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Found 106 results

  1. Powerstriker46

    Problem with Virtual garage of exile

    Hi, I have a problem with my virtal garage. The Veicles disapear after XX Days (Im not sure). But not immediately. It must be a logicla day value. My Unused vehicle despawn time is on 7 Days The protection time of the base is 30 Days 1 example: Vehicle X was deleted at 11.11.18 from database (column "deleted_at" in database) but the column "last_updated_at" has the value 16.11.18 In my Exileserver database are showing random 2 errors but i think this have nothing to do with the VG How does the new exile VG working? Are the vehicles completley "safe" or is the "unused vehicle despawn time" still running even if they are in the VG? It feels like that the vehicles get deleted if the (on my server) 7 Days expired If anyone has an Idea pls anwere Would be great if I can fix that issue... PS46
  2. rainbow1337

    [RU] [PvE]Crystal Life Exile

    This Exile server has its own modification, based on the standard version of Exile, RHS and many others. We have our own site - n / a. And also we have our teamspeak server - 194.158.216.91. On our server there are zombies, missions, as well as at the moment the server is under development. There is a cheap donat - which is also in development. Here is our server, the server is not bad, the main thing is that people were, and it already depends on you;)
  3. leonardos1978

    ExAd Hack VG

    I try to combine this script with ExaD. I Replaced variable "ExileTerritoryStoredVehicles" to "ExAdVGVeh" and progress has moved, but not done,no vehicles from VG, help me please What are we have? We are have script, but his for vanilla Exile. ExAd have
  4. Magn

    JG - Exile Chernarus

    We have the following features on our server Loot+ FPS+ 64-Bit Virtual Garage XP System Missions Custom Missions Capture Points Semi-Militarized Grinding (Requires 5 batteries per door) Virtual Garage Hacking Safe Hacking Halo Jumping (Must be above 100m) Adjustable View Distance Slider Black Market Missile Warnings for air vehicles Vector Building Thermal (Binos only) Revive Deployable Quad through XM8 (Requires 1x Duct Tape) Re-Arming Crate Loading & selling Base Spawning (10 minute cooldown) Mods needed to join our server
  5. SeanJSOS

    [SG] Exile Altis

    Spartan Gaming aims to give you the best experience for your Exile needs! We like to listen to our community and take all your suggestions into consideration. Community communication is #1 priority to us. Our Admin team is here to give you dedicated support for any situation. We offer a fun, unique server with many custom features. All there to make your gaming sessions the most fun as possible, and made with performance in mind. This is a PVP server. That means loot is not scarce making it easy to get into the action. You do not need to worry about what you can buy from traders, there is no respect restriction. List of server features: Wages Daily Rewards Base Painting XP System Unlock perks by earning XP Custom weapons skins Vehicle/Base Painting (VIP Only) Loadout Trader (Allows saving/purchasing of whole loadouts that you personally save) Vehicle Tuning Shop (Allows extreme vehicle customization. Such as Chrome, 2 Tone & RGB paint. Neon under-glow) Crate loading and selling Base Spawning (15 Minutes Cooldown/Removes Bambi Status) Deploy a quad/kart at any time (Requires Extension Cord) Towing & Custom Air Lifting Inmate Market (Sell items with your own prices) Reviving (Custom made for our server) Vehicle Rearming Vehicle Claiming Trader 3D Preview with a search feature Select a kit when you spawn Kits are based on respect No Thermal Vector Building Capture Points Unique Missions Huge static mission on an isolated island (Massive Rewards) Hacking (Safes/Virtual Garages) Virtual Garage Grinding Doors Eject from aircrafts (Above 100m) Always on parachute Lock vehicles from the inside Sea Crates Helicopter Crashes Day/Night Cycle 20m Base Height limit Advanced Urban Rappelling SafeZonePlus (Protects your vehicles from thieves) Black Market Traders "9" to Disable Environment Sounds Custom Kill Messages (You can toggle them on/off)
  6. [ODST]=I Negan

