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  1. Lockpick system for Exile mod Motivation Currently Exile bases, safes and cars are imposible to raid propertly. With this addon I wanted to bring to Exile Mod the posibility of raiding. Features Configurable object to act as a lockpick, by default is using MineDetector (if you have a mine detector in the inventory you will see a wheel menu when looking to a door , safe or car)Lockpick can open a door.Lockpick can open a safe.Lockpick can open a car.Configurable probabilities for doors, safes and cars independently.Configurable lockpick time for doors, safes and cars independently.When used in a safe or door , a notification will be sent to the building authorized members of the territory, and a mark will appear on their map during 5 minutes.When used in a car, a notification will be sent to all the server and the initial location of the car will be shown for 5 minutes.Lockpick usages will be saved to a database table for admin tracking of its usage. (more uses in the future).Planed Features New trader that will show the name of the people that raided you for an ammount of money.Email sent to the players that are under attack.How to install Step 1 - Mission addon Unpack your mission.pbo.Copy the addons folder from "1 - MISSION" and paste it inside your mission folderCopy the content of the init.sqf next to the addons folder and paste it in your init.sqf, if you dont have a init.sqf then paste this one in your mission.OPTIONAL - Configure the lockpick usage in addons/w4_lockpick/initLockpick.sqfStep 2 - Server addon Open the folder "2 - SERVER"Pack the folder w4_lockpick into a pbo and paste it inside your @ExileServer/addons folder.Step 3 - CfgRemoteExec Locate your Class CfgRemoteExec (By default in the description.ext in your mission pbo)Modify it with the following: class CfgRemoteExec { class Functions { mode = 1; jip = 0; class ExileServer_system_network_dispatchIncomingMessage { allowedTargets=2; }; class ExileClient_system_network_dispatchIncomingMessage { allowedTargets=1; }; class w4_lockpick_fnc_lockpicked { allowedTargets = 2; }; class w4_lockpick_fnc_lockpick_attempt { allowedTargets = 2; }; class w4_lockpick_fnc_lockpick_failed { allowedTargets = 2; }; class w4_lockpick_fnc_create_marker_client { allowedTargets = 1; }; }; class Commands { mode=0; jip=0; }; };Step 4 - Database table Add the following to the bottom of your @ExileServer\extDB\sql_custom_v2\exile.ini [saveLockpickUsage] SQL1_1 = INSERT INTO lockpick SET uid = ?, object_owner = ?, territory_id = ?, position_x = ?, position_y = ? , position_z = ?, object = ?, type = ? , object_type = ? ,datetime = NOW() Number Of Inputs = 9 SQL1_INPUTS = 1,2,3,4,5,6,7,8,9 Return InsertID = true 2. Create the following schema on your exile database. DROP TABLE IF EXISTS `lockpick`; CREATE TABLE `lockpick` ( `id` int(11) NOT NULL AUTO_INCREMENT, `uid` varchar(32) NOT NULL, `object_owner` varchar(64) NOT NULL, `territory_id` int(11) NOT NULL, `position_x` double NOT NULL, `position_y` double NOT NULL, `position_z` double NOT NULL, `object` varchar(64) NOT NULL, `type` varchar(20) NOT NULL, `object_type` varchar(20) NOT NULL, `datetime` datetime NOT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=198 DEFAULT CHARSET=latin1;Source: