Freakylein

Extended Base Mod

2176 posts in this topic

On 11.4.2018 at 1:43 PM, ImWeToddEd said:

when I had this prob I did not have the EBM folder in the right place if I recall I had to put it in the unpacked mission.pbo and into the Custom folder

I´ve the same problem. I cant see the hbarriers. My EBM Folder is in the main mission folder. So do I need to move it easily to the Custom Folder to fix it? And the console throws also out that the selected object cant be found.

Also the doors of a placed tower for example cant be open after a serverrestart but when you move it and place it again you can open it.

Edited by SpodGamesTV

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5 hours ago, SpodGamesTV said:

I´ve the same problem. I cant see the hbarriers. My EBM Folder is in the main mission folder. So do I need to move it easily to the Custom Folder to fix it? And the console throws also out that the selected object cant be found.

3

yes it needs to be in the Custom folder as for the doors that I don't know I have not seen that on my server but moving the EBM folder just might fix that as well

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On 27. 02. 2018. at 10:28 AM, MetalHead said:

@Freakylein Found a few issues in the logs that were not present before the latest update. I just thought I would bring it to your attention.

  Reveal hidden contents

//Extended Base errors since update.
Warning: extendedbase\items\bucket_of_mortar\bucket_mortar.p3d:0 Face 84, point 80, face points 80,106,105 - very small normal 0,0,0
Warning: extendedbase\items\bucket_of_mortar\bucket_mortar.p3d:0 Face 85, point 80, face points 80,106,105 - very small normal 0,0,0
Warning: extendedbase\items\bucket_of_mortar\bucket_mortar.p3d:0 Face 138, point 145, face points 145,82,107 - very small normal 0,0,0
Warning: extendedbase\items\bucket_of_mortar\bucket_mortar.p3d:0 Face 148, point 150, face points 150,151,147 - very small normal 0,0,0
Warning: extendedbase\items\bucket_of_mortar\bucket_mortar.p3d:0 Face 153, point 163, face points 163,162,160 - very small normal 0,0,0


Warnings in extendedbase\items\bricks\bricks.p3d:1
Too detailed shadow lod in extendedbase\items\bricks\bricks.p3d (0:1.000000 : 12265) - shadows disabled
Warning: extendedbase\items\bricks\bricks.p3d:7.21549e+022 Face 225, point 934, face points 934,928,415 - very small normal 0,0,0
Warning: extendedbase\items\bricks\bricks.p3d:7.21549e+022 Face 227, point 499, face points 499,416,931 - very small normal 0,0,0
Warning: extendedbase\items\bricks\bricks.p3d:7.21549e+022 Face 424, point 936, face points 936,499,937 - very small normal 0,0,0
Warning: extendedbase\items\bricks\bricks.p3d:7.21549e+022 Face 475, point 938, face points 938,935,492 - very small normal 0,0,0
Warning: extendedbase\items\bricks\bricks.p3d:7.21549e+022 Face 502, point 935, face points 935,934,492 - very small normal 0,0,0

Warnings in extendedbase\models\misc\woodencrate\woodencrate.p3d:1
Too detailed shadow lod in extendedbase\models\misc\woodencrate\woodencrate.p3d (0:1.000000 : 4135) - shadows disabled
Warning: extendedbase\models\misc\woodencrate\woodencrate.p3d:0 Face 3463, point 3325, face points 3325,3324,3318 - very small normal 0,0,0
Warning: extendedbase\models\misc\woodencrate\woodencrate.p3d:0 Face 3469, point 3339, face points 3339,3338,3315 - very small normal 0,0,0

