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Found 233 results

  1. Thought I should give back to this community so here goes, please be gentle with criticism but I will attempt to keep updating, especially with your help. I wanted and easier way to deal with mods and items in the traders, all happened when we decided to change our server from CUP and MAS to RHS/MAS/HLC and the mission config became a nightmare. I had come across this technique before in A2 using the flat-file system and something almost identical in A3 Epoch so thought it was possible. The basic idea is to have separate trader files for each mod you use, each mod has classes unique to it, and each class has that mods items, this allows you to turn off classes quickly. I have included: CUP vehicles, CUP weapons, HLC, RHS vehicles (US and RUS 0.4.1), MAS vehicles, MAS weapons, RHS weapons (US and RUS 0.4.1), TRYK, PODS, Arma 3 base vehicles, HVP v2.1, R3F Weapons, Extended Building Mod, Apex, Fox Vehicles, HAP, Jonzie, RHSGREF and NIArms - as I said we did a whole mod change on the server so I had most of the trader files already, but as always there are things I will have missed although everything seems to be working without issue on my current server (except we aren't using clothes outside of the Exile mod and no longer use CUP/TRYK + I don't use loads of the other mods any more). To keep the theme running I also made and Exile file-set so you can call those too and it keeps it all in the same structure (plus made the recent update really easy to update my files). This trader system is offered free without any guarantee or promise and users should back up their files before proceeding. All the folders and files are included in the download, I have also included full instructions and mod class list and trader list and have updated to recent update prices and structure but have mainly updated prices of mods we currently use (as I don't know when TRYK etc. will fix issues with clothes). Download the scripts from GiTHub - https://github.com/redned70/Trader-Mod *** Update v7.2 *** Added : TankDLC Thanks to @ItsDutch for the files *** Update v7.1 *** Added : HAFM Added : MASWW2 Added : NLD Added : POOK Thanks to @ItsDutch and his contributors *** Update v7.0*** Updated for Exile Pineapple *************************************************** ****** Thanks to all the following for help *************** ****** XxFri3ndlyxX, [RG] Salutesh, SE7EN *************** ****** Tobias Solem, pomp4h, Bob_the_K ************** ****** Razor77, jmayr2000, C][G GhostTown™ *********** ****** ElShotte, Killerpoodezz *********************** *************************************************** Installation is in the text files but basically you unzip, copy the TRADERS folder into your mission PBO, then delete whatever you don't use. In your mission folder you remove all the pricing, replacing with file calls, and then remove item classes, again replacing with file calls (again its in the zip with more detailed instructions) and finally copy in the traders over the top of what's in the file (or replace with external file call) removing any unused classes or mods. There are 2 files in each folder one contains prices, the other makes items into classes (a full list of the classes I used is in the zip), this method seems pretty good at helping to change over mods on your server or controlling what parts of each mods are in the server traders (we only have guns and vehicles from any of the mods till all of them are fixed so we just leave out the clothing classes). I have tried to balance the prices but I am sure you can change it to suit (you can copy items straight out of your config file as long as the formatting remains the same) and also I have tried to add all the items from each of the mods I have included but some are harder to track down every possible item. I don't claim to have invented this script as there are many out there like it (probably), but I have compiled everything I have found or information/knowledge I have got from making games servers for 16 years so please don't shout "you ripped me off" as I am sure to have done just that in some way as we all have when we "borrowed" other servers trader prices etc but as ever I will take down anything which people say is 100% theirs (but I am pretty sure I haven't done that). I hope this just makes it easier with trader lists. cheers ****** You may not use my script on a server which takes real money for items in game ******
  2. Me and my friends made a custom AI ship and I decided to share it with the community. The ship has vehicles and crates full of weapons and equipment inside it. I have imported it on the maps Altis, Tanoa, Malden, and Chernarus. If you wish additional maps please let me know. The ship has an AI boat and helicopter that does patrols as well as many AI inside. There is an working elevator within the ship to move vehicles around. You will need a lifting script like R3F Logistics to lift vehicles off ship. There is a AH-1Z on the main deck of the ship that players can take once they secure the ship. You will need some experience with Eden Editor to import/merge this on your current map. If you are unfamiliar with doing this see the my guide in my signature. There is an Eden section that should get you pointed in the right direction. Lastly, you will need Extended Base Mod (EBM) as well as CUP Units, Vehicles, and Weapons in order to use the ship. Steps are simple: 1. Place your map pbo (i.e. Exile.Altis) into your missions folder within "My Documents" and extract (see my guide). 