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I currently have an issue with AI not moving around, using waypoints since Exile update to 1.0.3 I use a heavily modified VEMFr, It barely even resembles the original anymore. As such I am making this thread separate from the VEMF thread. Basically, I was wondering if one of the exile devs could respond to the following. 1. Has there been any changes made to "O_G_Sharpshooter_F" in the config which could prevent the AI from moving? 2. Have there been any changes made to the enableAI/disableAI commands 3. Is there any changes in this version which you think of which would prevent movement/waypoint commands being transferred to the headless client? Everything was working perfectly on exile 1.0.2, A3 1.70. Only encountered this issue after updating exile