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Showing results for tags 'welcome'.
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Hi guys, a little script me and @1Vincent Van Goat fiddled around with and made it the welcome dialog on our server. So i thought id share it with you! I this prompts the player on startup this fancy looking welcome screen! Make a new file and call it "welcome.sqf" and edit it to your desire! Just call it in your init.sqf!  execVM "Custom\Welcome.sqf"; If you get this error: (Thanks @Sica) variable _display does not support serialization Too fix this error, add disableSerialization; above variable _display disableSerialization; _display = findDisplay 999999; _text1 = _display displayCtrl 1100; _buttonSpoiler = _display displayctrl 2400; _textSpoiler = _display displayctrl 1101; _text2 = _display displayCtrl 1102;
Monkey's Welcome Toasts This is a script that allows for welcome messages when a player first joins the server in the form of Exile Toasts. Download from my GitHub: https://github.com/GamingAtDeathsDoor/Monkeys-Welcome-Toasts You can customize the way they look and the text in the toasts super easily by changing the variables set at the very beginning of the script. All you have to do is change them to be your server name, community tags, website links, teamspeak IP and donation link if you have one. You can also change the colors easily by getting the Hex code of the colors you want for the text and the RGBA color format in ArmA for the toast color too and it will carry through the whole script. The script is set up to display a new message after a certain amount of time so it's not spammy. The player name and server's map is picked up automatically so there is no need to edit those! There are a set that are important and have a different color configuration to the rest of the messages!