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Found 39 results

  1. Cloud22

    Flag Hacking 1.0.4

    Made yesterday. It utilizes CfgExileDelayedActions for optimal performance (like exile does it). If the hack succeeds it picks a random vehicle and takes it out of the garage. I'm too lazy to give my fix claimVehicleOwnership but if you feel like it, you can fix it and submit a pull request/ do whatever. https://github.com/Cloudhax23/Exile/tree/master/FlagHacking Anything named compile needs to be compiled with missionNamespace. Pretty much add stuff to your configs. (someone else can make an install guide). Credits: Exile
  2. aNNDREH

    Wolfsrudel Cherno Redux

    Server Features - Wiederbelebung - Advanced Waste Dump - Fast Building - Base Respawn - Halo / Ground Spawn - Respect Loadouts - Shipwrecks - Loot Vehicle - Salvage Vehicle - Paintshop - Repair / Rearm Shop - Trader Plus - Blackmarket - Vector Buidling - Claim Vehicles - Crates Logistic - 4 Events - Announce Pay - Login Rewards - Dual Arms - Enhanced Movement - Customs Missions - Gear Crates - Heli Crashes - Abandon Territory - Radioactive Island with Mission "Area 51" ......... Join the server and convince yourself
  3. Kitty

    ExAD VG Problem

    Hello, i got a small problem with my VG from the mod ExAd. Always when i store a car inside its work but its dont save the items inside the car. Im not really sure why i got this i saw many servers that got it running. RPT: PS: sorry for my bad english EDIT: sorry but i just was stupit and forget i can change this in the config for the VG
  4. Powerstriker46

    Problem with Virtual garage of exile

    Hi, I have a problem with my virtal garage. The Veicles disapear after XX Days (Im not sure). But not immediately. It must be a logicla day value. My Unused vehicle despawn time is on 7 Days The protection time of the base is 30 Days 1 example: Vehicle X was deleted at 11.11.18 from database (column "deleted_at" in database) but the column "last_updated_at" has the value 16.11.18 In my Exileserver database are showing random 2 errors but i think this have nothing to do with the VG How does the new exile VG working? Are the vehicles completley "safe" or is the "unused vehicle despawn time" still running even if they are in the VG? It feels like that the vehicles get deleted if the (on my server) 7 Days expired If anyone has an Idea pls anwere Would be great if I can fix that issue... PS46
  5. rainbow1337

    [RU] [PvE]Crystal Life Exile

    This Exile server has its own modification, based on the standard version of Exile, RHS and many others. We have our own site - n / a. And also we have our teamspeak server - 194.158.216.91. On our server there are zombies, missions, as well as at the moment the server is under development. There is a cheap donat - which is also in development. Here is our server, the server is not bad, the main thing is that people were, and it already depends on you;)
  6. Magn

    JG - Exile Chernarus

    We have the following features on our server Loot+ FPS+ 64-Bit Virtual Garage XP System Missions Custom Missions Capture Points Semi-Militarized Grinding (Requires 5 batteries per door) Virtual Garage Hacking Safe Hacking Halo Jumping (Must be above 100m) Adjustable View Distance Slider Black Market Missile Warnings for air vehicles Vector Building Thermal (Binos only) Revive Deployable Quad through XM8 (Requires 1x Duct Tape) Re-Arming Crate Loading & selling Base Spawning (10 minute cooldown) Mods needed to join our server
  7. SeanJSOS

    [SG] Exile Altis

    Spartan Gaming aims to give you the best experience for your Exile needs! We like to listen to our community and take all your suggestions into consideration. Community communication is #1 priority to us. Our Admin team is here to give you dedicated support for any situation. We offer a fun, unique server with many custom features. All there to make your gaming sessions the most fun as possible, and made with performance in mind. This is a PVP server. That means loot is not scarce making it easy to get into the action. You do not need to worry about what you can buy from traders, there is no respect restriction. List of server features: Wages Daily Rewards Base Painting XP System Unlock perks by earning XP Custom weapons skins Vehicle/Base Painting (VIP Only) Loadout Trader (Allows saving/purchasing of whole loadouts that you personally save) Vehicle Tuning Shop (Allows extreme vehicle customization. Such as Chrome, 2 Tone & RGB paint. Neon under-glow) Crate loading and selling Base Spawning (15 Minutes Cooldown/Removes Bambi Status) Deploy a quad/kart at any time (Requires Extension Cord) Towing & Custom Air Lifting Inmate Market (Sell items with your own prices) Reviving (Custom made for our server) Vehicle Rearming Vehicle Claiming Trader 3D Preview with a search feature Select a kit when you spawn Kits are based on respect No Thermal Vector Building Capture Points Unique Missions Huge static mission on an isolated island (Massive Rewards) Hacking (Safes/Virtual Garages) Virtual Garage Grinding Doors Eject from aircrafts (Above 100m) Always on parachute Lock vehicles from the inside Sea Crates Helicopter Crashes Day/Night Cycle 20m Base Height limit Advanced Urban Rappelling SafeZonePlus (Protects your vehicles from thieves) Black Market Traders "9" to Disable Environment Sounds Custom Kill Messages (You can toggle them on/off)
  8. LeaveItToBeevers

