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  1. 4amMadman

    Chernarus Map Limitations

    This is my first time running a map that wasn't some form of island. It didn't occur to me that there are no barriers to restrict players from going "off map" on CUP Core/Terrains version of Chernarus. Was wondering if there's a quick fix or method of limiting players to the textured segment of the map. The idea of bases being setup off map sort of ruins the whole game mod. Thanks in advance for any suggestions. Is it possible to place invisible walls? Or a set square/rectangular radiation zone(s)?