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Found 10 results

  1. Today my players were suddenly unable to interact with items in their inventory. This includes being able to eat and drink! I need help fast. I did an entire server revert back to before this issue was happening, including reverting all server files yet this is still a problem. Restarting the server also did not help
  2. Error on launching arma server processor failed with error - invalid file name (empty filename)Nothing in the logs what-so-ever. Any ideas? Thanks, Mezo
  3. Rifle0311

    Cant cut down trees

    Hey guys and gals , I'm having an issue with cutting down trees in the server . Some trees will come down but only produce a pile of wood you can only pick one piece up at a time . But not all trees in server can be cut nor do they produce the wood piles . is there another place to look besides Exile.Lythium.pbo \config.cpp and the Exileserver.pbo class WoodSource { name = "Trees"; models[] = { " t_", " bo_t_", " str_", " Smrk_", " les_", " brg_", " jbad_t_" }; }; /** * ExileServer_object_tree_network_chopTreeRequest * * Exile Mod * www.exilemod.com * © 2015 Exile Mod Team * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. */ private["_sessionId", "_parameters", "_treeNetId", "_tree", "_isTree", "_player", "_treeHeight", "_newDamage", "_treePosition", "_spawnRadius", "_weaponHolders", "_weaponHolder", "_weaponHolderPosition"]; _sessionId = _this select 0; _parameters = _this select 1; _treeNetId = _parameters select 0; try { _tree = objectFromNetId _treeNetId; if (isNull _tree) then { throw format ["Cannot chop unknown tree! %1", _treeNetId]; }; if !(alive _tree) then { throw "Cannot chop already chopped tree!"; }; _isTree = [_tree, "WoodSource"] call ExileClient_util_model_isInteraction; if !(_isTree) then { throw "Can only chop down trees, you twat!"; }; _player = _sessionId call ExileServer_system_session_getPlayerObject; if (isNull _player) then { throw "Unknown players cannot chop trees!"; }; if !(alive _player) then { throw "The dead cannot chop down trees!"; }; if ((_player distance _tree) > 30) then { throw "No long distance tree chopping! Nope!"; }; _treeHeight = _tree call ExileClient_util_model_getHeight; _treeHeight = _treeHeight max 1; _newDamage = ((damage _tree) + (1 / (floor _treeHeight) )) min 1; _tree setDamage _newDamage; if (_newDamage isEqualTo 1) then { _tree setDamage 999; }; _treePosition = getPosATL _tree; _treePosition set[2, 0]; _spawnRadius = 3; _weaponHolders = nearestObjects[_treePosition, ["GroundWeaponHolder"], _spawnRadius]; _weaponHolder = objNull; if (_weaponHolders isEqualTo []) then { _weaponHolderPosition = getPosATL _player; _weaponHolder = createVehicle ["GroundWeaponHolder", _weaponHolderPosition, [], 0, "CAN_COLLIDE"]; _weaponHolder setPosATL _weaponHolderPosition; } else { _weaponHolder = _weaponHolders select 0; }; _weaponHolder addMagazineCargoGlobal ["Exile_Item_WoodLog", 1]; } catch { _exception call ExileServer_util_log; }; true
  4. Yuzuriha

    Exile Missions are broken

    Missions are broken/DMS wont engage and i can't figure out the reason to why its not working.
  5. Lamplighter

    heli drops are note working

    Just noticed this yesterday, but ever since i added the zupa ctf mod, my random heli drops have stopped. is it related? by design? lamp.
  6. i have downloaded the exile and supporting mods through a3 launcher and it errors in game about some keys not being signed in exile folder...... old bikes and stuff. anywho i then tried the same through arma its self through steam aquiring req mods and still errors and always says i need to download the mod exile. so last attempt was manually from this site and again unsigned keys. i am just verifying game cache and see how that goes any other suggestions guys? im not the only person with identical issue my m8 is having problems too.
  7. So I'm trying to make a server and when I try to download the server files from the download page it gives/puts me at this link: http://namalsk.thealtisproject.co.uk/exile/@ExileServer-0.9.61.zip Can someone please fix this or send me the @ExileServer-0.9.61 build. Thanks!
  8. da1geek

    Weather settings nul since update

    Not sure if anyone else has notice this (as their focus is likely elsewhere since the update), but has anyone notice their weather settings not being taken into account? In terms of overcast/sunny/thunderstorm it works fine, but the definitions of each type of weather. My settings are below (and haven't changed since the update). As you can see, the wind is 0 as it was killing parachuters. Now it just blows as it pleases (insert dirty joke here).
  9. Bjornadal

    Building Physics Broken in 0.9.6

    When floating a floor in mid air while physics is enabled, it will be marked as orange, but does not fall to the ground when built.
  10. Lakai

    Ryans Zombies Broken?

    Everytime i try and spawn zombies it breaks the server, it doesnt matter wether i use EXILEZ serverside addon, Proximity Zombies spawner or the default modules by ryanszombies the .RPT file always shows the error below, but when i remove any method of zombie spawning the database connection is fine and the server works perfectly. "ExileServer - Server is loading..." Client: Nonnetwork object 32b0e200. "ExileServer - Installed extDB2 version: 65" "ExileServer - Connected to database!" "ExileServer - MySQL connection error!" "ExileServer - Please have a look at @ExileServer/extDB/logs/ to find out what went wrong." "ExileServer - MySQL Error: Failed to initialize database protocol: [0,"Error Invalid Format"]" "ExileServer - Server will shutdown now :(" "Server1/BIS_fnc_log: [preInit] ExileServer_fnc_preInit (134.995 ms)" "<infiSTAR.de> 0 - Thread #1: Server Loop #1 starting now!" "<infiSTAR.de> 0 - Thread #1: Server Loop #1 looping now!" If you know anything i should try please leave a reply, thankyou!