2. Drop the "AIShip.pbo" within the same folder as your map .pbo. 3. Extract the "AIShip.pbo" into its own folder "AIShip.*Map*.pbo" (same as step 1). 4. Ensure you have EBM, CUP Units, Vehicles, and Weapons loaded and launch ARMA 3. 5. Open your map pbo in Eden Editor. 6. Merge the "AIShip.*Map*" with your current map. 7. Save your map pbo, Repbo it and upload to your server. The items on the ship may seem like they are floating in the air. Don't worry when your server loads it they will be on the correct level. You may reposition the ship and all the items within Eden if you don't like where the ship is at on map. If you do this though you will have to adjust the height of the ship or items on the ship. Required Addons: CBA_A3 CUP Units CUP Weapons CUP Vehicles Extended Base Mod R3F Logistics (optional) DOWNLOADS: AIShip.Altis AIShip.Chernarus AIShip.Tanoa AIShip.Malden Note: Players enter the ship at the rear. There is an scroll option to open back gate.
  3. I'm re-posting a DM here that contains some advice on getting ALiVE AI working with Exile. I've been running ALiVE AI on my Exile Chernarus server for the last month and while there are some compromises and drawbacks, the overall player experience eclipses DMS and A3XAI. Hi, I am using the following modules: Alive Required Virtual AI System (Profile) Military AI Skill Military AI commander Military Placement Module Civilian Placement Module Military Logistics I'm also running the Zeus module so I can spectate and debug the AI. I recommend you do this while developing your mission. You can take the Zeus module out before you 'go live.' In order to add loot, respect and poptabs to AI you'll need to add some event handler code to the end of your description.ext file: class Extended_Init_EventHandlers { class Man { init = "_this call (compile preprocessFileLineNumbers 'ai_init.sqf')"; }; }; This code will apply to every 'man' class of object your server spawns. Once you've added this code above, create a new file called ai_init.sqf in the root of your Exile mission folder (right next to description.ext.) Add the following code to the ai_init.sqf file to give the AI, respect, loot and poptabs. It also registers AI deaths and displays the Exile 'killed' message on your screen: private "_this"; _this = _this select 0; if (side _this == east) then { _poptabs = round random 200; _this setVariable ["ExileMoney",_poptabs,true]; _this addMPEventHandler ["MPKilled",'if (isServer) then {_this call DMS_fnc_OnKilled;};']; _this setVariable ["DMS_AI_Side", "Bandit"]; _this setVariable ["DMS_AI_Type", "Soldier"]; _this setVariable [ "DMS_AI_Respect", missionNamespace getVariable [format ["DMS_%1_%2_RepGain","Bandit","Soldier"],0] ]; }; This assumes all your AI are all OPFOR (east). The code above uses functions from the DMS AI mission system which most server admins run. If you don't want DMS missions running on your server you can edit the DMS config file to turn off all missions and loot drops, etc but you still need DMS running on your server to use the above code. As for AI killing each other. I had the same problem for hours and hours. I've tried every permutation of config settings but all of my OPFOR (OPF_F and OPF_G_F) were spawning in as INDEPENDENT groups and shooting each other (you can use Zeus to confirm this. They are dressed as OPF but show up in green groups). Eventually I swapped to CUP units and the problem stopped. Today I'm running three factions on my Chernarus server; CUP_O_RU, CUP_O_ChDKZ & CUP_I_NAPA and everything works perfectly. It turns out that Exile *does* interfere with the way Alive spawns vanilla Arma 3 OPFOR units. It makes them all spawn in as INDEPENDENT groups. I haven't found the code that does this yet but I have run the same Alive mission with and without Exile loaded and it runs perfectly without Exile. I'm continuing to search Exile's code... So, currently you'll need to use CUP Units (or possibly another mod) to get around the problem of Alive units killing each other. Other things you might want to consider: Use ALIVE blacklists to remove all AA groups and units otherwise they will routinely shoot down player helicopters (google alive blacklists, it's pretty easy) If factions are using vehicles, check the 'Ambient Vehicle' setting at the bottom of the Military Placement Module settings Blacklist all of your trader zones using the Blacklist Marker field in your Military and Civilian Placement Modules Alive units will spawn with weapons that have attachments. This lets players dupe attachments like optics, suppressors. Some units also have thermal and launchers. There is no way around this other than creating your own factions using the Alive ORBAT editor. That's a big job. I run a community server and I trust my players so it's no big deal but larger, public servers will have duping problems. Use the minimum filter settings for Objective Size and Objective Priority in your Military and Civilian Placement Modules. If you have unfiltered objectives the AI commander will place units in the tiniest buildings in the middle of nowhere. Good luck with your mission. Let me know how you go. speed.
  4. ExileEU Free Beer:

