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Found 35 results

  1. HexicGaming

    Crash Loot

    This is a simple script that will allow you to recover the gear that is in a destroyed vehicle. This is my first post like this on here, and i'm hoping this brings joy to server owners. credit to @MGTDB for the hints on getting this to work ExileClient_object_container_pack ExileServer_object_container_packContainer CfgExileCustomCode mission config.cpp add this at the end of class Car, class Air, and class Boat (optional)
  2. Kellojo

    ETG Helicrash and Drop Script

    ETG Heli Crash And Drop Script by Kellojo Description: This script allows you to add helicopter crashes and supply drops to your mission. Features: - cargo drops - heli crashes - random loot - adjustable loot tables - time between drops is configurable - toggable markers - 'easy configuration' - toggable fire at crashsites - toggable AI - debug function Installation: Add this to your init.sqf: //ETG Heli Crash And Drop Script if (isServer) then { fn_crashdrop = compile preprocessFile "fn_crashdrop.sqf"; [2] call fn_crashdrop; }; Included Files: - 4 Screenshots - The script itself - All Exile classnames (old...) Notes: If you have any questions, ideas and/or have problem with the script itself, feel free to add me on Steam (Kellojo). Problems with BattleEye Filters???: This link might help you, its a collection of restrictions/filters created by Cen, ST4RFi and Harard. Thank you very much for creating this! Credits&Thanks: - Special thanks to Galgenjunge(X) for suggesting to add a debug function - Special thanks to everyony else who reported bugs - Special thanks to CEN ( ) for creating the BE Filter list - Special thanks to ST4RFi ( ) for creating the BE Filter list - Special thanks to Hazard ( ) for creating the BE Filter list License/Disclaimer: You can use this script on you servers and missons and are allowed to modify it however you want. Its not necessary to give credit to me but it would be appreciated. Screenshots: Can be found on the Armaholic thread ^^ Download/Changelog: The download and changelog can be found over at Armaholic:
  3. BrutalBirdie

    UGV Stuck/Frozen after restart

    Hello guys, my UGVs get stuck/frozen after restart. I can see via AI ESP that both AIs for driver and gunner. I use DMS ,Occupation, infiSTAR, Ryanzombies, Enigma Revive, ExileZ. I set in DMS AI Freeze all to off, also offload to client to off. Here the RPT log after restart when the stuck/freeze happens
  4. Remoz