Warnings in extendedbase\models\misc\medikit\medikit.p3d:1
Warning: extendedbase\models\misc\medikit\medikit.p3d:0 Face 678, point 513, face points 513,514,515 - very small normal 0,0,0
Warning: extendedbase\models\misc\medikit\medikit.p3d:0 Face 681, point 513, face points 513,515,516 - very small normal 0,0,0
Warning: extendedbase\models\misc\medikit\medikit.p3d:0 Face 690, point 521, face points 521,522,523 - very small normal 0,0,0
Warning: extendedbase\models\misc\medikit\medikit.p3d:0 Face 693, point 521, face points 521,523,524 - very small normal 0,0,0
Warning: extendedbase\models\misc\medikit\medikit.p3d:0 Face 705, point 1134, face points 1134,1136,526 - very small normal 0,0,0

Land_Cargo20_military_green_F: door_1_rot - unknown animation source door_1_sound_source
Land_Cargo20_military_green_F: door_1_locked_rot - unknown animation source door_1_locked_source
Land_Cargo20_military_green_F: door_2_rot - unknown animation source door_2_sound_source
Land_Cargo20_military_green_F: door_2_locked_rot - unknown animation source door_2_locked_source


Warnings in extendedbase\models\misc\oven\oven.p3d:1
Warning: extendedbase\models\misc\oven\oven.p3d:0 Face 727, point 692, face points 692,694,696 - very small normal 0,0,0
Warning: extendedbase\models\misc\oven\oven.p3d:0 Face 943, point 1195, face points 1195,1200,1205 - very small normal 0,0,0
Warning: extendedbase\models\misc\oven\oven.p3d:0 Face 946, point 1205, face points 1205,1210,1190 - very small normal 0,0,0
Warning: extendedbase\models\misc\oven\oven.p3d:0 Face 1008, point 889, face points 889,890,891 - very small normal 0,0,0
Warning: extendedbase\models\misc\oven\oven.p3d:0 Face 1014, point 893, face points 893,894,1076 - very small normal 0,0,0
Too detailed shadow lod in extendedbase\models\misc\oven\oven.p3d (0:1.000000 : 2127) - shadows disabled

Warnings in extendedbase\models\walls\mechanical_cover_small\mechanical_cover_small.p3d:1
Warning: extendedbase\models\walls\mechanical_cover_small\mechanical_cover_small.p3d:0 Face 485, point 496, face points 496,495,494 - very small normal 0,0,0
Warning: extendedbase\models\walls\mechanical_cover_small\mechanical_cover_small.p3d:0 Face 497, point 470, face points 470,471,472 - very small normal 0,0,0

Too detailed shadow lod in extendedbase\models\misc\bed\bed.p3d (0:1.000000 : 2892) - shadows disabled

Warnings in extendedbase\models\misc\atm\atm.p3d:1
Warning: extendedbase\models\misc\atm\atm.p3d:0 Face 1860, point 3227, face points 3227,3231,3255 - very small normal 0,0,0
Warning: extendedbase\models\misc\atm\atm.p3d:0 Face 1862, point 3227, face points 3227,3255,3081 - very small normal 0,0,0
Warning: extendedbase\models\misc\atm\atm.p3d:0 Face 2338, point 3260, face points 3260,3239,3243 - very small normal 0,0,0
Warning: extendedbase\models\misc\atm\atm.p3d:0 Face 2636, point 3257, face points 3257,3258,3256 - very small normal 0,0,0
Warning: extendedbase\models\misc\atm\atm.p3d:0 Face 2877, point 2829, face points 2829,2830,2831 - very small normal 0,0,0

OfficeTable_01_new_F: drawer_1_move - unknown animation source drawer_1_source
OfficeTable_01_new_F: drawer_1_key_rot - unknown animation source drawer_1_key_source
OfficeTable_01_new_F: drawer_2_move - unknown animation source drawer_2_source