    Exile EU host fun servers with admin that do not abuse their positions......as we are too old to even be bothered with that type shit we play for fun & have a laugh whilst doing so. Our servers are not home servers and have a true 1GBs upload & Download throughput as well as not being a shared box like with hosting companies, our servers are also powerful and located in Datacenters so your experience should be a good one.
  5. Nexus Exile PVP

    Welcome to a no BS, simple, clean, adult operated Exile experience. Choose from Cherno, Tanoa, or Altis Features: NO Virtual Garage Balanced Respect System Advanced Rappelling Grinding Hacking Revive BaseSpawn Towing Load Crate in Vehicle Lifting Deploy Vehicle Statsbar Custom ViewDistance Custom TerrainGrid settings Security App Vehicle HP Bar XM8 Handy App FAIR FRIENDLY ADMINS ACTIVE ADMINS EASY TO FOLLOW RULES..(just don't be a dick)
  6. [UK] DayZ Plus Chernarus Redux

    Hi, Our server is aiming to remaster the good old days of Arma 2 Dayz Mod but with the good bits of arma 3! We're running Chernarus Redux with plenty of secrets and places to build. The server is UK based so the majority of players are British but anyone is welcome to join! Our community is always growing and we'd love for you to come check out our server! Here's a list of our Mods & Features: CUP Vehicles,Weapons, & Units Zombies NIArms all in one Enhanced movement TRYK's Multiplay Uniforms Base Respawns High FPS 15,000 Poptabs start Dynamic Missions & Server events Helpful community Active Admins
  7. NABOA

    Mods: CBA; CUP Weapons; CUP Units; CUP Vehicles; RHS USAF; Extended Base Mod; Blastcore Edited; Enhanced Movement; Advanced Rappelling; Advanced Urban Rappelling; Join Us. Thank You!
  8. Nexus Exile Chernarus

    New PVP server for you! Hello all. I have been in the Arma community as a server owner for years. I have over 2000hrs on Arma3 Exile and about 1000 on Arma2. Started back in the old DayZ....Dayz... (see what I did there?). Looking for a new home for your clan, or tired of crowded servers. Just pop in here and relax. I run a chill, friendly server, with no drama. If drama is your thing, go play COD or find yourself another server. Come on in and stake your territory! We have tons, of mods. x64 server private host server, with high FPS and loot! All the EXAD mods, custom traders. I've also added CUP TRYK, HPV and much much more. Build height restricted so no penis towers.. sorry ladies. Come check us out!
  9. The Nexus Atlis PVP

    Welcome to The Nexus ..brought to you by nexus gaming Server ip: 181.215.47.215 VISIT OUR DISCORD AI missions, loot crates and sunken treasure. No military vehicles....(this means tanks or attack helicopters) High loot (loot is authentic to the location being looted) Starting Tabs...15k to get you going Spawn via HALO or on the ground World spawn avehilces XM8s by infistart XM8 mobile app supported Friendly Admin Simple rules 24hr/7 support New Community, come plant your flag! Starter kits and much much more! The owner of The Nexus has been running A2 Epoch and A3 Exile servers for years. He has over 3k hours in Exile alone. Come be a part of a NEW great community! New maps to come, with new content!
  10. The Nexus Atlis PVP

