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Found 3 results

  1. I Inspired by @110 to set a Limit for all Containers or Installable Supply-Boxes for a Base for each Level. And thx for Testing and mutch Help @110 Here you can Setup Limited Safes, Crates, Ternts and Supplyboxes per Baselevel developed by @HellBz BaseLevel Number of Safes Number of Supply Boxes Number of Crates Number of Tents 1 5 1 5 5 2 7 2 5 5 3 9 3 5 5 4 11 4 5 5 5 14 5 10 10 6 16 6 10 10 7 18 7 10 10 8 20 8 15 15 9 22 9 15 15 10 25 10 15 15 GitHub-Code: https://github.com/HellBz/Exile-Limited-Container-SupplyBoxes GitHub-Download: https://github.com/HellBz/Exile-Limited-Container-SupplyBoxes/archive/1.0.zip Discord: discord.gg/Jt9Gmj9 If you have any Qestion of Feature Wishes, feel free to Post. If You Like this, you can give this Thread a Like. All Players and Server-Oweners have fun with Exile. All Server Owners have fun with limit the Containers for Players Best Regards, HellBz
  2. ..l.. ◣_◢ ..l.. Ŧдϛҙ™

    Territory upgrades respect bound

    Good evening dear community, I have a few open questions that I do not quite get answered for me. Maybe you can help me a little bit. The first and the most important question beforehand. Is it possible to tie territory upgrades to respect levels? So to set certain levels of respect to requirement as with items and vehicles? Then continue directly. Can I expand the level capacities and level levels with a simple listing? For example Level Respect Color 1 0 white 2 25000 gray 3 50000 dark green 4 100000 green 5 150000 bright green 6 250000 bright blue 7 350000 blue The colors play no role here is intended only for the later inking of the items in the menu. As further contribution I have already seen according to the forum that this should work so easily in which I change it so in the config.cpp class requiredRespect { Level1 = 0; Level2 = 25000; Level3 = 50000; Level4 = 100000; Level5 = 250000; Level6 = 350000; Level7 = 500000; Level8 = 750000; }; and so on. For the class coloring or level coloring of the items I must then in the exile_client.pbo edit the ExileClient_gui_inventory_updateItemColors.sqf Path is exile_client \ code \ ExileClient_gui_inventory_updateItemColors.sqf Starting at line 49, the following code begins if (_configName! = "") then { _quality = getNumber (configFile >> _configName >> _itemClassName >> "quality"); _color = [1, 1, 1, 1]; switch (_quality) do { case 2: {_color = [0.62, 0.87, 0.23, 1]; }; case 3: {_color = [0, 0.78, 0.92, 1]; }; case 4: {_color = [0.62, 0.27, 0.58, 1]; }; case 5: {_color = [1, 0.7, 0.09, 1]; }; case 6: {_color = [0.93, 0, 0.48, 1]; }; default {_color = [1, 1, 1, 1]; }; }; According to the forum, I'll just have to use more cases for more respect levels. As far as good and plausible. Nevertheless, the question remains for me at the end of whether I can also make respect requirements for the Territory Upgrades. Kind Regards ..l.. ◣_◢ ..l.. Ŧдϛҙ™ Original Post on German
  3. ncp-sarge

    customizing respect levels - how to?

    I'm looking for a way to customize what you respawn with with the different respect levels. I've looked through just about everything I can think of and must have just overlooked it all.