OlderRetro

adding triggers for exilez.

3 posts in this topic

Extract exilez pbo and find init/TriggerPositions.sqf I assume you know how to find world space coordinates. If not, google getposatl or use Infistars copy worldspace coords.

Inside one of the blocks add your coordiate, e.g.

NoManLandNoB = [            
    [1330,3108,500],
	[X,Y,radius]   //<<<<----------- No comma on last array
];

You can create your own separate blocks and add them to fn_init.sqf

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7 minutes ago, wernerz said:

Extract exilez pbo and find init/TriggerPositions.sqf I assume you know how to find world space coordinates. If not, google getposatl or use Infistars copy worldspace coords.

Inside one of the blocks add your coordiate, e.g.


NoManLandNoB = [            
    [1330,3108,500],
	[X,Y,radius]   //<<<<----------- No comma on last array
];

You can create your own separate blocks and add them to fn_init.sqf

Thanks for that. I tried to add some to the existing blocks, I think I might have been getting the coords wrong.

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