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Found 21 results

  1. HexicGaming

    Loot not Spawning

    i am running chernarus redux on my exile server and everything is running fine except loot does not spawn exile_server_config loottable.h lootbuildings.h config.cpp cfgcustomcode most recent rpt
  2. Syntace'HD+

    New Loottable wont work - Tanoa

    Hi guys, today we created a new LootTable with the Exile Compiler. We put the file we got from the ExileCompiler in the "exile_server_config.pbo/config". The file looks good. The problem we have now: The Server is not loading our config. We still have stuff spawning which we deleted from Groups. Anyone knows why the Server is not loading our new config? Or why the Server is overwriting it? OR do we have to add it somewhere else? Or do we have to overwrite sth else? This is our current LootTable how we put it in the "exile_server_config.pbo/config" Thankyou.
  3. String_Relativity

    DMS Mission Vehicles Not Spawning

    // Spawn the vehicle AFTER the base so that it spawns the vehicle in a (relatively) clear position. _veh = [ [ _pos getPos [100,random 360], _pos ], _group, "assault", _difficulty, _side, "Exile_Car_HMMWV_M2_Green", "O_Boat_Armed_01_hmg_F", "O_Truck_03_fuel_F", "Exile_Car_SUV_Armed_Black" ] call DMS_fnc_SpawnAIVehicle; _vehicle = [ "Exile_Car_HEMMT", // STRING: Classname of the vehicle [13992.866,12996.475,0], "Exile_Car_HMMWV_M2_Green", // STRING: Classname of the vehicle [13431.608,13230.303,0], // ARRAY: Position to spawn it at (roughly) "O_Boat_Armed_01_hmg_F", [13556.388,12847.889,18.664], "O_Truck_03_fuel_F", [14245.451,12968.79,-0.007], "Exile_Car_SUV_Armed_Black", [14245.451,12968.79,-0.007] ] call DMS_fnc_SpawnNonPersistentVehicle; In the custom mission i have made, both "Exile_Car_HEMMT" and "Exile_Car_HMMWV_M2_Green" spawn where i put the coords down. However "Exile_Car_SUV_Armed_Black", "O_Truck_03_fuel_F" and "O_Boat_Armed_01_hmg_F" are no where to be seen. Threw my code up there hoping i have done something wrong in the"DropBearIsland.sqf" file. It is a static mission coded into DMS. MG's and Ai all spawn where they should too. Any help appreciated.
  4. mikekozowsky

    Cannot add NiArms to loot table??

    Hello there, if been having some problems whit my loot table. i am trying to add NiArms Complete and if added every class name to my loot table, if use the generator etc. but i cannot get it to spawn, ive been trying for like 5-6 hours now so i figured i would ask what im doing wrong. Here is my config.cpp out of my exile_server_config.pbo: I am willing to give a small payment by paypal. ~Sebastian
  5. Full RPT above I have a server hosted by Wombat Server The issue is that when i get in the game it seems to work fine it just does not spawn loot at all. I have seen bikes and the traders work fine All mods installed are listed at the top of the server. @Exile @Taunus @CUP_Terrains_Core @CUP_Terrains_Maps Server files I am using are from this post. If you need any information I will get it to you fast. I you need compensation for time we can work something out over PM. Thank so much for any and all help provided!!! Not sure if in right place I am sorry if not and if is pleas move. Thanks! :-)
  6. ]TPG[ Spectre

    RHS Vehicle Error 13

    I get a vehicle error 13 from trying to purchase RHS vehicles. from the research ive done, it seems that this error pertains to the vehicle not having enough space to spawn. this doesn't make any sense to me which ill explain, but i just wanted to point out that ive tried Tinboye replacement script for spawning vehicles from traders and i have attempted the solutions provide in another thread. Now the reason it doesn't make sense as to why the vehicles don't enough space to spawn is because one of the vehicles spitting out the error is a tiny dune buggy and the others are trucks and rg33's the smaller then the hemmet trucks i have working from the same mod pack. the largest vehicle i have can spawn at any of my traders no problem. so im just not sure what the deal is. please let me know if anyone can come up with a trouble shooting method for this or requires specific information to assist
  7. Dreadwolf222

    Keep getting kicked back to browser...

    I keep getting kicked out of my Exile server, I followed a video word for word and yet every time I spawn in I am booted back out to server browser, I am not sure how to post RPT but I have looked through my latest one and it describes a error of "Number of clans" and such. It goes something like this: Any help would be greatly appreciated!
  8. Hallo und guten Tag ich hab mir ein Windows Root server geholt und will dort jetzt ein Exile server drauf Instalieren, hab den Arma server instaliert, Exile hinzugefügt und die Datenbank eingerichtet. Der Server wird mir angezeitg kann auch connecten jedoch gucke ich den auf die Schöne Arma grass texture und liege dort und nach 10min werde ich gekick, ich hab mir schon den RPT log angeguck weiß aber denoch nicht wo der fehler ist, vlt kann einer von euch mir Helfen? Hier mal der RPT log Ich hoffe einer von euch kann mir so schnell wie möglichst helfen falls ich auch nicht schlau aus dem RPT log werden kann ich euch meine TS ip geben und den könnt ihr mit mir per Teamviewer mal rüber schauen.
  9. so when i get into my server i see " successfully loaded" and my camera is stuck looking at a hill and i cant select a spawn screen and pressing escape does nothing
  10. Hi there, I am fairly new to creating a server for Arma 3 Exile so hang with me if my bug reports might be sloppy at first. I am not to familiar on how it works with logs etc yet as I find Arma 3 Server debugging extremely confusing I set up a server yesterday which worked fine and was working on Exile 1.0.1 I installed some addons and scripts and unfortunately I ran into a problem where clients no longer could load the map and were stuck into a loop forever. So I recreated the whole server today with a fresh mind - fresh install etc. Now everything loads in correctly people can connect MySQL server works correctly. I setup everything according to His guide; Props to him:) He really makes everything clear. Here's the issue as follows; The server starts correctly, displays everything as stated OK Client starts up Arma3; Goes into server browser, connects to the server and the map loads correctly. However upon entering the server this appears. What this tells me is that you're instantly being loaded into a Ghost character instead of it showing the spawn menu? Ignore the error message. its nothing special. Its the client being annoying. However I also can't click close on it.. Should be because there's no spawn menu showing. I've no clue where to look on how to solve this issue and since I've not been seeing any related issues on here either. Just the bambi timeout creation but I managed to solve that on the previous server. Mods loaded server and client wise; CBA_A3 ASDG_JR Exile 1.0.2 (Ofcourse) Extended base mod Nato_Rus_Vehicle NIArsenal
  11. DCactivity

