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Hello Dudes, I want to informat about and show you our new Arma 3 Tanoa Exile Server. You can easily connect through A3 Launcher Also I would like to mention that I am the only scripter/developer of this server. There are only a few military buildings that were placed by a friend of mine. If you have some improvements it may take some time to realize it. (I work every day at the server to make everything nearly perfect :D) But if you need support, we have some more Admins who will help you out. (We are from germany but we have some competent supporters with good english skills.) A Website will follow in the future. We tested the mods in detail. If you encounter any bugs/glitches ingame please tell the admins and we will try to fix it. >You got some nice rewards if you inform us about heavy bugs/glitches!< I was inspired by the good old Arma 2 DayZ Mods ( Origins, Epoch, etc.)(I also had great Epoch and Origins servers there) where I especially liked the loot and the survival aspect and I want to bring the feeling back to Arma 3. This includes some survival features, logical loot, better crafting system, zombies and base building. As realistic as possible. Complete Servername: (for example for A3 Launcher) BRAND NEW Server - Lost Chapters - Exile|HVP|Vehiclecraft|Cargo transport|Missions|Rappeling|Enhanced Movement|Towing|Better Loot|Custom Mapparts|Zombies & Hordes|and much more (something coming soon...) IP with Port: 18.104.22.168:2312 TS3: currently in work SEARCH: I seach one guy which is well known about websites and have time to support us. Send me a messages if you interested. Which mods do you need? Mods: (need to download before) (Best way to join is A3 Launcher) Exile HVP Advanced Urban Rappelling Advanced Rappelling Advanced Towing Enhanced Movement CDAH Mod Pack Ryanzombies FFAA Mod Advanced Train Simulator (ATS) Other Addons: (included in Missionfile/Serverside, mission automatically download on every join) DMS Missions AntiCheat and Hack (Infistar) StatsbarR3F Vectorbuilding And some more But this is not all. We also join in different changes: Infistar: Many anti-dupe, anti cheat and so on Change rights of my supporters/admins they can not abuse their rights/decrease the rights hart and fair but supportable New mapparts Military Industrial Bot Base 1 New Bridge (2. Bridge will come nearly because we found some desynchronization with following dead) Custom additions Eastereggs Complete revised Loottables also new loot included logical loot with better chance Claim Vehicle You can add a codelock to vehicles with has not a codelock. R3F You can load crates in vehicles (logical). Also added new Trucks for loading Vehicles in there (logical). You can move crates and bikes. Sell Crates fix You can sell crates with content at Wastedump trader. CDAH Modpack With these you can craft the new vehicles (HVP) Nearly add recipes for crafting ammo and some other things XM8 Apps You can see the rules in there You can change your viewdistance Also includ a craftbook for easy look on recipes Repair Made //it´s up there but use will included later Statsbar It shows all important information about you new revised stats new icons and better look Zombies We have Hordes which spawn random near triggers if players in the near of the trigger. Zombies are balanced and they have different types and loot Missions All missions are revised Balance difficult (also Bots) Better and logical loot Some random settings about gear and vehicles Bot Base >>>The Restrikers<<< Alright, thats my own big project. The base is based on DMS missionssystem with my own settings and buildings. The difficult is everytime hardcore but the place and count of m2, patrol and !static bots are different. I get the idea like Sector B of Arma 2 DayZ Origins. Also the loot is every time custom and spawns of different places after kill the special Majors. Special lootspot to get highend weapons Attention: At this time some different kinds of botbase missions have some little bugs but nothing hard. Also I try some different values so far. You can enter the bot base but in the moment it is not finished. (Loot and Bots are ready but statics bots will move thats my problem) Gamebalance Trader prices was balanced and items revised. remove all overpowered weapons from trader, you only can get them in militarys, radiation military (high rates), some missions, Bot Base, eastereggs and some more Increase base options (price, objects to build, range). At spawncitys spawns every restart some bikes and motorbikes to get out there. Some overrides for Arma Update and Exile Balanced nonpersistent vehicle spawn New and better airdrops Put off earthquakes and overflying jets Custom settings for Basepay, remove, reset objects and so on. You found everything ingame in your XM8 under XM8 Apps -> Rules 3k on start High spawnrate for pistols and low weapons at spawn for protect against zombies and much more ... FFAA Mod some new Vehicles new choppers new planes new planes to transport vehicles new boats new boat to transport vehicles 6 new craftable cars some new clothings some new weapons Advanced Train Simulator (ATS) a funny update (at time for testing something) if good balance then come some more functions with it new trainroads will added Vectorbuilding Yeah this is what it is, Vectorbuilding Plans for the future: Revise BotBase, Add new Missions make a new second bridge some more map updates Extendet Base Mod DP build everything (with own settings, limitations and not everything of this objects) my own levelsystem (dont override humanity) (Will added much later if I finish this perfect) it will be a new second levelsystem with experience and anti boost protection to trade high end weapons, humanity, special/new vehicles, lockvalue dependent on level and some more replace some better sounds more functions with trains (transport, and so on) drilling rig (currently not perfect) Bugfixes <3 and some more Iam will regularly update this post Greetings David1197