    Crash everytime shutdown server

    Hello guys, after this last update of exile, i've updated from 1.0.3 to 1.0.4, with merging my old customizations on new clean config files, all now (after tons of battleye exceptions added......) seems working fine, but at every shutdown (automatic shutdown) of server, for restart (made with .bat file with exec loop), the Arma 3 process crash, with the windows dialog "Close the program"... ecc, ecc... Please can somebody help me with this problem? Everytime i see my server offline then everywhere i'm i must connect via RDP then close windows dialog and my .bat (with start loop) start a new instance. Many many thanks guys! Into my .rpt file i can see only this: 16:03:06 Successfull attempt to execute serverCommand '#shutdown' by server. 16:03:07 EPE manager release (24|359|0) 16:03:07 Number of actors in scene after release: 24 16:03:07 EPE manager release (0|24|0) 16:03:14 Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";] ======================================================= ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 01840604 cpu: Intel(R) Xeon(R) CPU E5-2650L v3 @ 1.80GHz graphics: No resolution: 160x120x32 Addons: A3_Structures_F_Argo_Signs_City in a3\structures_f_argo\signs\city\ A3_Animals_F_Dog in a3\baseconfig_f\ A3_Props_F_Orange_Items_Tools in a3\props_f_orange\items\tools\ A3_Structures_F_Exp_Civilian_Slum_05 in a3\structures_f_exp\civilian\slum_05\ A3_Soft_F_Heli_Car in a3\baseconfig_f\ A3_Soft_F_Gamma_Offroad_01 in a3\soft_f_gamma\offroad_01\ A3_Static_F_Mortar_01 in a3\static_f\mortar_01\ A3_Structures_F_EPC_Civ_Playground in a3\structures_f_epc\civ\playground\ A3_Weapons_F_EPC in a3\weapons_f_epc\, A3_Vegetation_F_Exp in a3\vegetation_f_exp\ CuratorOnly_Characters_F_BLUFOR in a3\baseconfig_f\ A3_LanguageMissions_F_MP_Mark in a3\languagemissions_f_mp_mark\ A3_Soft_F_Exp_MRAP_01 in a3\soft_f_exp\mrap_01\ A3_Data_F_Exp_A_Virtual in a3\data_f_exp_a\virtual\ [...] tons of items..... [...] Mods: @ExileServer;@AdvancedTowing;@AdminToolkitServer;A3;curator;kart;heli;mark;expansion;jets;argo;orange;tacops;dlcbundle;dlcbundle2;@exile;@Ryanzombies ServerMods: @AdminToolkitServer;@AdvancedTowing;@ExileServer Distribution: 0 Version 1.80.143869 Fault time: 2018/03/15 16:03:15 Fault address: 01840604 03:00220604 C:\Games\Arma3Server\arma3server.exe file: Exile (__cur_mp) world: Altis Prev. code bytes: 00 00 00 00 F8 05 84 01 F8 05 84 01 00 00 00 00 Fault code bytes: 04 06 84 01 04 06 84 01 00 00 00 00 00 00 00 00 Registers: EAX:00000000 EBX:FFFFFFFF ECX:01840608 EDX:01840604 ESI:00000000 EDI:01840608 CS:EIP:0023:01840604 SS:ESP:002B:0228F6C8 EBP:0228FC10 DS:002B ES:002B FS:0053 GS:002B Flags:00210246
  5. Hi, I've recently tried adding extended base mod to my server but it just made it incredibly unstable, constant server crashes, disconnecting people etc. any help or advice would be greatly appreciated. the mod is out for now to keep downtime to a minimum Cheers Rob
  6. I am running two servers on a dedicated machine from GameServers. I have applied all fixes in this thread and still my server crashes after 1 hour of play or if more than 8 people join. My PVE server is fine and has not crashed. Its my PVP Lythium server at keeps having memory dumps. Also my Players are getting access violation BAD_Module_info messages when they are kicked from the server. The Server Side FPS will be at 46FPS with like 30 threads then jump up to 144 threads. The FPS will slowly drop over time before it freezes the server but doesn't kick anybody. The server then goes into a background process in the task manager. What gives? I just spent a month getting this server to run like a dream and the update broke it but not my other server. I tried turning BE off still crashes. Any help would be appreciated. We had upwards of 40+ players daily and now nothing. Banging my head against the wall at this point. Server Report
  7. Ok, so after some time away, I've come back to arma 3 for some exile and zombie action. So I went ahead and started with a fresh rebuild of my old server, got exile working, the RZ&D, adv. towing, DMS, and finally infiSTAR. Initially, it was working fine, but then as one of the final adjustments I set up the infiSTAR restart system using the fixed time array. The server runs fine, everything works great - until the restart, which ends at the following point in the process per the logs: stderr from the point of restart initialization: stdout: Note the partial line output where the server crashes. I imagine this is a threaded operation, and not completely relevant. Potential stderr anomalies or useful info from initial launch: System Information: I can provide additional snippets if requested. As a general rule and for fairly obvious reasons, I'll only post infiSTAR snippets if asked for by Christian. As a professional developer, I'm all too familiar with the, "It's not my code, it's your implementation" defense, and I'm plenty willing to concede that point if it's actually the cause. That said, everything seemed perfectly fine until I implemented the restart system. That is - no 'unusual' warning/error messages in the complete error log (see above). ArmA scripting isn't my day job though, so here's hoping you folks can spot something I overlooked. Thanks in advance for any assistance. -TCM UPDATE#1: ANY combination of restart/shutdown whether timer or time-based produces this same 'String id' error followed by server crash. UPDATE#2: I decided to try eliminating other mods as the cause of the issue by setting up a vanilla exile server with infiSTAR only. Interestingly - it too produces the exact same string id error. I'll try Exile only and send it a shutdown command without using infiSTAR to see how it behaves.
  8. 0:59:49 "<>netids| ~Delta~(*************) - R Bad Blood:1 (~Delta~) REMOTE, Exile_Unit_Player - 2:815 - 3 [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileterritorynumberofconstructions] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [0] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileterritorymaintenancedue] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [[2017,9,22,22,51]] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileflagstolen] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [0] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileowneruid] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [76561198023660562] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileterritorymoderators] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [[""76561198023660562""]] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileterritoryname] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [Bad Blood] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileterritorybuildrights] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [[""76561198023660562""]] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exilelocation] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [Bad Blood] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileterritorylevel] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [1] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileradiusshown] on object [27c3b844100# 1813602: mast_f.p3d REMOTE] is not known to the antihack! Value: [false] | 0h 1min 49s [13-09-2017 23-58-07 - v84] [13-09-2017 23-58-07 - v84]" 1:00:52 "<>SURVEILLANCELOG| ~Delta~(*************) | Variable [exileterritorysize] on object [27c3b844100# 1813602:
  9. I bought a server. If you have read my other posts and hate idiots stop now. Anyway, I installed Exile and can get the game running with no mods fine. I wanted to get it running Malden, but whenever I use Exile.Malden.pbo Arma crashes. If I switch back to Tanoa it runs. I am stumped by why and really need some help. So far the first issue was this information when I tried to start the server "No entry 'bin\config.bin/CfgMarkers.ExileTraderZoneIcon'. 13:12:36 Mission Exile.Malden read from bank. 13:12:38 Roles assigned. 13:12:38 Reading mission ... 13:12:38 No entry 'bin\config.bin/CfgMarkers.ExileTraderZoneIcon'." So I installed AL audio driver (I think that is what it was called) then I realized I didn't have the @Exile folder in the right place, moved it and tried to start the server, Arma Crashed. So I changed the map to Tanoa, Exile ran fine, then switched back to Malden and Arma crashed again. I cannot figure out why so could really do with some help. Pointers in the right direction is helpful but if you have fixed this then I would really appreciate the help. Thanks for looking MinkiSan
  10. Obitokun

