Search the Community

Showing results for tags 'loot spawn in trader zone'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Exile
    • Changelogs
    • Feedback
  • Exile Community
    • General Discussion
    • New Feature Voting
    • Problems & Bugs
    • Cat Walk
    • Recruitment
    • Small Talk
  • Exile Mod XM8 App
    • XM8 Server Administration
    • XM8 Android App
    • XM8 Discord Bot
  • Exile Mod Server Administration
    • Ask a Game Server Provider
    • Hosting
    • Operating Systems
    • Installation
    • Database
    • Security
    • Maintenance
  • Exile Mod Customization
    • Downloads & Releases
    • Content
    • Environment
    • Gameplay
    • Look & Feel
    • Tech Talk
  • Exile Life Mod
    • Visit forum on exilelifemod.com

Categories

  • Knowledge Base
  • Items
  • Constructions
  • Traders
  • Vehicles

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Homepage

Found 1 result

  1. Hello there, I've created Custom Trader Zone and SafeZone. Everything works just unfortunately I have the problem that spawn loot there and I have tried everything what I found. My question, it is possible in a custom zone is issued and if so how. Here are my areas. Sensors class Sensors { items=5; class Item0 { position[]={20997.457,23.583605,7284.7485}; a=400; b=400; activationBy="ANY"; repeating=1; age="UNKNOWN"; text="haubttrader"; name="ExileTrader"; expCond="(vehicle player) in thisList"; expActiv="call ExileClient_object_player_event_onEnterSafezone"; expDesactiv="call ExileClient_object_player_event_onLeaveSafezone"; class Effects { }; }; class Item1 { position[]={26933.793,20.350576,24734.916}; a=300; b=300; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; text="molostrader"; name="ExileTrader"; expCond="(vehicle player) in thisList"; expActiv="call ExileClient_object_player_event_onEnterSafezone"; expDesactiv="call ExileClient_object_player_event_onLeaveSafezone"; class Effects { }; }; class Item2 { position[]={17438.469,56.713085,16674.215}; a=240; b=1600; angle=23; rectangular=1; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; text="grossegrenze"; name="ExileTrader"; expCond="(vehicle player) in thisList"; expActiv="call ExileClient_object_player_event_onEnterSafezone"; expDesactiv="call ExileClient_object_player_event_onLeaveSafezone"; class Effects { }; }; class Item3 { position[]={10790.4,13.600572,10624.452}; a=200; b=300; angle=100; rectangular=1; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; text="kleinegrenze"; name="ExileTrader"; expCond="(vehicle player) in thisList"; expActiv="call ExileClient_object_player_event_onEnterSafezone"; expDesactiv="call ExileClient_object_player_event_onLeaveSafezone"; class Effects { }; }; class Item4 { position[]={2954.4192,22.110655,18451.027}; a=200; b=200; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; name="ExileTrader"; expCond="(vehicle player) in thisList"; expActiv="call ExileClient_object_player_event_onEnterSafezone"; expDesactiv="call ExileClient_object_player_event_onLeaveSafezone"; class Effects { }; }; marker class Item6 { position[]={20998.662,23.503222,7285.146}; name="haubttrader"; text="haubttrader"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorBlue"; fillName="SolidBorder"; a=400; b=400; drawBorder=1; }; class Item7 { position[]={26933.791,20.335936,24736.543}; name="molostrader"; text="molostrader"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorBlue"; fillName="SolidBorder"; a=300; b=300; drawBorder=1; }; class Item8 { position[]={17447.082,55.922791,16672.443}; name="grossegrenze"; text="grossegrenze"; markerType="RECTANGLE"; type="ExileTraderZone"; colorName="ColorBlue"; fillName="SolidBorder"; a=240; b=1600; angle=23; drawBorder=1; }; class Item9 { position[]={10788.271,13.611924,10624.452}; name="kleinegrenze"; text="Kleinegrenze"; markerType="RECTANGLE"; type="ExileTraderZone"; colorName="ColorBlue"; fillName="SolidBorder"; a=200; b=300; angle=100; drawBorder=1; }; class Item10 { position[]={2953.7781,21.96125,18450.385}; name="fotiatrader"; text="Fotia Trader"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorYellow"; a=200; b=200; }; class Item11 { position[]={10790.116,13.165923,10638.337}; name="Grenze2 Text"; text="Grenze SaveZone"; type="Faction_CUP_INDFOR"; }; class Item12 { position[]={17484.279,58.073963,16807.676}; name="Grenze1 Text"; text="Grenze SaveZone"; type="Faction_CUP_INDFOR"; colorName="ColorGreen"; angle=120; };