inventory check before player additem

2 posts in this topic


I was wonder if there was a inventory check script for the player additem.

Like if I wanted the server to player additem "gasmask";

but if the inventory was full the player would never get it, and no message.

I was wondering if it was possible to put a inventory space check before the additem.


If (inventory == full)

then (_htext "Your inventory is full!")


(_htext "You recieved a gas mask!");

player additem "gasmask";


something like that.

Any help would be appreciated thank you in advance.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.