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Arma 3 1.60 update - visual effects seem a bit off

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CUP has done updates to fix this apparently.

Not been able to test, if you still use AiA than I think your out of luck.

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7 minutes ago, kuplion said:

Except everything with CUP Terrains is now HIDEOUSLY bright even when overcast, foggy, and rainy! :/

Agree esseker map does seem very bright.

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50 minutes ago, LegolasXp said:

I believe best solution for this is that Exile remove the saturation color, with the new lighting there is no need of that anymore. 

For anyone that wants to try that, put this at the bottom of initPlayerLocal.sqf:

ppEffectDestroy ExileClientPostProcessingColorCorrections;
ppEffectDestroy ExileClientPostProcessingBorderVignette;

 

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1 hour ago, BetterDeadThanZed said:

For anyone that wants to try that, put this at the bottom of initPlayerLocal.sqf:


ppEffectDestroy ExileClientPostProcessingColorCorrections;
ppEffectDestroy ExileClientPostProcessingBorderVignette;

 

Is this code good. I tried it and got script errors.

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