    [FR/PVE] ODST

    Server name: [FR/PvE] ODST zonePvP/FPS+/Item+/Tanoa Address: 31.214.226.117:2302 Server version: 182144710 Required game version: 1.82.0 Map: Tanoa Mission: Exile Players: 1/20 Bonjour, je suis la pour vous présentez un tous nouveau serv français avec toutes les fonctionnalité de base. * @CBA_A3 *@Extended_Base_Mod *@Advanced Urban Rappelling *@Advanced Towing *@Advanced Sling Loading missions personnaliser, les admins a l écoute des joueurs pour éventuel ajouts a venir, hésitez pas a venir découvrir notre serveur et bonne games a tous.
  7. SeanJSOS

    [SG] Exile Abramia

    Spartan Gaming aims to give you the best experience for your Exile needs! We like to listen to our community and take all your suggestions into consideration. Community communication is #1 priority to us. Our Admin team is here to give you dedicated support for any situation. We offer a fun, unique server with many custom features. All there to make your gaming sessions the most fun as possible, and made with performance in mind. This is a PVP server. That means loot is not scarce making it easy to get into the action. You do not need to worry about what you can buy from traders, there is no respect restriction. List of server features: Wages Daily Rewards Base Painting XP System Unlock perks by earning XP Custom weapons skins Vehicle/Base Painting (VIP Only) Loadout Trader (Allows saving/purchasing of whole loadouts that you personally save) Vehicle Tuning Shop (Allows extreme vehicle customization. Such as Chrome, 2 Tone & RGB paint. Neon under-glow) Crate loading and selling Base Spawning (15 Minutes Cooldown/Removes Bambi Status) Deploy a quad/kart at any time (Requires Extension Cord) Towing & Custom Air Lifting Inmate Market (Sell items with your own prices) Reviving (Custom made for our server) Vehicle Rearming Vehicle Claiming Trader 3D Preview with a search feature Select a kit when you spawn Kits are based on respect No Thermal Vector Building Capture Points Unique Missions Huge static mission on an isolated island (Massive Rewards) Hacking (Safes/Virtual Garages) Virtual Garage Grinding Doors Eject from aircrafts (Above 100m) Always on parachute Lock vehicles from the inside Sea Crates Helicopter Crashes Day/Night Cycle 20m Base Height limit Advanced Urban Rappelling SafeZonePlus (Protects your vehicles from thieves) Black Market Traders "9" to Disable Environment Sounds Custom Kill Messages (You can toggle them on/off)
  8. Hello Devs and Supports, on my Exile Server 1.03 I have the Virtual Garage. I followed exactly the Tutorial https://github.com/Bjanski/ExAd/tree/master/docs/VirtualGarage The App is on the XM8, but every time I use the app, the message "No Connection to a Virtual Garage" is displayed. I added to code to exile.ini and und used to databse script for virtual garage and I changed all the config files in mission-file and somewhere else, exactly how to tutorial describes. I was on different server ( not my own), there is the same message. Can you help me ? The RPT is clean, nothing form virtual garage. the sql log ist clean too. Thank
  9. novadude

    exile mod VG

    Hello. Does anyone have an issue with vehicles dissapering in the exile built-in mod virtual garage? For me, the vehicles keep disapearing when you take them out. You can add them to the garage and see it on list but as soon as you take it out nowhere to be seen. Can i please get some help with this thanks!
  10. BIG-K

    FRS

    Laid back server built on the prospect of good fun. Server is militarized with Roaming AI and Defents Missions. Base building is welcome and ransom for flags is low to help inspire. Teaming up is encouraged. Don't be a dick and you'll fit right in!
  11. TroyT

