Tom ♋ ツ Flames 22 Report post Posted August 1, 2016 Hi, The loot spawns on Tanoa are not the best..... anyone got any better ones to use they are willing to share? Flames Share this post Link to post Share on other sites
Steelius 48 Report post Posted August 1, 2016 You're talking about the default loot tables? They're all generally low loot Share this post Link to post Share on other sites
point 25 Report post Posted August 1, 2016 26 minutes ago, Tom ♋ ツ Flames said: Hi, The loot spawns on Tanoa are not the best..... anyone got any better ones to use they are willing to share? Flames Use loot table compiler to make custom loot spawn , and in config.cpp you can set how many loot positions in building and number of items to spot http://www.exilemod.com/downloads/ Share this post Link to post Share on other sites
Tom ♋ ツ Flames 22 Report post Posted August 1, 2016 40 minutes ago, Steelius said: You're talking about the default loot tables? They're all generally low loot Yeah I am.... just want some custom ones. Share this post Link to post Share on other sites
Steelius 48 Report post Posted August 1, 2016 On 31/07/2016 at 2:26 AM, Steelius said: All of that is simple and can be done by almost anyone and oh I'm sorry I won't comment on anything anyone posts because it's not considered 'helpful' because some guy tells me so. Also if you actually looked around a bit you would find a simple solution How2loot by Steel: Courtesy of @QGS for the tables https://qualitygameservers.com/loottable.php Insert items you want, leave the ones you want with no spawn. Take the what you just completed from the loot table generator, Download the loot compiler etc, this one is set up better, supporting more mods http://puu.sh/qkkdk/fe5b6ba1b0.rar Save what you got from the table generator as LootTables.h You now have everything you need. Drag the LootItemGroups.h onto the LootTableCompiler, then LootTables.h and it will cfgloottables which can be applied to Exile_Server_config.pbo On 31/07/2016 at 2:37 AM, Steelius said: I just tested it, didn't fail for me. LootItemGroups -> LootTableCompiler, LootTables -> LootTableCompiler -> Compile ? Share this post Link to post Share on other sites