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  1. aussie battler

    [Release] Recruit Ai Bodyguards

    Description: Recruit Ai Body guards from your XM8 or from placed objects on the map. How it works: Recruit an Ai Guard from your Xm8 using beef parts. The ai will auotmatically join the group (controlled by the player who made the party). Rules: Ai despawns on restarts. Ai only attacks mission ai (only tested on DMS Ai). Command Ai movement: 1. Press ESC>Configure>Controls>Show:Command 2. Change the "ACTION" of "Select Unit 1" to the key of your choice (I used "semicolon"). Press "OK" and go back to the game. 3. Press "semicolon" to select your Ai, then hit "space bar" 4. Move your mouse to the position you wish the Ai to hold or vehicle you wish the Ai to enter. Now hit the "space bar" Command Ai to drive: 1. Exist a vehicle from a passenger seat. 2. Order the Ai will hop in the vehicle. 3. Get in the vehicle & mark waypoints on the map. You can also take over driving. (thanks to @TheDaddy for the Ai driving tip) I would like to change the ai behaviour to help kill other Exile Players out of the players group & also command the Ai. Let me know if you have any ideas. Install V2: Scroll to the bottom (replaces the XM8 server info button + able to choose between 6 different ai soldiers). https://github.com/aussie-battler/Salty-Dog-Exile-Recruit-Ai-V2 Install V1: Recruit Ai from your XM8. Install ExAd by @Janski https://goo.gl/VBxFFa Drop the DeployVehicle folder into your.mission\ExAdClient\XM8\Apps\DeployVehicle found here https://github.com/aussie-battler/Salty-Dog-Exile-Recruit-Ai Make sure you drop the Deploy Vehicle server file in your @ExileServer/addons folder found here https://github.com/aussie-battler/Salty-Dog-Exile-Recruit-Ai/tree/master/ExileServer/addons In config.cpp search for class CFGXM8 Add the following to extraApps[] = { }; The line should now read: extraApps[] = {"ExAd_Unit"}; Underneath the class CfgXM8, edit it to read: 5. In config.cpp search for BeefParts and change the line to: Want to make changes? Change the XM8 logo at: your.mission\ExAdClient\XM8\Apps\DeployVehicle\dog.paa In config.cpp under "class ExAd_Unit", change the line to suit your logo name logo = "ExAdClient\XM8\Apps\DeployVehicle\dog.paa"; Change the soldiers at: your.mission\ExAdClient\XM8\Apps\DeployVehicle\bodyguard.sqf (line 7) Here are the classnames: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER Infistar Settings (thanks to @1Man): Add "Craft Vehicle" to the allowedActions section: allowedActions[] = {"Break free","Use AutoLockPicker","Craft Vehicle","Hack UAV"}; Future Updates: Would love the ai to attack players not in your group. Not sure how to command the ai, I tried keybinding commands (like target) but it didn't work. Let me know if you have ideas on how to do this. Thanks to @Janski for making the cool EXAD XM8 Apps and @BetterDeadThanZed for the custom buildings to server addons script. Enjoy!! aussie OPTIONAL EXTRA: Spawn the Ai from a mobile phone thanks to @1Man If you want to allow owners to pick another option I have this if you want to add it. config.cpp guard.sqf bodyguard.sqf Changelog: ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 6.09.17 Updated the Ai skill level which can be set in Exile.Mission/ExAdClient/XM8/Apps/DeployVehicle/bodyguard.sqf Currently it is set to: To learn more about Ai skill settings head to http://www.exilemod.com/topic/13096-guide-how-to-configure-the-ai-properly/ by Tobias Solem Thanks to @TheDaddy for the idea. Control your ai with this mod: http://steamcommunity.com/sharedfiles/filedetails/?id=491016790 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 6.09.17 Updated instructions on commanding the Ai to move & stay. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 12.03.18 Updated for Exile 1.0.4's new XM8 apps. + Removed the deploy statue, it confused players. + Updated the script to only deploy cool ai units. + Ai can now be recruited in a safe zone. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ UPDATE 21.11.18: In your description.ext turn on the commanding menu (change to 1): showHUD[] = { 1, // Scripted HUD (same as showHUD command) 1, // Vehicle + soldier info 1, // Vehicle radar 1, // Vehicle compass 1, // Tank direction indicator 1, // Commanding menu 0, // Group Bar 1, // HUD Weapon Cursors 1 // Squad Radar }; Then players can see the command ai menu. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ I have updated recruit Ai to V2. https://github.com/aussie-battler/Salty-Dog-Exile-Recruit-Ai-V2 This version uses XM8Apps by @Shix to spawn the Ai. You will replace the "Server Info" button with an apps button. You can now choose what type of Ai you would like to spawn (AT, AA, Sniper Ghillie, Sharpshooter or Machine Gunner): I left in some other apps that I use: @Shix : Created XM8Apps, eBase XM8 App, View Distance. Lunchbox: Created XM8 App Base Location Markers. @happydayz - Enigma: created ExileSecurity. Brun: created BRAma Recipes. @Unkown_GTX : created voyagerCompass. @Johno: created Player_Light ( I think JohnO created this. I modified it to work in Cherno Redux in daytime.) I am not sure who made the server info script or the selfie, but thanks. Hints & Tricks by @Runewulv