    Unable to Retrieve From Exile VG

    We've been having sporadic issues in the Exile VG with players not being able to retrieve vehicles. The vics show in the VG inventory but when they try to fetch them Exile throws a warning toast that the vehicles don't belong to that territory. I've checked to make sure that all of the DB entries are correct and don't see anything unusual. Player UID matches both vics and territory and the correct territory ID is assigned to the vic. Could this be related to the proximity to the territory radius that the vehicle was stored?
  12. Batu786

    Coyote-Exile TANOA

    We have spend hundreds of hours to make this server unique. Creative world in which you have to survive against other players and zombies! Custom Trade Zones Missions to keep you entertained! Custom Apps to make your in-game life much easier! Make teams and meet new people!! FEATURES: - 60 Slots!!! - Zombies. - Base Building. - Reworked Tanoa Map (all Buildings have loot). - Custom Military Bases. - More than 30 Missions. - Extended Base Building. - Town invasions. - Capture Points. - NIArms All In One. - TRYKS Gear. - Vehicle Claim. - Spawn Lead-out. - Spawn at Territory. - Spawn Quadbike. - Hacking. - Crate Loading + Pickup. - Virtual Garage. - Friendly and Helpful Admins. - Keeping server lag to a minimum. - Militarized. - Loot+ (Gear your self up from scratch in minutes)!! - Custom Loot. - Heli Crashes. +More custom scripts coming soon.
  13. ]V[ȭngoʃïan Σagle ]-[unter

    retrieveVehicle Has Flawed Logic?

    Hey, So I've been migrating my server files to the new 1.0.4 and reviewing lots of code line by line and have noticed a few things that I think could be an issue for a lot of people going forward. The biggest thing I'm concerned with at the moment is how the new Virtual Garage system fetches and retrieves vehicles. I noticed that they added this new column "nickname" to the vehicle table and are using this to identify stored vehicles. However, this is a bad way to do this because the new nickname field is not unique in the database, and there is nothing in the serverside SQF code to prevent multiple vehicles with the same nickname being stored into the virtual garage. If someone stores multiple vehicles with the same nickname, then when they go to fetch the vehicle they will always get the first one in the table. See below what I mean: exile.ini: storeVehicle UPDATE vehicle SET territory_id = ?, nickname = ?, last_updated_at = NOW() exile.ini: retrieveVehicle UPDATE vehicle SET territory_id = NULL, last_updated_at = NOW(), nickname = '' WHERE id = ? exile.ini: confirmVehicleOwnership SELECT id, territory_id FROM vehicle WHERE nickname = ? exile_server\code\ExileServer_object_vehicle_network_retrieveVehicleRequest.sqf line 33: _vehicleInfo = format["confirmVehicleOwnership:%1", _nickname] call ExileServer_system_database_query_selectSingle; line 34: if !((_vehicleInfo select 1) isEqualTo _territoryID) then line 35: { line 36: throw "Vehicle does not belong to this territory!"; line 37: }; ... line 64: format["retrieveVehicle:%1", _vehicleInfo select 0] call ExileServer_system_database_query_fireAndForget; You can see the confirmVehicleOwnership fetches based on the non-unique 'nickname' column, and only does query_selectSingle so it's only going to get the first row returned, at best, or maybe even break completely if multiples rows are returned, not sure on this exactly. But I really think someone should re-think this and do this in a different way, because this is guaranteed to cause problems for lots of people going forward. Also, it's a bit disappointing that the new virtual garage doesnt show what's in the stored vehicles inventories like the ExAd one does. Showing this somewhere would be nice. I migrated from the old ExAd Virtual Garage and i'm having some issues fetching vehicles that I know I should be able to fetch, they have the correct territory_id and the database entry looks correct, but when I try to fetch them it says "Vehicle does not belong to this territory!" and I can't figure out why. I've commented out lines 34-37 in that retrieveVehicleRequest.sqf file for now, just to get around that issue, but I'm still troubleshooting other issues. Just thought I should post this to hopefully help some others out there who may be struggling. Just my 2cents. Feel free to chime in with any ideas on how to fix this, or if I'm wrong and this will never be a problem for anyone please tell me how. UPDATE 2018-03-12: So I unpacked the exile clientside files and was looking through them and there IS something in the clientside SQF that checks for a unique vehicle "nickname". See below: exile_client\code\ExileClient_gui_virtualGarageDialog_event_onConfirmButtonClicked.sqf: Line 68: _storedVehicles = _flag getVariable ["ExileTerritoryStoredVehicles", []]; Line 69: _count = {toLower(_x select 1) isEqualTo toLower(_nickName)} count _storedVehicles; Line 70: if (_count > 0) then Line 71: { Line 72: throw format["'%1' is already in use by another vehicle.", _nickName]; Line 73: }; Although, I still think it would be better to have this check serverside, or do this a diff way maybe.
  14. |-| S o IN IN y |-|