    O3R | Exile Server

    NEW O3R | Exile Server! Website: http://www.outcastrepublic.enjin.com Server IP: 216.52.25.98:2307 TeamSpeak: outcastrepublic.teamspeak.network Discord: https://discord.gg/uJvrU6E Active Staff and Development Active Mods: CUP_Terrains_Core ChernarusRedux Enhanced_Movement CBA_A3 NIArms_All_in_One Extended_Base_Mod TRYK_[TRYK's_Multi-play_Uniforms] Fox_SurvivalCars Zombies_and_Demons KA_Weapons_Pack_NEW Complementary_Special_Weapons Server Features: 20k Starting Poptabs Roaming AI Zombies Enhanced Movement DMS Missions Towing and Lifting Vector Building And Much More! Works with A3L!
  9. bbqexile

    [WIPED] BBQ Exile - Altis | 20k

    At BBQ Exile, we hope to deliver you the most intense gaming experience period. We offer a fun and exciting range of features, these include, but are not limited to a fully militarized armory and garage as well as various missions for you to take on. We focus on PvP, therefore getting ahold of loot to battle other players is as easy as it gets. We'd be glad to have you on our server!
  10. Escobar - oGaloCego

    [BR] Malden Server

    [BR] Malden Server is a survival server of Arma III, we use Exile 1.0.4 Mod only. Restart every 4 hours. Supplybox Concrete Floor Port Kit Concrete Floor Kit Concrete Gate Kit Concrete Door Kit Concrete Wall Kit Concrete Window Kit Wood Floor Kit Wood Gate Kit Wood Door Kit Wood Wall Kit Wood Window Kit Defibrillator Code Lock Safe Kit Melee Axe MMG_01_tan_F LMG_Zafir_F HandGrenade NVGoggles_tna_F ZipTie Wrench Shovel Screwdriver Pliers Handsaw DuctTape Satchel Charge Remote Mag Foolbox IED Land Big Remote Mag
  11. SeanJSOS

    [SG] Exile Abramia

    Spartan Gaming aims to give you the best experience for your Exile needs! We like to listen to our community and take all your suggestions into consideration. Community communication is #1 priority to us. Our Admin team is here to give you dedicated support for any situation. We offer a fun, unique server with many custom features. All there to make your gaming sessions the most fun as possible, and made with performance in mind. This is a PVP server. That means loot is not scarce making it easy to get into the action. You do not need to worry about what you can buy from traders, there is no respect restriction. List of server features: Wages Daily Rewards Base Painting XP System Unlock perks by earning XP Custom weapons skins Vehicle/Base Painting (VIP Only) Loadout Trader (Allows saving/purchasing of whole loadouts that you personally save) Vehicle Tuning Shop (Allows extreme vehicle customization. Such as Chrome, 2 Tone & RGB paint. Neon under-glow) Crate loading and selling Base Spawning (15 Minutes Cooldown/Removes Bambi Status) Deploy a quad/kart at any time (Requires Extension Cord) Towing & Custom Air Lifting Inmate Market (Sell items with your own prices) Reviving (Custom made for our server) Vehicle Rearming Vehicle Claiming Trader 3D Preview with a search feature Select a kit when you spawn Kits are based on respect No Thermal Vector Building Capture Points Unique Missions Huge static mission on an isolated island (Massive Rewards) Hacking (Safes/Virtual Garages) Virtual Garage Grinding Doors Eject from aircrafts (Above 100m) Always on parachute Lock vehicles from the inside Sea Crates Helicopter Crashes Day/Night Cycle 20m Base Height limit Advanced Urban Rappelling SafeZonePlus (Protects your vehicles from thieves) Black Market Traders "9" to Disable Environment Sounds Custom Kill Messages (You can toggle them on/off)
  12. novadude

    exile mod VG

    Hello. Does anyone have an issue with vehicles dissapering in the exile built-in mod virtual garage? For me, the vehicles keep disapearing when you take them out. You can add them to the garage and see it on list but as soon as you take it out nowhere to be seen. Can i please get some help with this thanks!
  13. TroyT

