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As of version 1.62 of ARMA3 there is a built in revive functionality (as documented below): https://community.bistudio.com/wiki/Arma_3_Revive This uses different settings for damage models and you can (for example) require certain items (Medkits for example) to be able to revive a player (depending on settings, see below) ReviveMode = 1; //0: disabled, 1: enabled, 2: controlled by player attributes ReviveUnconsciousStateMode = 0; //0: basic, 1: advanced, 2: realistic ReviveRequiredTrait = 0; //0: none, 1: medic trait is required ReviveRequiredItems = 2; //0: none, 1: medkit, 2: medkit or first aid kit ReviveRequiredItemsFakConsumed = 1; //0: first aid kit is not consumed upon revive, 1: first aid kit is consumed ReviveDelay = 6; //time needed to revive someone (in secs) ReviveMedicSpeedMultiplier = 2; //speed multiplier for revive performed by medic ReviveForceRespawnDelay = 3; //time needed to perform force respawn (in secs) ReviveBleedOutDelay = 120; //unconscious state duration (in secs) Now, it would be interesting to get this working with Exile somehow, does anyone know how one would go about enabling this in Exile without messing things up too badly? Optimally this would apply to the in-game item (The defibrillator). Ideas on how to make it work are welcomed.
Welcome to MintGaming.eu Exile. We're an Exile server attempting to be the best we can be. We started on the 15th of July, 2016. Our goal is to have quite a lot of players who are happy and active staff. Enjoy your stay, here's some of our features: Random Missions (DMS) Contaminated Zombie Island (Gas Mask Needed, Higher loot here) [Ryan's Zombies] Checkpoint at Zombie Island with passive AI. Tanoa Map. Bridge to Zombie Island. (Marked with three Xs on the map) Custom Build for trader at Airporte Dé Tanoa. No mixers - replaced with crafting benches. Active staff. Website support. Lock picker. 4-hour auto restart. infiSTAR Admin tools & AntiHack. Status bar. And much more!
Tanoa Exile Server What do we have? Exile 1.0.0 Arma 3 1.62 DMS Mission Script Respect Based Deplay Car System Virtual Garage Hacking/Grinding Active Admins Good Hardware for max Performance Timed Backups of everything What we have planned? Custom Loot Tables TRYK Uniforms Revive Script, Statusbar, etc some other Mods that we discuss in our Forums with the players Sector N