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Adding respect price to Purchasable items

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Im woundering if anyone would share there code or help me out with this ,i noticed there aren't to many posts on this subject. Ik u have to edit the The 



	_salesRespect = getNumber (missionConfigFile >> "CfgExileArsenal" >> _itemClassName >> "respect");
	if (_salesRespect <= 0) then
		throw 6;
	_playerRespect = _playerObject getVariable ["ExileScore", 0];
	if (_playerRespect < _salesRespect) then
		throw 7;
	_playerRespect = _playerRespect - _salesRespect;
	_playerObject setVariable ["ExileScore", _playerRespect]

basicly what i have atm

Edited by DIamond

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