    Unable to Retrieve From Exile VG

    We've been having sporadic issues in the Exile VG with players not being able to retrieve vehicles. The vics show in the VG inventory but when they try to fetch them Exile throws a warning toast that the vehicles don't belong to that territory. I've checked to make sure that all of the DB entries are correct and don't see anything unusual. Player UID matches both vics and territory and the correct territory ID is assigned to the vic. Could this be related to the proximity to the territory radius that the vehicle was stored?
  14. Not Toast

    Arma Outlaws Tembelan Server

    Arma Outlaws has created a new server on Tembelan. 10 km x 10 km map that encourages PVP Only Tembelan exile server! Completely custom mission files and AI missions. All mods are available via the steam workshop. Mods have been carefully selected to provide an amazing exile experience with out an excessive amount of useless mods that no one ever uses. Come check out this new exciting map and become an Arma Outlaw!! For more information regarding Arma Outlaws please visit armaoutlaws.com
  15. Not Toast

    Arma Outlaws Tembelan Server

    Arma Outlaws has created a new server on Tembelan. 10 km x 10 km map that encourages PVP Only Tembelan exile server! Completely custom mission files and AI missions. All mods are available via the steam workshop. Mods have been carefully selected to provide an amazing exile experience with out an excessive amount of useless mods that no one ever uses. Come check out this new exciting map and become an Arma Outlaw!! For more information regarding Arma Outlaws please visit armaoutlaws.com
  16. ]V[ȭngoʃïan Σagle ]-[unter

    retrieveVehicle Has Flawed Logic?

    Hey, So I've been migrating my server files to the new 1.0.4 and reviewing lots of code line by line and have noticed a few things that I think could be an issue for a lot of people going forward. The biggest thing I'm concerned with at the moment is how the new Virtual Garage system fetches and retrieves vehicles. I noticed that they added this new column "nickname" to the vehicle table and are using this to identify stored vehicles. However, this is a bad way to do this because the new nickname field is not unique in the database, and there is nothing in the serverside SQF code to prevent multiple vehicles with the same nickname being stored into the virtual garage. If someone stores multiple vehicles with the same nickname, then when they go to fetch the vehicle they will always get the first one in the table. See below what I mean: exile.ini: storeVehicle UPDATE vehicle SET territory_id = ?, nickname = ?, last_updated_at = NOW() exile.ini: retrieveVehicle UPDATE vehicle SET territory_id = NULL, last_updated_at = NOW(), nickname = '' WHERE id = ? exile.ini: confirmVehicleOwnership SELECT id, territory_id FROM vehicle WHERE nickname = ? exile_server\code\ExileServer_object_vehicle_network_retrieveVehicleRequest.sqf line 33: _vehicleInfo = format["confirmVehicleOwnership:%1", _nickname] call ExileServer_system_database_query_selectSingle; line 34: if !((_vehicleInfo select 1) isEqualTo _territoryID) then line 35: { line 36: throw "Vehicle does not belong to this territory!"; line 37: }; ... line 64: format["retrieveVehicle:%1", _vehicleInfo select 0] call ExileServer_system_database_query_fireAndForget; You can see the confirmVehicleOwnership fetches based on the non-unique 'nickname' column, and only does query_selectSingle so it's only going to get the first row returned, at best, or maybe even break completely if multiples rows are returned, not sure on this exactly. But I really think someone should re-think this and do this in a different way, because this is guaranteed to cause problems for lots of people going forward. Also, it's a bit disappointing that the new virtual garage doesnt show what's in the stored vehicles inventories like the ExAd one does. Showing this somewhere would be nice. I migrated from the old ExAd Virtual Garage and i'm having some issues fetching vehicles that I know I should be able to fetch, they have the correct territory_id and the database entry looks correct, but when I try to fetch them it says "Vehicle does not belong to this territory!" and I can't figure out why. I've commented out lines 34-37 in that retrieveVehicleRequest.sqf file for now, just to get around that issue, but I'm still troubleshooting other issues. Just thought I should post this to hopefully help some others out there who may be struggling. Just my 2cents. Feel free to chime in with any ideas on how to fix this, or if I'm wrong and this will never be a problem for anyone please tell me how. UPDATE 2018-03-12: So I unpacked the exile clientside files and was looking through them and there IS something in the clientside SQF that checks for a unique vehicle "nickname". See below: exile_client\code\ExileClient_gui_virtualGarageDialog_event_onConfirmButtonClicked.sqf: Line 68: _storedVehicles = _flag getVariable ["ExileTerritoryStoredVehicles", []]; Line 69: _count = {toLower(_x select 1) isEqualTo toLower(_nickName)} count _storedVehicles; Line 70: if (_count > 0) then Line 71: { Line 72: throw format["'%1' is already in use by another vehicle.", _nickName]; Line 73: }; Although, I still think it would be better to have this check serverside, or do this a diff way maybe.
  17. Exile Addons - originally small projects developed for the ArmA Exile communities EXO and SP4R but now rewritten and collected here. The time has come when a private repo just isn't good enough, that's why I continuously will rewrite my scripts and addons from EXO, SP4R and other communities. These remarkable plugins will be collected on GitHub and if you wanna read more on the specific features I'll describe them here. Clarification - You don't need to install all plugins, they are installed individually but some are dependent on others. The Package includes: Core Halo & Parachute Virtual Garage Grinding Hacking StatsBar XM8 Vehicle Upgrade -- Coming Soon Admin Events .. Coming Soon XM8 Apps; CHVD View Distance, Journal, Server Info, Vehicle Garage, StatsBar Settings It's really important that you follow the installation instructions and if anything is ambiguous, comment below. If you have any suggestion or request write them below Since almost all code has been rewritten I can have missed some bugs, just create a new issue on Github and I'll take care of . Encouragements always keep projects alive a little longer . Please consider donating if you like my work. Latest update post New release v.0.8.2
  18. arigoth156