    <h1 style="text-align: center;">Welcome to The Nexus</h1> <h3 style="text-align: center;">..brought to you by nexus gaming</h3> <p style="text-align: center;">Server ip:&nbsp;181.215.47.215</p> <p style="text-align: center;"><a href="https://discord.gg/XVWwcY9" target="_blank" rel="noopener">VISIT OUR DISCORD</a></p> <ul> <li style="text-align: left;">AI missions, loot creats and sunken treasure.</li> <li style="text-align: left;">No military vehicles....(this means tanks or attack helicopters)</li> <li style="text-align: left;">High loot (loot is authentic to the location being looted)</li> <li style="text-align: left;">Starting Tabs...15k to get you going</li> <li style="text-align: left;">Spawn via HALO or on the ground</li> <li style="text-align: left;">World spawn avehilces</li> <li style="text-align: left;">XM8s by infistart&nbsp;</li> <li style="text-align: left;">XM8 mobile app supported</li> <li style="text-align: left;">Friendly Admin</li> <li style="text-align: left;">Simple rules</li> <li style="text-align: left;">24hr/7 support</li> <li style="text-align: left;">New Community, come plant your flag!</li> <li style="text-align: left;">Starter kits</li> <li>and much much more!</li> </ul> <p>The owner of The Nexus has been running A2 Epoch and A3 Exile servers for years.&nbsp; He has over 3k hours in Exile alone.&nbsp; Come be a part of a NEW great community!&nbsp; New maps to come, with new content!</p>
  11. Immersive Zombie Survival

    IMMERSIVE ZOMBIE SURVIVAL The whole purpose of this server is to create an Exile experience with much more depth and a proper survival element. Since the start, it's also been important to enable genuinely terrifying zombies. The perspective is locked to first person to increase immersion. Loot spawns are severely limited, much more similar to those of DayZ. Vehicles are found infrequently, making them much more valuable to players and groups. The majority of items can't be bought at traders (except for at exorbitant prices), meaning you'll have to actually go out into Altis and find the items you need. Respect gains take longer and money is harder to come by. Base building is extended, allowing for more varied and interesting player bases. Virtual Vehicle Garage is disabled, meaning you have to actually build a safe place to store vehicles. Weather is totally random. The day/night cycle spans 24 hours across the four hours the server is active for. You can't vote to change the time, you won't spawn with any money, you won't spawn with a map and you won't be able to visit the trader every time you need ammo. It's all about survival. MODS RUNNING The server runs the following mods. Note that Advanced Towing and Advanced Sling Loading run server-side and shouldn't require client installation. ExileRyan's Zombies &DemonsCommunity Base AddonsCUP UnitsCUP WeaponsCUP VehiclesMr Sanchez' HeadlampsEnhanced MovementExtended Base ModExtended Survival ModAdvanced TowingAdvanced Sling Loading DownloadDownloadDownloadDownloadDownloadDownloadDownloadDownloadDownloadDownloadDownloadDownload ADDITIONAL SCRIPTS Additional scripts include (but are not limited to) the following: ExileZ 2.0Defent's Mission SystemExile OccupationExileZ CrashesSuper Advanced Repair Tweaks zombie spawns and adds hordes. Random AI missions and bases. Roaming AI and random crates. Zombie-infested vehicle wrecks. Overhauls the vehicle repair system.
  12. [TAG] Exile Tanoa

