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Found 3 results

  1. xcplnathan

    FragWithUs Hardcore Exile Malden

    FragWithUs Exile FragWithUs Exile Hardcore Malden Mods Exile (latest) Find these + a workshop collection that the server uses at www.fragwith.us Features Custom Vehicle Rearm w/Persistent Vehicle Ammo Persistent Time ZCP - Capture Points Extended Base Mod (without addon) AI Missions/Invasions Hardcore first-person Heli crashes R3F Logistics Military Vehicles/LAV And lots more! Tweaks We run various tweaks to some of the mechanics of exile for a more hardcore experience such as: 1. You require a GPS in order to see yourself, and your fellow group members on the map. They cant see you without it: To view waypoints you also require a GPS. 2. You are not able to see who killed you, what they killed you with and how far away they killed you. You may only see that you died to a player/AI We have lots of various QOL improvements that are not worth mentioning, but all add up for a better 'authentic' exile experience Support We have friendly active admins ready to help and give support when needed! If you need support/want to report a bug, or just some people to play with come join our teamspeak: ts3.fragwith.us
  2. xcplnathan

    FragWithUs Hardcore Exile Malden

    FragWithUs Exile FragWithUs Exile Hardcore Malden Mods Exile (latest) www.fragwith.us Features Custom Vehicle Rearm w/Persistent Vehicle Ammo Persistent Time ZCP - Capture Points Extended Base Mod (without addon) AI Missions/Invasions Hardcore first-person Heli crashes R3F Logistics Military Vehicles/LAV And lots more! Tweaks We run various tweaks to some of the mechanics of exile for a more hardcore experience such as: 1. You require a GPS in order to see yourself, and your fellow group members on the map. They cant see you without it: To view waypoints you also require a GPS. 2. You are not able to see who killed you, what they killed you with and how far away they killed you. You may only see that you died to a player/AI We have lots of various QOL improvements that are not worth mentioning, but all add up for a better 'authentic' exile experience Support We have friendly active admins ready to help and give support when needed! If you need support/want to report a bug, or just some people to play with come join our teamspeak: ts3.fragwith.us Videos Although these videos are from our Tanoa server, it shows you what you can expect from our server! Thank you to everyone who has spent time and made this videos, they are awesome.
  3. Hey guys, I'm wondering if it's even possible to create a dynamic town invasion mission using DMS? I already know about Exile Occupation, but that's not what I want. That just adds AI to towns, but doesn't treat them as a mission with a reward crate, etc. The other downside to Exile Occupation is that it's a whole other set of AI gear to configure, when it's already set once in DMS. I'm thinking something along the lines of IT07's VEMFR or the Town Capture missions that are in FuMS. Randomly select an urban area on the map Configurable to let you set the minimum size of the urban area (village,town,city,capital) Spawn the AI inside the urban area and have some fortify buildings while others roam from building to building Optional static weapons Uses the DMS AI settings and configuration Uses the DMS Mission Loot configuration