    RaiderGaming Exile Lythium 100k

    This is a good server but new would like many people to come in and check it out
  19. Kappa Slappa

    ExAd VG weird issue

    I would like to pick someones brain if possible. I have recently moved to another host using the exact same files/ PBO's etc. Server is up and running n all that jazz but I'm having a issue with VG i cant get my head around. The VG App shows on the XM8 and displays all the vehicles stored in the VG yet it wont store or fetch any vehicles ? everything is installed correctly as it works fine on the other server. Anyone know of what why when or how? Its the same for DV also, does the whole animation but no quad and yes ive added class ExAdServer_fnc_clientRequest { allowedTargets=2; }; to the CfgRemoteExec EDIT: I wiped the DataBase thinking it maybe have been bugged during import, but still no luck or reason to why this isn't working now using the same files from a working server. Any help/advice would be appreciated. RB
  20. LoneSniper

    RaiderGaming Altis PVP 100k

    The Newest Militarized Arma 3 PVP EXILE Server! "Raider Gaming Altis 100k Start|PVP|Militarized|VG|Raiding|Revive|Claim|" is Live. your welcome to join and play. Custom Missions & rewards, Roaming AI, Everything you can think of at the traders,CUP Weapons and Vehicles , Extended Base Mod, and more! Have you ever got in trouble/banned for killing the player next to you when you were clearly not breaking any lame PVP rules?!?! If you have we have a battlefield thats ment for you at Raiding Gaming we dont believe you should get in trouble on a PVP server for PVPing. we are noob friendly to a point but you play on a pvp server at your own risk. Active Admins and Friendly Mature Players Come Check us out! Dedicated Server with are own Hardware in the data center! Website! http://raidergaming.com/ TeamSpeak3 cg18.ts.nfoservers.com
  21. Shadowsong

    infiStar Virtual Garage

    Hi all, we are using infiStar Apps/Addone and would like to include the virtual garage as a new app into XM8. Unfortunately, we do not know how to include the VG and where to find / add the scripts exactly. Can anybody please help us? Thanks in advance, Shadow
  22. reallifeexe

    JJ-Exile Tanoa

    Server Start: 29.12.2017. IP: 173.249.20.84:2302 English German
  23. Rappidxshots

    [EXIGE]ExileChernoWinter|25K|

    Come check us out