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Found 3 results

  1. Napstar

    Reset Pin in door lock

    Hello Exile! Is it not possible to change your pin/password at a doorlock? If not, then this needs to be implemented so you can change the pin. When I scroll on my door I only get the options to lock/unlock move/remove and open/close Happy Hunting - Napstar
  2. So I got in to a firefight with a few NPCs and I killed all of them and took their car. I applied a Code Lock to it, but when I try to unlock it it doesn't open. I'm sure I used the right password (I tried twice with the same result). Detailed version:
  3. Hello, I've got my first Exile server finally running (my own box, ubuntu server) and Having a blast. Few questions, I realize it may not be good to roll without a password, but I'm curious if its possible. I'm mostly playing, my configuration is backed up, and I know how to work the db when something goes wonky (it has a couple times playing namalsk, I'm back on atlis now) So I dont see too much danger in swinging the doors open for a 'internet random crazies' test. Right now, I've got the pass set to 'arma' and I'm just saying so in the server info, but only because when I set it blank, I cant login, is rolling with no password set a no-no? Ofc, I still have my rcon, server passes set to properly complex passes, not opening that up to public obviously. 2nd Question. I've got all the DLC (exile actually prompted me to buy it, so I could fly for our crew), and it looks like the ExileServer has it enabled too (steam account is GeekprojexGameHosting (I think)). When I log in with a3launcher to my server however, it shows Exile Mod with a green dot (ie: I have it on client) but the 3 DLC (Karts,MarksMen and Helos) are showing RED Dots. Does that mean what I think it means? Have I forgot to include this support somewhere on server? Or is it how I'm launching it, causing client to think its not available? more questions! I set up a3Xai before realizing DMS was what I needed to get some action going (missions, dynamic spawning of missions, etc), but a3xai was still neat, so I left it in when I configured,packed and installed DMS. I saw a bit of the DMS log seemed to notice a3xai was there, the text output seemed to indicate it would be either taking over its role entirely, or forcing it to use DMS as a proxy, not sure which, just guessing here, is that how that works? Is DMS better than a3xai? Should I remove a3xai or just let DMS handle its presence as it seems to be doing...? Further inquiry (ikr) Vehicles, previously, I played on a server not run by myself, was following some friends, and it seems like vehicles like cars, were more frequently *found* everywhere. I havent found one on my server yet (found a load of bikes!). Have I missed something here that I need to configure? Or is this simply a side effect of the server being brand new? Any other tips for people who've got things running fine, but dont know what needs fine tuning (like myself) are greatly appreciated. Its been awhile since I sat down and dedicated time to running a complex server, I'm enjoying it and I'd like to make mine a good one. Thanks in advance, Neurosys