    Exile 1.0.4 Virtual Garage

    Hey guys i have a Server running with Exile Version 1.0.4 and the new Virtual Garage included. i activated the Virtual Garage | whitlisted the IDD on infistar 24036, //VG Exile | use the upgrade-1.0.3-1.0.4.sql BUT it wont work. I can see the new layout and can see the Vehicle but if im typing the name of the vehicle in the Box and press "Store Vehicle" nothing happend. Have someone the same problems ? any ideas ? thanks for helping!
  15. Exile Addons - originally small projects developed for the ArmA Exile communities EXO and SP4R but now rewritten and collected here. The time has come when a private repo just isn't good enough, that's why I continuously will rewrite my scripts and addons from EXO, SP4R and other communities. These remarkable plugins will be collected on GitHub and if you wanna read more on the specific features I'll describe them here. Clarification - You don't need to install all plugins, they are installed individually but some are dependent on others. The Package includes: Core Halo & Parachute Virtual Garage Grinding Hacking StatsBar XM8 Vehicle Upgrade -- Coming Soon Admin Events .. Coming Soon XM8 Apps; CHVD View Distance, Journal, Server Info, Vehicle Garage, StatsBar Settings It's really important that you follow the installation instructions and if anything is ambiguous, comment below. If you have any suggestion or request write them below Since almost all code has been rewritten I can have missed some bugs, just create a new issue on Github and I'll take care of . Encouragements always keep projects alive a little longer . Please consider donating if you like my work. Latest update post New release v.0.8.2
  16. manOwar_AFD

    AFD-Altis PVE

    This is it. AFD's Premiere PVE Experience. Engage in combat against NPCs in a cutthroat world as you rise up the ranks an make a name for yourself among the Exiles. A collaboration between AFD Gaming and Omega Force Gaming Communities. If you have any questions or would like to give us a try, please feel free to visit us at the following locations: Exile Server IP: 173.208.148.178:2302 Website: http://afd-gaming.com Teamspeak: 216.52.148.11:4320 Required Mods: Exile Mod Arma 3 CBA CUP Units CUP Weapons CUP Vehicles AFD Gaming's PVE Exile Server includes the following: Dedicated Server with optimized scripting for Maximum Client and Server FPS! PVE Combat. Modified missions and AI actions not found on any other server. A 50,000 poptab starting bonus for new players. A wide range of Military-Style Vehicles, Weapons, and Gear available. Attack helicopters, IFVs, etc. Custom Loot Spawns marked on map, overall very high loot all over map. Custom Base Improvement catalog only found on AFD Gaming Servers. Purchase Concrete Mixers, Virtual Garage Slots, Defensive Turrets, Base Respawns, Teleportation Systems and more! Balanced Item and Vehicle Pricing. Player wages rewarded every ten minutes. Roaming and Headhunter NPCs. (AI are on ground, in vehicles and in the air) Virtual Garage. All world-spawn vehicles are persistent. Persistent Vehicle Repair and Ammunition with balanced ammo pricing. Players can receive Emails containing cool prizes. Bury bodies to gain additional respect. Many fixes and improvements for issues found in Vanilla Exile. Access your locker from your Base Laptop! MarXet Peer-to-peer Marketplace. (also accessed from laptop) Territory owners can safely pack up their own base without the need for an admin! Ability to loot garbage piles for items. Keep and install large mission crates in your base for storage "Money" exchange for potabs. (1 money = 500 tabs, safes can store 1500 monies and tabs and money are exchanged at the trader office) Growing and active PVE baseline and much MUCH more.
  17. Matijs

