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Two suggestions

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One, add a field to abstract recipes that you may execute a script with when the recipe is crafted, I have thought of a few things that could be of use, like crafting something dangerous, chance of it blowing or, or failing etc..

And also the ability for groups to pool respect towards a territory, could be a respect field tied to the flag, where players have an option to deposit respect into a flag or something, and when there's enough to meet the requirement you may upgrade the territory

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