    Sanctificate Annihilationem Welcome to the home of Total Annihilation Gaming. We are a clan of dedicated and proud gamers who field a strong presence in Arma 3 and DayZ Standalone, to name a couple of titles. We encourage players wishing to join to put in a request with any [TAG] member, join us on our Teamspeak server or discord using vVMPUmr to join and have a few games with us. Server Features: Zombies Safe Hacking 50 Player Slots 4 Hour Restarts Custom Spawn Points High FPS CUP Vehicles CUP Weapons Custom AI Missions Roaming AI ZCP capture points Loyalty Payments Rocket & Grenade Launchers Armed & Armored Vehicles (Light) Deployable Bicycle Deployable Quad Vehicle Loading (IGI Load for Exile Mod) Required Mods: CUP Weapons CUP Units CUP Vehicles Extended Base Mod Enhanced Movement Community Base addons A3 Exile Zombies and Demons Optional Mods: VTS Weapon Resting Blastcore JSRS Enhanced Movement
  13. Seems CUP is landing on Exile to fix this... KA-50 and a couple of other gunships with guided rockets seem to bounce off target 2km+,,, seem to hit if less then 1999,,, also the dmg is way off not any splash dmg,,, Have tested this many times and same thing,,, Here is what CUP had to say...: Community Upgrade Project CUP and Exile have their compatibility issues. Nothing we can do from our side, this is an Exile issue Sure would like to have this fixed asap... seem the KA-50 can load out with 2 different distance guided rockets, 10k-40k....So, what I have are guys one the ground targeting me 4km+ with a stinger, and can hit me,,,yet I cant touch him unless I'm within 2km or less really? How is this? Realistic? Not in the least lol ...Help
  14. A3ProjectGaming Cherno Redux

    We want to introduce you a custom Exile server running on Chernarus Redux currently, and we are the first Server including the full ACE3 System (Currently only in Steam Workshop)! To see more and how to join us visit our Website at: https://A3ProjectGaming.net Features: - Towing - Lifting - Crate in Vehicles - 64bit server framework (Normal 32bit for exile) - Zombies dropping Pop Tabs - 64bit - CUP Mods - Crafting Recipes shown in the XM8 - Extended Base Mod - JSRS Soundmod Support - Airdrops - Statsbar - Rearm pods for Helicopters/Ground Vehicles/Planes - Nice Admins - Custom Safe Zones/Trader Citys - Many XM8 Apps - High Performance - TRYK Uniforms - New Spawn Screen - Tanks/Attack Chopper for endgame content - Daily login Reward - 10k Start Money - The only Exile Server with Custom ACE Mod and many more!
  15. Pandas Nexus - Exile Simplified

    Awesome server, simple and efficient. No fluff just the good stuff. Adult owned and operated. Come one come all. Or at least 69 of you..
  16. ExileEU Free Nuts ChernarusRedux

    Exile EU host fun servers with admin that do not abuse their positions......as we are too old to even be bothered with that type shit we play for fun & have a laugh whilst doing so. Our servers are not home servers and have a true 1GBs upload & Download throughput as well as not being a shared box like with hosting companies, our servers are also powerful and located in Datacenters so your experience should be a good one.
  17. TheCrazyLounge Exile Server

    TheCrazyLounge Exile mod server. This is our first Exile Mod server which is still a new server. We welcome you to join our server. We pride our self's into giving you the best experience we can and are always welcome to suggestions to make the server better. Here we put the players first and give the players what they want.
  18. A3ProjectGaming ACE3

    We want to introduce you a custom Exile server running on Chernarus Redux currently, and we are the first Server including the full ACE3 System (Currently only in Steam Workshop)! To see more and how to join us visit our Website at: https://A3ProjectGaming.net Features: - Towing - Lifting - Crate in Vehicles - 64bit server framework (Normal 32bit for exile) - Zombies dropping Pop Tabs - CUP Mods - Crafting Recipes shown in the XM8 - Extended Base Mod - JSRS Soundmod Support - Airdrops - Statsbar - Rearm pods for Helicopters/Ground Vehicles/Planes - Nice Admins - Custom Safe Zones/Trader Citys - Many XM8 Apps - High Performance - TRYK Uniforms - New Spawn Screen - Tanks/Attack Chopper for endgame content - Daily login Reward - 10k Start Money - The only Exile Server with Custom ACE Mod and many more!
  19. [TAG] Exile Tanoa

    Sanctificate Annihilationem Welcome to the home of Total Annihilation Gaming. We are a clan of dedicated and proud gamers who field a strong presence in Arma 3 and DayZ Standalone, to name a couple of titles. We encourage players wishing to join to put in a request with any [TAG] member, join us on our Teamspeak server or discord using vVMPUmr to join and have a few games with us. Server Features: Virtual Garage Base Raiding Safe Hacking 40 Player Slots 4 Hour Restarts 20.000 Pop Tabs Start Custom Spawn Points High FPS High Loot CUP Vehicles CUP Weapons ZCP Capture Missions Custom AI Missions Rocket & Grenade Launchers Armed & Armored Vehicles (Light) Deployable Bicycle Vehicle Loading (IGI Load for Exile Mod) Required Mods: CUP Weapons CUP Units CUP Vehicles Extended Base Mod Community Base addons A3 Exile Zombies and Demons Optional Mods: VTS Weapon Resting Blastcore JSRS Enhanced Movement
  20. ParadoxProject Dayz RP

