goes into hiding and initiates the mission again. The aim is to snipe him, take his poptabs and item in his backpack and briefcase he drops and sell it. Installation: 1. Download and unpack. 2. Navigate to and de-pbo your a3_dms.pbo found in @ExileServer\addons\ 3. Copy the Assassination folder into it. 4. If you wish to configure any settings edit the fn_Assassin.sqf file in the folder and follow the instructions at the top. 5. Add the following line to the bottom of your DMS_preinit.sqf file: // Initialize Assassination Mission [] execVM "\x\addons\DMS\Assassination\fn_initAssassin.sqf"; 6. Re-pbo your a3_dms.pbo 7a. De-pbo your mission file found in mpmissions\ and open you mission.sqm in the editor. 7b. Create your start and finish markers: nikos_start_1, nikos_start_2, nikos_start_3, nikos_1, nikos_2, nikos_3. Don't forget to make them invisible! 7c. Save and re-pbo. 8. Upload, start server and enjoy. NB: This script has developed some minor bugs since the last Exile update (1.0.4) and as a result, Nikos may tend to not drop the briefcase and the toast stating who killed him may not be displayed. I've been trying my best to fix but no luck as of yet. Apologies in advance. - ♜ Ģօɾɱ էհε Ølძ Download
  10. ♜ Ģօɾɱ էհε Ølძ

    Move base object from it's placed position.

    Hi all. Just wanted to ask if anyone has a script or has figured out a way of allowing base objects to be moved from it's placed position rather than having to re-position it from scratch (like when you construct it to start with). This would make it much easier when trying to make slight position changes of base objects/parts. TIA.
  11. ♜ Ģօɾɱ էհε Ølძ

    Exile Expansion - A Community Expansion Mod for Exile

    I've been trying to put the Toast notifications from this mod into DMS static and bandit missions, but I'm a bit lost. Can anyone give me some pointers?
  12. ♜ Ģօɾɱ էհε Ølძ

    Dark Castle Gaming Exile

    Dark Castle Gaming Exile Australia is a Militarized PVE/PVP Exile server on Australia, which has been recently released and is looking for players. Features include 150K start, Login Rewards, Vector Building, Enigma Revive, ExAd XM8 Apps, a Custom Assassination Mission, Underwater Missions, Edited DMS Missions to give a custom feel, and Mining & Drug Farming. More features to come! Required Mods: @Exile 1.0.3 (Lemon) - download at http://www.exilemod.com/ or use torrent file at: http://claytonia.net/exile/@Exile-1.0.3-Lemon.zip.torrent @Exile Expansion - subscribe here: https://steamcommunity.com/sharedfiles/filedetails/?id=832000537&searchtext=Exile+Expansion @Australia 5.0.9 - download at: http://www.armaholic.com/page.php?id=28882 @CBA_A3 - subscribe at https://steamcommunity.com/sharedfiles/filedetails/?id=450814997 @CUP Vehicles - subscribe at https://steamcommunity.com/sharedfiles/filedetails/?id=541888371 @CUP Weapons - subscribe at https://steamcommunity.com/sharedfiles/filedetails/?id=497660133 @CUP Units - subscribe at https://steamcommunity.com/sharedfiles/filedetails/?id=497661914 @Extended Base Mod - subscribe at http://steamcommunity.com/sharedfiles/filedetails/?id=647753401 @Extended Survival Pack - subscribe at http://steamcommunity.com/sharedfiles/filedetails/?id=1208270228 @Advanced Urban Rappelling - subscribe at http://steamcommunity.com/sharedfiles/filedetails/?id=730310357 @LAGO Crysis Nanosuit - download at: http://www.armaholic.com/page.php?id=33266 @LAGO Biken Anti-Materiel Rifle - subscribe at: http://steamcommunity.com/sharedfiles/filedetails/?id=935654483 @TRYK [TRYK's Multi-play Uniforms] - Subscribe at: http://steamcommunity.com/sharedfiles/filedetails/?id=779520435 Optional Mods: @Blastcore Edited (standalone version) - subscribe at: https://steamcommunity.com/sharedfiles/filedetails/?id=767380317&searchtext=Blastcore @PLP Containers - subscribe at:http://steamcommunity.com/sharedfiles/filedetails/?id=504690333 Server rules are displayed on our Discord and on our Website. All are welcome!
  13. ♜ Ģօɾɱ էհε Ølძ

    [Release] Fishing boat script [UPDATED]

    I'm using Vector Building which uses the same overrides, any ideas on how to get them both to work?
  14. ♜ Ģօɾɱ էհε Ølძ

    Duplicate Hitpoint Errors

    Hi guys, I'm getting this error on these and lots of other class names in my server RPT and I'd like to know how to fix it: 13:38:43 Duplicate HitPoint name 'HitTurret' in 'I_Boat_Armed_01_minigun_F' 13:38:43 Duplicate HitPoint name 'HitGun' in 'I_Boat_Armed_01_minigun_F' Thanks in advance
  15. ♜ Ģօɾɱ էհε Ølძ

    DMS - Defent's Mission System

    There's already a setting for Bambi zones which i've got set, and yes i've upped the _delay to 600, but that's only effective if players spawn within 600 secs of server restart. This is for players who are returning after logging out after the _delay time has elapsed and are spawning in a non-bambi or trade zone