1Man

Fix for Death Loop Bug/Spawn

16 posts in this topic

If i can remember correctly and understanding the posts here it is a sql problem that the value length from "hitpoints" are not enough.

Go to ur db then to "player" and look there for "hitpoints"...change the length from ur entry to 1024.

With that kind of change my players never had problems with the death / spawn in the ground loop :rock:

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I found a temp fix (thanks to Super Jerome), i deleted one of the double player entry in the database the one without gear, and changed the one that did have gear's damage to 0 and my friend didn't lose anything.

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A permit fix for this is to edit your exile.ini

And under 

[loadPlayer]

Replace

SQL1_53 = WHERE p.account_uid = ?

With

SQL1_53 = WHERE p.account_uid = ? AND p.damage < 1

 

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