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Does anyone have a fix for the two below. I have tried everything I can think of and still pops in the scripts log. Thanks for any help.



#0 "t = if (isNil '_fnc_scriptName') then {'BIS_fnc_addStackedEventHandler'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS"

#0 "t enabled."] call 	{};};

if (isServer) then

addMissionEventHandler ["HandleDisconnect",
private _playerVar = [_this select"



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