    Crash on server

    Hello mates, look at this error that happen with my server: Mods: A3;curator;kart;heli;mark;expansion;jets;dlcbundle;dlcbundle2;@extDB3;@life_server;@infiSTAR_A3 Extensions: extDB3 (C:\TCAFiles\Users\GabrielN\36483\@extDB3\extDB3_x64.dll) [] [] armalog (.\armalog_x64.dll) [] [] Distribution: 0 Version 1.70.141764 Fault time: 2017/05/22 13:15:25 Fault address: 6191D0FA 00:6191D0FA Unknown module file: Crypton (__cur_mp) world: Altis Prev. code bytes: F6 C0 0F 0F 85 74 B2 06 00 49 8D 40 F0 0F 0D 08 Fault code bytes: 80 78 0F 05 0F 84 2F B2 06 00 F6 40 0F 3F 0F 84 What can be doing this ? i already tried re-paste the files to the folder but notthing, it's a random crash i think.
  11. HeadHunter➏➎

    Out of memory bug

    Hello so I have this annoying bug and I dont know what to do every time I want to play on one exile mod server (map altis) my game crashes every time just before the loading is finished after that I get these errors can somebody pls help me. The second one says Unknown exception software exception (0x0000dead) occured in the application's location....... But when I try arma without exile mod and join some server it just works fine. Pls somebody help me im not a pc wizard and i cant fix this
  12. The drop box link contains my .pbo and rpt file. im not sure whats causing the crash but i did notice some skeleton errors for the traders.
  13. xSloth


    I'm new in running an Arma 3 server and just decided to grab a deal on a dedicated server for me and my friends last night. I got Exile, Exile-Z2, Ryan's Zombies and Demons (required for Exile-Z), and Admin Toolkit all running and playing fine client and server side for myself and 5 other friends. Starting last night after I installed Admin Toolkit and then played about an hour with it I started getting the memory error (LOG). I have removed every mod except for exile and I'm still getting the error. This occurs on my server only, but all of my friends are still able to play. I had my server moderator run the exact same mods as when my problem started and he was not able to recreate the error. Server logs I've tried the malloc fix in various ways including trying all of the different memory allocators (i.e. system and default and JEMalloc) to no avail. I tested with another exile server and was able to join fine. My system specs are good enough for arma (4690k (No Oc), 8GB of Corsair Vengeance 1600, R9 270x 4GB) and I was able to play with high settings usually and have tested lowering them to standard with no effect. My last attempt to troubleshoot was to use a beta client (profiling - Performance Profiling Build) which still did not help. If there is any other information I need to provide please let me know. Exactly when crash occurs (server console): 13:35:02 "ExileServer - Main thread started" 13:35:02 "ExileServer - Starting session for 'Tanner' with ID 'PKDytXhE'..." 13:35:02 "ExileServer - Dispatching hasPlayerRequest for session 'PKDytXhE'..."
  14. Monkeynutz

    "The 1 FPS bug" - My players 2k16

    There is currently a bug on the server for clients where they will be playing normally for like 30 mins - 2 hours and then all of a sudden the client side FPS will drop down to 1-3 fps and it is usually when they are doing something important like pvp or driving or piloting. It is hard to time this bug, after using the performance build in 1.64 itr fixed itself but the current performance build for 1.66 does not seem to help. If anyone knows what I am talking about and knows how to help, please hit me up Thank you
  15. Kranous

    Crashes right before connected

    Hey there, first of all thank you for the best arma mod ever! I am not sure if this is the right place to ask this but I am having a tech issue with Apocalypse. I played on the 12th and the next morning I began to not be able to get into the server. right before I re spawn in Arma 3 goes to the menu screen. I have tried many things. reloaded everything even. any ideas?
  16. KryKoZ_Fr

    Crash when i connect...

