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Found 5 results

  1. I followed the update procedure and I am seeing these errors in the RPT file, the server seems to run fine, but just thought I would let you all know: Kind Regards, -b3ck
  2. If you are a player and you server having these issues contact your administrator to check this post. If you are server administrator/owner please read bellow. "You are not in your territory" building problems. Mostlikely you forgot to update your mission config.cpp file It should contain this: Lootspawn - mostlikely you forgot to update your exile_server_config / config.cpp It should contain this: if not you forgot to update your configs. This topic is for people to realize that they made a mistake somewhere and give them a headstart. If you dont declare some variable in these settings it will break your server and you will see problems depending on what you missed in your settings. Also if you use some outdated fixes from old patch you can have the same/similar problems.
  3. FordDefect

    Fixed in latest Exile patch ( > 0.9.35 )

    Create a new file in your missions fold called ExileClient_util_gear_repackMagazines.sqf Copy this contents into it. /** * Exile Mod * * © 2015 Exile Mod Team * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit */ private["_container","_magazineClassName","_ammoToChange","_ammoPerMagazine","_equippedAmmo","_equippedMagazines","_ammoToRefund","_ammoToRefundThisRound"]; _container = _this select 0; _magazineClassName = _this select 1; _ammoToChange = _this select 2; _ammoPerMagazine = getNumber(configFile >> "CfgMagazines" >> _magazineClassName >> "count"); _equippedAmmo = 0; _equippedMagazines = magazinesAmmo _container; if (_ammoPerMagazine > 1) then { { if ((_x select 0) isEqualTo _magazineClassName) then { _equippedAmmo = _equippedAmmo + (_x select 1); }; } forEach _equippedMagazines; _container removeMagazines _magazineClassName; //the fix _ammoToRefund = _equippedAmmo + _ammoToChange; while {_ammoToRefund > 0} do { _ammoToRefundThisRound = _ammoToRefund min _ammoPerMagazine; _container addMagazine [_magazineClassName, _ammoToRefundThisRound]; _ammoToRefund = _ammoToRefund - _ammoToRefundThisRound; }; }; then add the following line to your mission config file class CfgExileCustomCode { /* You can overwrite every single file of our code without touching it. To do that, add the function name you want to overwrite plus the path to your custom file here. If you wonder how this works, have a look at our bootstrap/fn_preInit.sqf function. Simply add the following scheme here: <Function Name of Exile> = "<New File Name>"; Example: ExileClient_util_fusRoDah = "myaddon/myfunction.sqf"; */ ExileClient_util_gear_repackMagazines = "ExileClient_util_gear_repackMagazines.sqf"; }; the bug was just use of the wrong command removeItems rather than removeMagazines. The solution has already been on the forums but nobody had made it explicit.
  4. CoBalt Jets

    [VIDEO] How to make a exile server 0.9.34

    Exile Server Setup 0.9.34 Click Below
  5. Hi, looks like when I try to sell Backpacks (full) out of my Vehicle the Trader don't give me tabs for the content. Anybody else?