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      Official Discord   03/15/17

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      1.0.4 "Pineapple" Release   03/08/18

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      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:

      Just download the server files from the downloads section. 


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About Tich

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  1. What are your guys tactics, script or rules to controlling large groups both for new players and smaller groups. I hope this is the right place to post this. Cheers
  2. This is the exact definition of working over copyright.. Jesus. It wasn't just a fix it was a rework with his own and redistribution. Clearly you have no idea how git works too. You request a fork, put in the fix and request a merge. It's not just a place to paste your recycle code.. This way it stays under the original authors work. Don't try and change my mind on copyright because you won't. You'd be the type of person to cry if your content was stolen. It has been provided for free the least you can do is respect the owner and ask permission if you want to upload it on your own git. Not abuse it and reuse it. I'm not going to reply to anymore of the silly emotional comments. Don't make anyone feel bad about simply protecting someones work. Copyright is plain and simple, and asking the owner is no large deed. Especially for the work they have put in. Show some respect for the content you use. No I'm not the author but yes I do run xstreme and I do write my own code for many projects.
  3. This isn't about using it or not using it? It's about someones copyright and whether you have permission for it. I'm really surprised you don't understand that.
  4. Have you checked that you are allowed to modify and redistribute this?
  5. So bear in mind I haven't done this. I customized Exad for this instead of 1.0.4. Why are you using picklock and renaming? There should be a hack safe. Copy that from the safe option as that is calling hotwire_vehicle. class HackLock: ExileAbstractAction { title = "Hack Lock"; condition = "(getNumber(missionConfigFile >> 'CfgHacking' >> 'enableHacking') isEqualTo 1) && ('Exile_Item_Laptop' in (magazines player)) && ((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1) && !"; action = "['HackLock', _this select 0] call ExileClient_action_execute"; };
  6. Try posting your arma 3 extdb3 logs. It's usually a good idea not to change database while you have an error.
  7. Hi guys. You may have heard of us you may not have. I'm the owner of Xstreme Gaming. I have run this from the start of the year. I was not the founder but I have given it a major overhaul. We have 700+ in our discord We have 4000+ on our forums I'm very big on staff ethics. That means that staff are always mature and respectful. They do not discriminate and especially they do not abuse powers or players. In return I will always defend my staff as bad users also exist. I cannot offer you money but I can offer you a great team to work with and some awesome experience as well as some really well maintained servers. A little about me. I am a Computer Hardware Engineer, in my 20's currently unwell so I treat this as my full-time gig and I love it. It won't be forever but I would love to get it to a great self maintained stage. Where we can all enjoy it. This is Australian based, although I am in New Zealand. Always happy to chat to mature and respectful users and staff. Even co-develop. I am currently looking for moderators and developers. What does this mean? A Developer is a developer of anything: Artwork, HTML, Arma, 3D modelling, Website Design(PHP, Javascript), even if you want another game to develop on, etc. If you can do it i'd love to have you on board as I am currently the only one, it would be nice to work together. A Moderator is mature this means over 20 but also mature mentally. They are friendly and keen to help players. Powers are not a privilege, they are a curse. They are not for your own use or anyone you play with. They are also a last resort. If you fulfill these requirements please feel free to send me a message. What else I can give you? Well we are currently rebuilding and expanding we are also re-branding. The server has had some bad associations in the past and we are not like that in anyway since I have taken over. If you would like to be apart of an expanding fun team then that's what I can give. Thanks for reading. Our servers: Exile Chernarus Exile Altis Exile Redux Hardcore Fallout DayZ Contact: PM http://discord.xstremegaming.com http://xstremegaming.com
  8. #1 You are right. This is setup a little different on my server so copying the code in the init was wrong. Thanks for letting me know. #2 If the grenade thing does happen. There's not much I can do. #3 You are correct the bug has been updated. Like I said this is my first go at GUI. The defines has only one define uniquely named so i'm unsure why you are so worked up. It's there if they want to use it outside of exile. If they want to use their own define they can. Because if you open that file it is very obvious what to do, but I appended it for you . Edit: It was slightly more than one line but it was just a copy paste from the key up.
  9. This is a simple variable volume script accompanied by a GUI to look a lot nicer. I'm generally a well versed coder but now I am starting to learn GUI. This is one of the first I have done so I thought I'd share it with you all. It's nothing major. Also as a side-note the it's blue not orange like it is in the video. Feel free to change it as you wish. Features: Graphical interface for volume level You can alter each 10 levels of volume Only works when the earplugs are inserted You can change the colours as you wish. Do this by altering the image files or the dialog config. To make it even more flexible. Don't add the key_up override and instead append "infiSTAR_keyBinds_defaults.sqf" so players can change to whatever buttons they wish. Controls: 7 - Volume Down 8 - Volume Up Video: Github: https://github.com/Tich-PrecisionGaming/pg_variableVolume
  10. Never hurts to keep your question and post your solution.
  11. The blanks spaces mean you either haven't got the mod on client side, or you have a class in there that doesn't exist.
  12. @ICE68 Yes, they need the mod. That was what I was answering. Placement is in the mission though.
  13. @Brenner If you are still looking to do this. 1. Override ExileServer_system_network_event_onPlayerConnected. 2. Replace with this. (Just the new variable) private["_isKnownAccount"]; _uid = _this select 0; _name = _this select 1; forceHalo_isNewAccount = false; if !(_uid in ["", "__SERVER__", "__HEADLESS__"]) then { format["Player %1 (UID %2) connected!", _name, _uid] call ExileServer_util_log; _isKnownAccount = format["isKnownAccount:%1", _uid] call ExileServer_system_database_query_selectSingleField; if (_isKnownAccount) then { format["startAccountSession:%1:%2", _uid, _name] call ExileServer_system_database_query_fireAndForget; } else { format["createAccount:%1:%2", _uid, _name] call ExileServer_system_database_query_fireAndForget; forceHalo_isNewAccount = true; }; }; true 3. In your overwritten ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged change it to this: private["_listBoxControl","_listBoxControlIndex","_display","_spawnButton","_spawnButton2"]; disableSerialization; _listBoxControl = _this select 0; _listBoxControlIndex = _this select 1; _display = uiNamespace getVariable ["xstremeGroundorHaloDialog",displayNull]; ExileClientSelectedSpawnLocationMarkerName = _listBoxControl lbData _listBoxControlIndex; _spawnButton = _display displayCtrl 1600; _spawnButton ctrlEnable true; if(!forceHalo_isNewAccount) then{ _spawnButton2 = _display displayCtrl 1601; _spawnButton2 ctrlEnable true; }; if !((_listBoxControl lbText _listBoxControlIndex) == "Random") then { ExileClientSelectedSpawnLocationMarkerName call ExileClient_gui_selectSpawnLocation_zoomToMarker; }; true That should work. I haven't tested it though.
  14. Textures are too big unfortunately and can't be put in the mission file. If you could put them in the mission, you would have to download a gig+ each time you join a server and make a change to the file. For a client to view a texture it must have the texture locally and there is no way around that.
  15. @DaCrazyKiwiGamer The DB will definitely not without -servermod="@exileserver". Make sure that is in there and try agian. Make sure all your database information is the same and strict hasn't turned itself back on.