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Found 2 results

  1. skosko

    Custom Recipies

    Here is the code I have in the config.cpp (mpmissions). class TitanAA: Exile_AbstractCraftingRecipe { name = "Titan AA Missle"; pictureItem = "M_Titan_AA"; requiresFire = 1; requiredInteractionModelGroup = "WorkBench"; // See CfgInteractionModels returnedItems[] = { {1, "M_Titan_AA"} }; tools[] = { "Exile_Item_Foolbox" }; components[] = { {1, "FlareGreen_F"}, {2, "Exile_Item_ZipTie"}, {3, "APERSTripMine_Wire_Mag"}, {5, "Exile_Item_Can_Empty"} }; category = "Exile Explosives"; }; When you complete the recipe nothing drops or shows up in your inventory. Any thoughts? Thanks!
  2. Austin

    [SNC] Exile Napf

    Mods Needed (Both can also be downloaded from A3Launcher!!!): AllInArmaTerrainPack: [UTorrent][HTTP Download] Napf Island A3: CUP Weapons: CUP Vehicles: CUP Units: ASDG_JR: OPTIONAL MODS(Downloadable on Armaholic): Blast Core Phoenix 2: Blast Core Skies: Blast Core Tracers: JSRS 2.2: JSRS Dragonfyre: Currently not working with latest arma version. CBA(To allow certain things for the other mods above): Features (Will change/add more overtime): AI Missions Both DMS/VEMF Antihack (Thx Infistar ) Auto Refuel/Repair BRAmaRecipes Build Here Check Script Change View Distance Chop wood directly into your vehicle if in range Custom Loot Custom Skins Custom Traders Deploy/Pack Bike EBase Extra Waste Dumps Kill Messages Login Rewards No Debug Zone Script Paintshop Player Stats Ranks (More humanity you have the higher the rank! Gives you different guns/clothes!!!) Revive Script Removed Exile Color Overlay! Removed Thermals Optics (UAV Still has thermal but costs 50k.) Restarts are in 3 hour cycles with 2 hour day and 1 hour night! Selfie Starter Money - 5k Status Bar that blends with Exile UI Tow/Load Object/Vehicles/Crates! XM8MapMarkers XM8Security Key Binds: 7 to Change Viewdistance or do it manually in your xm8 apps Double click radio to deploy bike or do it manually in your xm8apps