    [DeadZ] Exile Chernarus Redux

    We are proud to announce that we are starting again with a new server! At this moment we have set-up a server on the Arma 3 Exile mod, trying to get exile to feel as much as the good old DayZ mod from Arma 2. Features Chernarus Redux map with a shit ton of open buildings Humanity System Respect completely gone from the server Custom zombie system As close to DayZ from Arma 2 as possible R3F Logistics Towing, Lifiting & Crate Loading Claim vehicles which aren't claimed yet Virtual Garage Adjustable Status Bar Extended XM8 Apps Virtual Garage Management Statsbar settings Server Info View Distance Settings Journal Deploy Bike / Quad Airdrop A wide range of AI missions Hero & Bandit missions edited to fit with the humanity system Also events (like crashed heli's) Hero & Bandit traders Custom trader prices (more balanced) Custom loot tables & placement. More loot and balanced. Sector B DayZ Mod style status icons Revive with defibrilator HALO Jump from helicopter Ground spawn Kill messages Server running on 64-bit with avarage server FPS of 80 Radiation areas Spawn with random clothing Custom time cycle Alot of custom buildings & areas on the map [SOON] Vehicle ammo buy system (scroll on your vehicle & buy the ammo you need for it) And many more Downloads We are using some mods to make the experience better: Exile, CUP (Terrains/Weapons/Units/Vehicles), NATO SF & Russian Vehicles, CBA, ChernarusRedux, DS Houses, Zombies & Demons Downloads & info here: https://deadz.be/forum/index.php?/topic/850-detailed-changelogdownloadsfeatures/ Edit: new IP updated: 185.170.113.178:2302 Edit: removed CM Zombies as it is not on steam workshop anymore.
  18. TheChimpa

    [RED] Exile Chernarus

    Exile Cherno server. Everyone welcome. Mods used - Exile, CUP Maps, CUP Terrains, CUP Weapons, CUP Units, CUP Vehicles, CBA, Extended Base Building, NIArms Complete
  19. Johnny_Bravo

    OSG ChernarusRedux

    Welcome to Outsiders Gaming (OSG)! We are using the Chernarus Redux map. You will need to ensure you have all the mods in order to play on our server. They will be listed below. Our community has been around since 2014, we first started out on the Arma 2 Overpoch server and finally made the switch over this past September to Arma 3. Admins are active on the server but they are there to play. When it comes to using their admin powers, it is to monitor the server when required. They are not to be using their powers unless it is required. All logs are checked daily. The server runs infiSTAR & Battleye. Our features include: Zombies 20,000 Pop Tabs for new players Virtual Garage Safe Hacking Door Grinding MarXet Most Wanted Vector Building Halo & Ground Spawn System DMS AI System Occupation AI System ZCP (Zupa's Capture Points) R3F Logistics Claim Vehicles Repair Vehicles at Trader Cities Safezone Change View Distance Custom Stats Bar (Editable) Server Info Enigma Revive Vote Day/Night Maintenance: Protection = 21 Days (Must pay protection money before this) Vehicles = 28 Days (Must move the vehicle before this) Stolen Flag = 14 Days (Must pay ransom money before this) Stolen Flag = 5 Days (Door & Safe pins are reset to 0000 and will mark the safes as abandoned if the ransom money isn't paid after the flag is stolen) Abandoned Safe = 7 Days (Must access your safe before this to prevent a marker from displaying that the safe is abandoned and the pin is reset to 0000) Safes & Containers outside of Territories = 7 Days Thank you for checking out our server information! This server is still fairly new so best time to get yourself and your clan established! Please join our Discord for more information!
  20. jazons

