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No loot spawning on buldings added with M3 Editor

3 posts in this topic

I can not get the buildings that I placed to spawn loot.


class Land_Cargo_Tower_V1_No1_F {
    table = "Military";
    positions[] = {{4630.75,2468.11,0},{4833.4,2526.08,0.00333214},{5007.58,2291.94,0}};

However if I copy an item from the map, and paste it somewhere else in map (Just adding coordinates to the existing class) those building do spawn loot.


What am I doing wrong?

Edited by BotCreon

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Glad you got it solved. I was going to tell you that you are using map positions for your loot. The way the loot positions work is that it spawns loot in positions relative to the building, so the coordinates would look a bit different than what you put in the example.

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