Sign in to follow this  


4 posts in this topic

I was wondering if there would be a faster way to set up each individual trader character instead of going into initPlayerLocal.sqf and changing all the cords, like I know how to set up the objects and build custom objects and implement them into my server using M3Editor, is there anyway I can use M3Editor to set up the position of the actual trader NPC faster than having to edit each coordinate by tricky means?

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.