    PARADOX PROJECT DAYZ RP COMMUNITY: Hi all! I am so excited to announce our very own arma 3 dayz RP server, we at paradoxproject want to bring the best possible "walking dead" vibed gameplay to the arma 3 community and have been in development for a month and abit now.. We are by far not the best server but are slightly different to others.. Take roleplay communities for instance, add that to Dayz.. Then take The walking dead Group and character development, and throw it into a game.. Thats what we aim to do! We currently run multiple mods such as, advanced towing, Extended base mod, CUP (All), TaskForceRadio (FOR RP), TAC Vests, and TRYK! We also have a custom revive script and AI missions for that little bit of KOS PVP. We base our server in the UK and on the map Chernarus Redux, we hope to see you join us soon! PS: We launching tonight 9PM UK Time // 29 March 2018. So come join us! PSS: We are a whitelisted community, so do apply on the website! Website - https://paradoxproject.us Discord - https://discord.gg/7dEeVhz Teamspeak - 54.37.233.33:556
  21. Hello Exile community, Just bought a dedicated server for hosting an arma 3 exile server I managed to install and run the latest version of exile. However when I tried to add CUP Terrains Core it gets stuck and won't boot. The server does use an automatic installer for the mod however even after uploading the mod that I know isn't corrupted or broken it still wont work. logs: https://pastebin.com/LpeMtHsf Cheers for any help EDIT: After talking and working with the hosting server's support team we reinstalled the server and added CUP terrains core, CWA and maps which seemed to have fixed the problem (I had the server working off my personal PC with only the CUP terrains core and it worked fine (there was just no loot ))
  22. I have a problem with my mission loading in with CUP Assets specifically on Chernarus. RPT Server Log Start Server Bat Server.cfg Any assistance would be much appreciated. Thank You
  23. US420 - Exile PvE Militarized

    Militarized PvE Survival.... Missions, Roaming AI, non-combat extras... bla bla bla Client side Mods: CUP, RHS, Enhanced Movement, Extended Base Mod, Extended Survival Pack, Fox Survival Cars Server side mods: of Revive, Advanced Towing, Advanced Sling Load, R3F Logisitics, IgiLoad, Advanced Rappelling, Advanced Urban Rappelling, Outlawl's Mag Repack, Vector Building
  24. [Online] *Armax Exile Napf PvP*