Warnings in extendedbase\models\buildings\pollard\pollard.p3d:shadow(1000)
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertices of bone lights are shared with parent bone pollard
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 35, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 37, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 39, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 41, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 43, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 45, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 47, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 49, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 51, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 53, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 55, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 57, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 59, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 61, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 63, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 65, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 67, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 69, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 71, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 73, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 75, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 77, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 79, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 81, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 83, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 85, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 87, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 89, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 91, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 93, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 95, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 97, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 130, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 131, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 132, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 133, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 134, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 135, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 136, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 137, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 138, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 139, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 140, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 141, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 142, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 143, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 144, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 145, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 146, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 147, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 148, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 149, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 150, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 151, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 152, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 153, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 154, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 155, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 156, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 157, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 158, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 159, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 160, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 161, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 259, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 261, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 263, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 265, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 267, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 269, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 271, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 273, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 275, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 277, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 279, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 281, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 283, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 285, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 287, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 289, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 291, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 293, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 295, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 297, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 299, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 301, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 303, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 305, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 307, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 309, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 311, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 313, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 315, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 317, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 319, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 321, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 482, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 483, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 484, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 485, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 486, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 487, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 488, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 489, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 490, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 491, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 492, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 493, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 494, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 495, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 496, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 497, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 498, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 499, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 500, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 501, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 502, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 503, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 504, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 505, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 506, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 507, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 508, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 509, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 510, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 511, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 512, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:1, vertex: 513, sum of weights is 50, should be 100
Warning: extendedbase\models\buildings\pollard\pollard.p3d:shadow(1), Selection pollard needs a section. The shadow volume may not work well

Land_i_House_Big_01_V2_F: door_1_rot - unknown animation source door_1_sound_source
Land_i_House_Big_01_V2_F: door_1_handle_rot_1 - unknown animation source door_1_nosound_source
Land_i_House_Big_01_V2_F: door_1_handle_rot_2 - unknown animation source door_1_nosound_source
Land_i_House_Big_01_V2_F: door_1_locked_rot - unknown animation source door_1_locked_source
Land_i_House_Big_01_V2_F: door_1_handle_locked_rot - unknown animation source door_1_locked_source
Land_i_House_Big_01_V2_F: door_2_rot - unknown animation source door_2_sound_source
Land_i_House_Big_01_V2_F: door_2_handle_rot_1 - unknown animation source door_2_nosound_source
Land_i_House_Big_01_V2_F: door_2_handle_rot_2 - unknown animation source door_2_nosound_source
Land_i_House_Big_01_V2_F: door_2_locked_rot - unknown animation source door_2_locked_source
Land_i_House_Big_01_V2_F: door_2_handle_locked_rot - unknown animation source door_2_locked_source
Land_i_House_Big_01_V2_F: door_3_rot - unknown animation source door_3_sound_source
Land_i_House_Big_01_V2_F: door_3_handle_rot_1 - unknown animation source door_3_nosound_source
Land_i_House_Big_01_V2_F: door_3_handle_rot_2 - unknown animation source door_3_nosound_source
Land_i_House_Big_01_V2_F: door_3_locked_rot - unknown animation source door_3_locked_source
Land_i_House_Big_01_V2_F: door_3_handle_locked_rot - unknown animation source door_3_locked_source

 

any fix for those issues, i have them too in my RPT...and my OCD slowly kicking in :D

Edited by Brenner

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27 minutes ago, MetalHead said:

@Brenner Sorry man. I didn't get a response from whoever is behind it and it never got fixed.

hey guys, sorry for the late response, i got a bit of trouble in my private life, but i will keep an eye on those errors, i know what to do.

  • Like 3

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I am letting it "stand by"... checking the instalation, I didt know about the EBM folder... will check it back

_______________________________________________________________________

Question:

We installed the EBM in the server in the @Extended_Base_Mod, I created the entry in mod=.... (the usual).  I uncommented the 3 hpp in EBM folder.

But... no recipie or trader is showing in the game.  (when the lines were commented, was happening the same)

Thanks for any help and/or Advise.

////////////////////////////

Just in case others have the same problem I had:
I dont know why, the server took some time to "update" it all and, after a couple of reset... everything is working perfectly fine.  

Thank for the installation guide, it is awesome.

 

Edited by Lady Val
Installation guide is perfect, everything works

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