    Hello everyone! I play exile since around 6months ago and i never had issues with crashes or things like that... But since the 1.0.2 had been released, i can't connect on all the servers... I always have messages like "The memory could not be in state "written""(it's a translate with google, so excuse me if you don't understand) Please, do someone have a solution? I would like to play to the mod but i can't! :'( Just help plz, and sorry for my bad english... ^^
  17. NiXeroZ

    [Debian 8] Crash on Start

    Hey Can someone help me? If I start my Exile Server (LGSM) it will crash after a minute. Log: config.cpp: In the attachments are some pics from the folder. Thanks in advance NiXeroZ
  18. So i have this server, it works fine, only me and my friend play on it, the problem is that everytime i make a change in the exile.tanoa.pbo file, i have to send him the newely packed pbo and he must put that in his mpmissionfolder also (and I'am the one with the server). if he doesn't do that he's game crashes. Any tips on what it might be?
  19. mads

    Spotrep #59 now i cant play

    Hey i've been playing exile for a bit now, then yesterday spotret #59 came through, i have updated my exile (i use A3L). Yet when i try to connect, i'm treated to the regular loading screen, after which i see the ground/grass unable to do anything for a bit, then the screen jumps into "ironing bambi overalls" loading screen, then i am returned to the arma 3 main menu with the error message: Picture images\wrloading.paa not found. What is really strange is i am the only one experiencing these problems of the guys i play with I hope some1 might be able to aid me or provide some insight, and if any further information is needed let me know.
  20. Monkeynutz

    Server Crash

    I was wondering if anyone could help me. Recently my server has been crashing, i solved one of the problems which was that a helicopter was trying to spawn but it didn't exist due to mod updates so i changed that but the server crashed again this morning and i cannot figure out the reason for it as i don't really understand the RPT. Could somebody please help me and tell me what the problem is so i can fix it? Part 1 of the crash logs: Part 2 of the crash logs: Thank you
  21. MrRebo

    Server crash at a total lose

    after i installed infistar server loads then crashes right after loading map what i think is the issue but dont know how to fix: Warning Message: No entry 'bin\config.bin/CfgWorlds/Chernarus.worldName'. 1:21:12 Warning Message: '/' is not a value 1:21:12 Warning Message: No entry 'bin\config.bin/CfgWorlds/Chernarus.worldName'. 1:21:12 Warning Message: '/' is not a value FULL RPT
  22. ZipGuy

    crash on loading screen

    so when i try to enter ccg exile server i get to the loading screen and it starts receiving mission file. after 500 kb the game crash. the wired thing is i was playing the game and the server kicked me and was locked. after that i tried to enter the game and it crashed saying i had somting with memory. sorry if my english is bad and i will be very grateful is someone ar lest can tell mr what the problem is
  23. ahmed mayed


    Hello everyone but i have been getting a problem where my game just crashed mid way loading screen here is what it says : The instruction at 0x4f656b61 referenced memory at 0x4f656b61. The memory could not be written. Click on OK to terminate the program please help this has kept happening for 3 days and couldnt do anything about it. please and thank you ahmed,
  24. kidesh

    Memory Crash/Leak

    Hi So I have been having crashes constant on my server and I remember having them on my Arma2 Dayz MOD servers and I used to add -malloc=SYSTEM to my parameters in the dayz launcher and arma launcher. So me and a friend have been put this in our servers and so far we have had no crashes. Not sure if this is an 100% ix but am sure it helped us on Arma2 DayZ MOD. so if you are having problems, maybe add this and see if it works.
  25. Blacksheep

    1 or 2 crashes per day

    Hello, I am observing 1-2 crashes per day on my dedicated Exile server, even without any user activity. The funny part on this: I have exactly the same installation running within a docker container (same OS) on the same machine where it runs without crashes for more than a month. A core file is written but who is willing to analyse it? Should I open a bug against BI? I will script now a heartbeat which will detect an outage and bring up the service again. But anyway: two crashes per day, especially when occurring during main playtime, is not that beautiful. Regards Blacksheep