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  1. What is it? It is a custom spawn selection screen that replaces the default exile spawn selection and it gives you the option to either halo spawn or ground spawn. You can also add your server logo and custom messeages to be displayed when your players spawn, like important announcments or server tips. Download: https://github.com/xstremebam/xsSpawn How to Install: Client Side: Step 1: Copy the xs folder to your mission root (same location as mission.sqm) Step 2: Open description.ext in your mission root folder and paste the following at the bottom and save #include "xs\spawn\Dialog\xsSpawnDefines.hpp" #include "xs\spawn\Dialog\xsSpawnDiaglog.hpp" Step 3: In your mission root open config.cpp and find class CfgExileCustomCode and insert the below //Spawn Selection by bambam ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick.sqf"; ExileClient_gui_selectSpawnLocation_show = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_show.sqf"; ExileClient_gui_selectSpawnLocation_zoomToMarker = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_zoomToMarker.sqf"; ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged.sqf"; ExileServer_object_player_createBambi = "xs\spawn\Overwrites\ExileServer_object_player_createBambi.sqf"; For Example: class CfgExileCustomCode { //Spawn Selection by bambam ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick.sqf"; ExileClient_gui_selectSpawnLocation_show = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_show.sqf"; ExileClient_gui_selectSpawnLocation_zoomToMarker = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_zoomToMarker.sqf"; ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged.sqf"; ExileServer_object_player_createBambi = "xs\spawn\Overwrites\ExileServer_object_player_createBambi.sqf"; }; Step 4: Open xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_show.sqf and at the bottom you can edit the one liners to suit your server Each time a player spawns it will randomly select one of these lines to display on their spawn selection screen as seen in the above screenshot. _tipTextList = selectRandom [ "Connect to the xstreme gaming discord at discord.xstremegaming.com", "Server news, comp claims and more join the communnity www.xstremegaming.com", "This is a game of loss, its a wild world out there, good luck!", "Enjoy the server... Please consider donating to help keep us alive", "Any vehicle left inside the black safezone circle will be deleted at restart", "Press 'M' key for Map in game to view Server Rules and Building Limits", "Do not leave vehicles on exile base parts, at restart they will likely explode", "Press the 'U' key when your loaded in to show your FPS on the Status bar" ]; Step 5: Change the logo to your logo (.paa format) & Change the Background (.paa format) In the \xs\spawn folder simply replace the images with your own - xsbackground.paa - xslogo.paa Only have jpegs? - Open \xs\spawn\Dialog\xsSpawnDiaglog.hpp - Locate class xsSpawnBackground: xsSpawnRscPicture (first control) replace: text = "xs\spawn\xsbackground.paa"; with: text = "xs\spawn\xsbackground.jpg"; - Locate class xsSpawnLogo: xsSpawnRscPictureKeepAspect (second control) replace: text = "xs\spawn\xslogo.paa"; with: text = "xs\spawn\xslogo.jpg"; - In the \xs\spawn folder insert your jpg image with the correct image names - xsbackground.jpg - xslogo.jpg Server Side: Step 6: Open @exileserver\addons\exile_server_config\config.cpp Locate class BambiSettings and make sure your settings for halo match the below parachuteSpawning = 1; haloJump = 1; parachuteDropHeight = 1000; (this ones up to you) Step 7: If you use infistar you will need to add the following idd number to your allowed idd list - Open a3_infiSTAR_Exile\EXILE_AHAT_CONFIG.hpp - Look for allowedIDDs[] = - Insert 86000, // xsSpawn above the last number 46 For Example: allowedIDDs[] = { /* default idds */ -1,0,4,5,6,8,12,18,24,49,54,55,70,101,160,174,177,999,131,63,602,301, /* exile idds */ 24001,24002,20023,24005,24004,24010,24025,20021,20017,24012,24027, 20019,20016,24007,20024,20018,24008,24011,24015,24000,24006,24014, 20020,24026,4002,4000,4001,4003,1500, 24033,24030,24029,24028,24031,24034, 4004,21000, // Bounty system and MarXet 8457, // http://www.exilemod.com/topic/9040-xm8-apps/ 65431, // r3f menu fix 6666, // Paintshop 0711, // Advanced Banking 0720, // Virtual Garage 5501,5502,5503,5504,5505,5506,5507, // BRAma Cookbook -1339,-1340, // custom infiSTAR dialogs (some editor & a private chat menu) 86000, // xsSpawn /* main idd - never delete it */ 46 }; That is it i hope you enjoy.
  2. Redbeard_Actual

    RGN Alpha Gamer Exile #1

    Main Features: 50 Slot Dedicated Server 6 Hour Restarts Increased Loot Spawning DMS Missions | 3 Random + 1 Static | 32 Random Missions Available DMS Occupation Vehicle Patrols and Random Loot Crates Approximate 3 Hours Day to 1.5 Hour Night Customized Weather Settings Active Scripter and Admins on TS Double Click on Radio to spawn Mountain Bike Custom Map Addons: Bridge Alpha [WIP] Reactor Station Alpha Foxtrot Bravo @ Red Spring Mine [WIP] COMMS Whiskey Tango Foxtrot [WIP] Features in Development: Custom Static Missions for The Temple Ruins, The Red Spring Surface Mine and The Contaminated Island Extensive Map Addons are in development to Enhance Feel of Map and provide more areas for PVP Gameplay Alpha Gamer Exile Settings: Max Poptabs in locker = 100,000 Poptabs Clan Registration Fee = 20,000 Poptabs Respect Le4vels: Level 1 = 0 Respect Level 2 = 5000 Respect Level 3 = 10000 Respect Level 4 = 15000 Respect Level 5 = 20000 Respect Level 6 = 25000 Respect Territory Costs: Level 1 Territory Costs Poptabs. All other Levels cost Respect + Poptabs. Level | Purchase Price | Radius | Number of Parts 1 5000 15 M 30 2 10000 30 M 60 3 15000 45 M 90 4 20000 60 M 120 5 25000 75 M 150 6 30000 90 M 180 7 35000 105 M 210 8 40000 120 M 240 9 45000 135 M 270 10 50000 150 M 300 Territories Per Player = 2 Territory Protection Price = 10 Poptabs per part. Territory Protection Time = 14 Days Your Protection Money is due every 14 Days. If Protection Money is left unpaid for 14 Days, the Territory plus all Containers and Constructions inside of it will be destroyed. Abandoned Tent Time = 7 Days Containers such as tents will be considered Abandoned if unused for 7 Days and destroyed. Abandoned Vehicle Time = 7 Days Behicles left unused for 7 Days will be cinsidered Abandoned and destroyed. Abandoned Safe Time = 7 Days Safes will be considered Abandoned after 7 Days and the lock codes set to 0000. Stolen Flag Time = 7 Days If your Territory Flag is stolen, you have 7 days to pay the ransom. If the ransom is left unpaid after 7 days, all constructions and containers within the territory will be deleted. Safe Unlock Time = 3 Days If your Territory Flag is stolen and you do not pay the ransom within 3 days, all lock codes on doors and safes will be set to 0000.