• [TEX]CK gaming

    Ck Gaming Inc

    North America
    ? / 30
    (1 review)

    We currently have the following mods 

    • Extended Base Mod
    • Mas Vehicles 
    • Mas Weapons 
    • Tryk's
    • Cup
    • HAP
    • HVP
    • Jonzie's
    • CPC Tryk's
    • CBA

    Active mods and owners

         General Rules and Marking
        Players that request an Airstrike or Artillery will pay the admin responsible for said Airstrike or Artillery,
        Then mark the area on the map with a 'dot' and labled with the players 'ingame name'.
        If these steps are not followed the Airstrike or Artillery will not be carryed out.
        Airstrikes or Artillery have a 30 minute cooldown before they may be requested again.
        Players should ask if these are passed the cooldown time before giving payment. Otherwise you will not be refunded.
         Artillery Rules
        AI missions may be targeted.
        Payment MUST be given before a fire mission is carried out.
        Artillery shells will not be fired upon or within 300M of a player built base.
        Smoke Shells MAY be fired upon a player built base.
        Designated target zones WILL be verified before fire mission is carried out.(May take a few minutes)
        If players are caught in Artillery strike zones, its tough luck! These will be marked on the map for ALL to see.
        Don't forget these rounds, depending on how close or far you mark for a strike, may take up to 3 mins for the shells to land.
         Artillery Prices (poptabs)
        15000  1 Shell 155mm
        20000  2 Shells 155mm
        25000  3 shells 155mm
        30000  4 Shells 155mm
        20000  1 Cluster Shell
        30000  2 Cluster Shells
        15000  1 Laser Guided Shell color
        2000  1 Smoke Shell
        2500  3 Smoke Shells
        3000  5 Smoke Shells
        75000  1 'APERS' Cluster color
         Laser Guided Shell may miss player/s laser designator
         'APERS' Anti Personnel Mines are deployed upon landing.
         Airstrikes Rules
        AI Missions may be targeted.
        Payment MUST be given before an Airstrike is carried out.
        Airstrikes may not be used on player built bases. Must be 300m from a player built base.
        Admins will verify and do a visual fly by with their chosen Aircraft before they carry out the Airstrike.
        If players are caught in the Airstrike area, its tough luck! These areas will be marked on the map for ALL to see.
        Admins doing Airstrikes may take out targets within 1000m of the designated area. (Besides player built bases.)
        Players that requests an Airstrike may also ask for the Aircraft to be armed with 'GBU12' (Laser tracking freefall bombs.)
         color'#ff311a''Provided the player on the ground has a Laser Designator, IR grenades or UAV with laser designating.'
         color'#ff311a''Laser Tracking weapons may take several attempts to acquire target lock with 'GBU12'.
        If 'Slums' or 'Mercenary' base is desiganted for an Airstrike, admins may take as many passes as needed to flush out AI.
        Warning these Missions may get AI backup after or while Airstrike is being performed.
        Admin Aircraft may be shot down by player held missile launchers or weaponry.
         Airstrike Prices (poptabs)
        10000  1 Airstrike Pass
        20000  2 Airstrike Passes
        30000  3 Airstrike Passes
        40000  4 Airstrike Passes
        50000  5 Airstrike Passes
        These rules may be subject to change.
        If player requests for an Artillery or Airstrike and is discovered it upon a player built base, no refunds.
        Good Luck, have fun! Check your map often for updates on Airstrike and Artillery zones.

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    Played alot on their altis server! Lots of events, nice admins and a hardworking Scripter! 

    Not to forget, there are plenty AI patrols driving around in cars and they have FuMS installed too!

    Worth checking out.

    EDIT// Sadly, it seems to be offline currently. 

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