inventory check before player additem

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I was wonder if there was a inventory check script for the player additem.

Like if I wanted the server to player additem "gasmask";

but if the inventory was full the player would never get it, and no message.

I was wondering if it was possible to put a inventory space check before the additem.


If (inventory == full)

then (_htext "Your inventory is full!")


(_htext "You recieved a gas mask!");

player additem "gasmask";


something like that.

Any help would be appreciated thank you in advance.

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Look at ExileClient_util_playerCargo_canAdd, ExileClient_util_playerEquipment_canAdd, and ExileClient_util_cargoContainer_canAdd.

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