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Found 2 results

  1. is there anyway to stop vehicles being stolen from a player base. can the hotwire feature be disabled if the vehicle is parked within the flag pole radius? Many thanks SWEENNDAWG
  2. Hi, I noticed some problem with XM8 territory radius marker function ExileClient_gui_xm8_slide_territory_event_onRadiusButtonClick.sqf At the same time few players had active function on territories level 10 In this time server simulated objects counter showed over 8000 objects Server FPS drop down to 5 fps and Client side fps reduced 50% average. Is the any chance to reduce numbers of those markers around ??? to like 1 red arrow every 10m , it will still showing your territory radius but it will improve server performance a lot code: /** * ExileClient_gui_xm8_slide_territory_event_onRadiusButtonClick * * Exile Mod * www.exilemod.com * © 2015 Exile Mod Team * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. */ private["_display","_territoryDropDown","_flagNetID","_flag","_radius","_flagPos","_objects","_i","_location","_object"]; disableSerialization; _display = uiNameSpace getVariable ["RscExileXM8", displayNull]; _territoryDropDown = _display displayCtrl 4132; _flagNetID = _territoryDropDown lbData (lbCurSel _territoryDropDown); _flag = objectFromNetId _flagNetID; ["Show radius?", "Show", "Hide"] call ExileClient_gui_xm8_showConfirm; waitUntil { !(isNil "ExileClientXM8ConfirmResult") }; if ((ExileClientXM8ConfirmResult) && !(_flag getVariable "ExileRadiusShown")) then { _radius = _flag getVariable ["ExileTerritorySize", -1]; _flagPos = getPos _flag; _objects = []; for "_i" from 0 to 360 step (270 / _radius) do { _location = [(_flagPos select 0) + ((cos _i) * _radius), (_flagPos select 1) + ((sin _i) * _radius), 0]; _object = createVehicle ["Sign_Arrow_F", _location, [], 0, "CAN_COLLIDE"]; _objects pushBack _object; _i = _i +1; }; _flag setVariable ["ExileRadiusObjects",_objects]; _flag setVariable ["ExileRadiusShown", true]; ['apps', 1] call ExileClient_gui_xm8_slide; } else { _objects = _flag getVariable "ExileRadiusObjects"; { deleteVehicle _x; } forEach _objects; _flag setVariable ["ExileRadiusShown", false]; ['apps', 1] call ExileClient_gui_xm8_slide; };