    Loot Not Spawning

    Ive bought a chernarus exile server, set it up the same way as my previous server, but loot isn't spawning. ive tried the chernarus loot position script, which hasn't done anything, ive tried the standard loot positions with the A3 building replacement script, still nothing. any ideas? UPDATE: im now using exile altis but loot is still not spawning
  12. Hi guys, I am putting in custom traders and still learning. After getting everything set up and following a guide I was linked to I am still stumped. They will not show up. At all. This is currently what is in my initPlayerLocal.sqf all help is appeciated, thank you in advance! /////////////////////////////////////////////////////////////////////////////// // Static Objects /////////////////////////////////////////////////////////////////////////////// //#include "initServer.sqf" //disabled for the moment. [] execVM "addons\statusBar\init.sqf"; if (!hasInterface || isServer) exitWith {}; /////////////////////////////////////////////////////////////////////////// // Stary Sobor Traders /////////////////////////////////////////////////////////////////////////// _trader = [ "Exile_Trader_Hardware", "WhiteHead_17", ["InBaseMoves_sitHighUp1"], [4.41504,-15.6587,0.00747681], 42.6427 ] call ExileClient_object_trader_create; _trader setVariable ["ExileTraderType", "Exile_Trader_Hardware"];
  13. Mux

    Esseker loot

    I know there has been a lot of threads about this topic already but believe this is different. I gotten loot to spawn in a few houses in the city named gulash but the exact same house in other cities do not spawn any loot. The mods i'm using to test this server is Esseker, A2OP (also tried CUP terrains complete) and exile. I've disabled spawning restrictions such as distance to safezone and increased spawn chance. i've gotten no errors, i've tried to create my own loot spawn positions and also used loot positions mad by others. if there is no solution, is there a way to manually create and place every loot spawn location on the map? thanks for any help.
  14. CRAZYXK1ll3r91

    Seeking help - No loot spawning

    Hello, I am seeking help. My issue seems to be that I have no loot spawning and no vehicles spawning, and yes I have tried different loot tables. It seems to me that after I went ahead and installed InfiSTAR that my loot stopped working. I am curious if anyone has any expieance with what is going on and if you could shed some light for me, thank you! Garrett
  15. Hi guys, just setup my local server for exile with map bornholm. Everything seems to run sweet AI spawning, Missions, Cap points etc but just got to trader safe zone and no traders are there and cant figure out why.. Image: Code in initPlayerLocal.sqf seems okay?
  16. Eichi

    Bambi State

  17. Sporkyzz

    Spawning dead or something

    Hey someone know how to fix that ppl are spawning dead (stuck) or stuck laying on the ground
  18. KingAlmond

    Disable Spawn Menu

    How do you disable the spawn menu, and just make it so it spawns you randomly around the map, like in original dayz? Or is this not possible?
  19. Duetschbag

    Vehicles and Zombies

    Hello. I'm fairly new to hosting ARMA servers, having only hosted a DayZ Overwatch server for a few friends and myself some time ago. I saw the Exile mod and thought it would be fun to play around with, so here we are. I setup the server without issue, but because I'm not overly familiar with the Exile mod, I'm wondering if there should be vehicle spawns other than bikes? The server is only spawning pedal bikes currently. If this requires an additional mod, I'm open to recommendations. The other part is that I wanted to add zombies to the server. I searched through this thread ( and also followed the instructions that are in the GitHub download but something must not be right. At first I thought it wasn't working at all. Then I walked into a town and spotted a single zombie. As it was moving around it would disappear, reappear, disappear again and repeat this process until it finally disappeared for good. I'm wondering if anyone has experienced this before and what I could do to fix it? I have many lines in my .rpt file that show up like this: Client: Object 3:219 (type Type_126) not found. Cannot create non-ai vehicle RyanZombieC_man_pilot_Fslow, It seems my browser (or the forum) will not accept the 9,000+ lines that are in this log file. For the whole thing, please see it on Pastebin
  20. Hi All, Does anyone know if there is a way to spawn persistent vehicles with infistar? Any we spawn disappear on restart Paul
  21. Have you had a player get kicked while riding in a helicopter, only to spawn falling to his death? Or maybe the server crashed, and the player was in a heli. In any case, it ends the same way: "ADMIN, I spawned in the air and fell to my death". The easy "fix" would be to spawn everybody at ground level, but there are several "Side Effects" to that. As a result, I edited "ExileServer_object_player_database_load" so that players will always spawn on the highest solid surface on login. That can be the ground, a building, or a base. No more falling to your death. How to install: Replace "exile_server\code\ExileServer_object_player_database_load.sqf" with this pastebin or copy from the following spoiler: