5 posts in this topic

26 minutes ago, Tom ♋ ツ Flames said:



The loot spawns on Tanoa are not the best..... anyone got any better ones to use they are willing to share?




Use loot table compiler to make custom loot spawn , and in config.cpp you can set how many loot positions in building and number of items to spot 


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On 31/07/2016 at 2:26 AM, Steelius said:

All of that is simple and can be done by almost anyone and oh I'm sorry I won't comment on anything anyone posts because it's not considered 'helpful' because some guy tells me so. Also if you actually looked around a bit you would find a simple solution

How2loot by Steel:
Courtesy of @QGS for the tables

Insert items you want, leave the ones you want with no spawn.

Take the what you just completed from the loot table generator,

Download the loot compiler etc, this one is set up better, supporting more mods


Save what you got from the table generator as LootTables.h

You now have everything you need. Drag the LootItemGroups.h onto the LootTableCompiler, then LootTables.h and it will cfgloottables which can be applied to Exile_Server_config.pbo


On 31/07/2016 at 2:37 AM, Steelius said:

I just tested it, didn't fail for me.

LootItemGroups -> LootTableCompiler, LootTables -> LootTableCompiler -> Compile ?



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