    [PL]BEST->[Exile]<-Server

    Welcome to Altis polish server ExileMod. Active admins - jazons(Multi_1), TOMI. Exile server on a linux dedicated root host. >> Server Details << Name: [PL]BEST->[Exile|PvP+E|10k]<-Server IP: 213.136.90.210:2302 Website: http://jazons.com Discord: https://discord.gg/3Wz4nJD TeamSpeak: ts3.jazons.com Style: PVP+PVE 50 slots Polish server PL/ENG XM8 Apps Virtual Garage 3 Hour Restarts 50.000 Pop Tabs Start Custom AI Missions Roaming and static Missions (DMS) ZCP Capture Missions Parked cars in safezones are unlocked after each restart!
  21. White Tiger

    Imperfect Gaming Exile

    We are a new community just starting up, we will be adding additional servers to our line up. We are currently looking for additional staff members, and additional games to host. **I am currently working on getting a new map for the server, I am trying to decide on what map to chose if you have any ideas please let me know** Visit our website: https://community.imperfectgaming.com
  22. Gristle

    Gravelton Exiles | PVE |

    This server was closed down last year and we have migrate to a new server set on Tanoa with a WWII/Vietnam theme. Check us out here: Gravelton is a customized PVE server set on the Altis map. We are a more relaxed community focusing more on scavenging and building and less on continuous combat. Presently our features include: RHS Mods - USRF, USAF, GREF and SAF CUP Mods - Units, Vehicles, Weapons Extended Base Mod Enhanced Movement - be sure to bind these keys to use the new actions! Advanced Ropes - Towing, Sling Loading, Helo Rappelling, Urban Rappelling R3F Logistics - move and load objects into vehicles. Works with crates and small vehicles. Crates *can* be sold at the Waste Dump! Double-click radio to deploy a motorcycle - does anyone actually like the bicycles? Custom XM8 Unit Scanner - handheld radar with 200m range which detects vehicles, static weapons, players and AI APOC's Air Drop Supplies - use pop tabs in your locker to call in air drops of weapons, food, unarmed and armed vehicles. These vehicles are NOT persistent and are priced accordingly Virtual Garage - accessed through XM8, note that vehicle inventory is *not* stored when the vehicle is added to your Garage StatsBar & CHVD View Distance Repair/Refuel/Rearm Points at all Gas Stations - Vehicle ammo is saved to the database and does not reset when the server restarts Vector Building BRAma Cookbook Roaming AI Vehicle Patrols - Ground and Air Vehicles. The vehicles stick to the main roads, be cautious while exploring! Dynamic and Static Missions run by DMS Town Invasions by VEMF Reloaded - marked on map Helo Taxi between the trader zones Revive dying players with a Defibrillator! These are available at the trader zones. Salvage your destroyed vehicle to recover the gear on your body Gear Crates (marked on map) DayZ-Style Vehicle Crashes (not marked, look for the smoke trails) Zed-infested zones marked on the map in red Roaming zombie spawns at night Customized trader menus and loot table to include items from the mods Since we are a PVE server flag stealing, vehicle hot wiring and PIN code hacking are disabled. Territory protection money is due every 21 days, vehicles not used after 14 days will be deleted. Upcoming features: Custom traders in the SE and SW corners of the map as these areas are a long hike from the standard trader zones! Helo taxi route will be expanded to include these. New dynamic and static missions Aircraft Carrier static mission - this one will take a coordinated effort to complete! Zupa's Capture Points were previously implemented for PvP-allowed zones. Since no one had participated since they were added they are currently disabled. I will reintroduce them if player interest warrants it! As always, I'm open to suggestions for new features.