    _______________________________________________________________________________________________________________________________________________________________________ Welcome to Armax Exile Napf PvP! Visit our Web Page: https://a3armax.wordpress.com Join our Steam Group: http://steamcommunity.com/groups/ArmaxExile Join our Discord: https://discord.gg/aGRW4E8 _________________________________________________________________________________________________________________________________________ Welcome, dear player! Want to tell you some words about our server! Armax provides realistic style of hardcore, military simulation and survival gameplay. It has much interesting stuff, friendly community and always active admins! We are working hard on our server, every time upgrading it and fixing all appearing bugs! We always listen to our players about possible server improvements and make their dreams come true! Join our server right now and get an unforgettable experience of playing on it! DarkViper, Server Owner/Head Admin _________________________________________________________________________________________________________________________________________ Our server is using the following mods: *Exile Mod* *CBA_A3* *CUP Terrains – Core* *CUP Terrains – Maps* *Napf Island A3* *CUP Vehicles* *CUP Weapons* *CUP Units* *Enhanced Movement* *Extended_Base_Mod* _________________________________________________________________________________________________________________________________________ We have a lot of features on our server: *We often hold a lot of different events on the server!* *We constantly improve our server!* *Server has its own economy!* *Custom-made map, secret locations, military zones in each spawn zone!* *Tanks, APCs, Combat Helicopters, Planes!* *Rocket launchers available at armory trader!* *New awesome custom trader zones!* *A lot of weapons by CUP available at trader!* *Mission systems like DMS, ZCP, Roaming AI!* *+ 10 Custom-Made Dynamic missions!* *Pay due notifications!* *Mobile XM8 Support to receive notifications about base raid!* *Enigma Revive System! You can revive you team mates using Defibrillator!* *Anti-Theft System! Noone can steal your vehicle in the Trader Zone!* *Dynamic Weather! It’s changed randomly by the server, making the game more atmospheric!* *Vehicle claiming! You can claim ownership of any non-persistent vehicle, using a Сode Lock!* *Vector Building! You can rotate your base objects in any direction!* *Service Points! You can Repair/Rearm your vehicle!* *Base Respawn! You can Respawn in your own territory every 5 minutes!* *A lot of apps for XM8 like *StatsBar*, *BRAmaRecipes*, *CHVD* and more!* *Sling Loading, Rope Towing, Helicopter Rappeling and Urban Rappeling!* *R3F System. You can load a crate into a vehicle and sell it on the Trader Zone!* *Kill Messages System! Shows information about kills on the screen!* *And much more!* _________________________________________________________________________________________________________________________________________ Our server has the following rules: General Rules: Ignorance of the server rules does not absolve you from liability! A player breaking the rules is not an excuse for you to break the rules! Accusing someone for breaking any of the server rules, always needs to be backed up by video or screenshot proof! Severity of the punishment for breaking server rules is decided by the Head Admin! False accusations towards players or admins will result in a permanent ban! Never tell an admin what to do, we make decisions ourselves! Impersonating admins will result in a permanent ban! Admin decisions are final! No Hacking, Scripting, Glitching, you will be permanently banned! No Exploiting, Duping, Grieving, you also will be permanently banned! No Racism, Nationalism, Sexual comments, Health threats or Life insults! No Combat Logging! No Bug using! Trader Zone Rules: No Shooting, Blowing, or making any loud noise! No stealing any stuff that is not yours! No ramming vehicles! No vehicles inside the trader and near the traders! No destruction of trader objects! No destruction of vehicles! No blocking players or using any way of trolling! No leaving a crate within a trader zone! No PvP within 750 meters of the Trader Zone! No camping! Side-Chat Rules: No racist, vulgar, and mental/physical based comments! No offensive or humiltaing comments! No disputing! No voice in Side-Chat! Building Rules: A base, breaking any of these rules, will be deleted! No building in millitary zones! No building in cities/towns/villages! No building on any roads! You can use single buildings such as houses/barns/sheds! No placing a base flag into any object! No sky-base building! No flying bases! No building within 1500 meters of a trader zone! No building within 1250 meters of a spawn-zone! No building within 1000 meters of a contaminated zone! No building within 750 meters of a cement mixer! No building within 500 meters of a boat trader! Compensation Rules: No compensation without screenshot or video proof! Compensation is only possible if you lost your stuff due to Arma 3 or Server Bug! No compensation in other cases! Conclusion: Respect Admins and players! Be friendly and try to talk to other players now and then! Play fair! Send suggestions to Head Admin about possible server improvements! Report to Head Admin if you have found a bug! Always ask your question in-game or in discord if you have one! Contact Head Admin to get free group channel on discord! _________________________________________________________________________________________________________________________________________ How to join our server? The best and easiest way to connect to our server and start playing is using A3Launcher! It will automatically download all required mods! 1. Download A3Launcher from here: *A3Launcher* 2. Make the installation! 3. Open A3Launcher, type “Armax” in server searching line! 4. Click ► and A3Launcher will download all server’s mods! _______________________________________________________________________________________________________________________________________________________________________ *Join our server right now and test all our features yourself!* Enjoy playing!
  25. A3ProjectGaming

    We want to introduce you a custom Exile server running on Tanoa currently. To see more and how to join us visit our Website! Features: Towing Lifting Crate in Vehicles Zombies dropping Pop Tabs 64bit CUP Mods Crafting Recipes shown in the XM8 Extended Base Mod JSRS Soundmod Support Airdrops Statsbar Vehicle Garage Nice Admins Many XM8 Apps Bridges from the Main Island TRYK Uniforms New Spawn Screen Daily login Reward 10k Start Money and many more!