[HELP] Clothing = Faction?

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I have an .sqf in my mission folder: onPlayerRespawn.sqf

waitUntil {vehicle player == player};
waituntil {!isnull (finddisplay 46)};
waitUntil {alive vehicle player};	
waitUntil {typeOF player != "Exile_Unit_GhostPlayer"};
player setVariable ["copLevel",1,true];

It made me wonder if there was a way to make it so a player could change sides/factions if they were wearing a certain uniform?

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